[Mesa-dev] [PATCH] glsl: fix binding validation for interface blocks
Timothy Arceri
t_arceri at yahoo.com.au
Wed May 27 03:53:30 PDT 2015
Cc: Kenneth Graunke <kenneth at whitecape.org>
---
It looks like this may never have actually worked, at least there
is no way it could have for inteface block arrays :)
No piglit regressions.
src/glsl/ast_to_hir.cpp | 22 ++++++++++++++--------
1 file changed, 14 insertions(+), 8 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0ab664e..861bbfe 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2041,10 +2041,10 @@ validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state,
static bool
validate_binding_qualifier(struct _mesa_glsl_parse_state *state,
YYLTYPE *loc,
- ir_variable *var,
+ const glsl_type *type,
const ast_type_qualifier *qual)
{
- if (var->data.mode != ir_var_uniform) {
+ if (!qual->flags.q.uniform) {
_mesa_glsl_error(loc, state,
"the \"binding\" qualifier only applies to uniforms");
return false;
@@ -2056,10 +2056,11 @@ validate_binding_qualifier(struct _mesa_glsl_parse_state *state,
}
const struct gl_context *const ctx = state->ctx;
- unsigned elements = var->type->is_array() ? var->type->length : 1;
+ unsigned elements = type->is_array() ? type->length : 1;
unsigned max_index = qual->binding + elements - 1;
+ const glsl_type *base_type = type->without_array();
- if (var->type->is_interface()) {
+ if (base_type->is_interface()) {
/* UBOs. From page 60 of the GLSL 4.20 specification:
* "If the binding point for any uniform block instance is less than zero,
* or greater than or equal to the implementation-dependent maximum
@@ -2077,8 +2078,7 @@ validate_binding_qualifier(struct _mesa_glsl_parse_state *state,
ctx->Const.MaxUniformBufferBindings);
return false;
}
- } else if (var->type->is_sampler() ||
- (var->type->is_array() && var->type->fields.array->is_sampler())) {
+ } else if (base_type->is_sampler()) {
/* Samplers. From page 63 of the GLSL 4.20 specification:
* "If the binding is less than zero, or greater than or equal to the
* implementation-dependent maximum supported number of units, a
@@ -2095,7 +2095,7 @@ validate_binding_qualifier(struct _mesa_glsl_parse_state *state,
return false;
}
- } else if (var->type->contains_atomic()) {
+ } else if (base_type->contains_atomic()) {
assert(ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS);
if (unsigned(qual->binding) >= ctx->Const.MaxAtomicBufferBindings) {
_mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the "
@@ -2651,7 +2651,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (qual->flags.q.explicit_binding &&
- validate_binding_qualifier(state, loc, var, qual)) {
+ validate_binding_qualifier(state, loc, var->type, qual)) {
var->data.explicit_binding = true;
var->data.binding = qual->binding;
}
@@ -5658,6 +5658,8 @@ ast_interface_block::hir(exec_list *instructions,
num_variables,
packing,
this->block_name);
+ if (this->layout.flags.q.explicit_binding)
+ validate_binding_qualifier(state, &loc, block_type, &this->layout);
if (!state->symbols->add_interface(block_type->name, block_type, var_mode)) {
YYLTYPE loc = this->get_location();
@@ -5744,6 +5746,10 @@ ast_interface_block::hir(exec_list *instructions,
const glsl_type *block_array_type =
process_array_type(&loc, block_type, this->array_specifier, state);
+ if(this->layout.flags.q.explicit_binding)
+ validate_binding_qualifier(state, &loc, block_array_type,
+ &this->layout);
+
var = new(state) ir_variable(block_array_type,
this->instance_name,
var_mode);
--
2.1.0
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