[Mesa-dev] [PATCH 7/7] docs/GL3.txt: update softpipe arb_gpu_shader5 status.
Ilia Mirkin
imirkin at alum.mit.edu
Wed May 27 04:23:27 PDT 2015
On Wed, May 27, 2015 at 3:46 AM, Dave Airlie <airlied at gmail.com> wrote:
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> docs/GL3.txt | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 8e1c8cd..9fbde36 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -99,13 +99,13 @@ GL 4.0, GLSL 4.00:
> GL_ARB_gpu_shader5 DONE (i965, nvc0)
> - 'precise' qualifier DONE
> - Dynamically uniform sampler array indices DONE (r600)
> - - Dynamically uniform UBO array indices DONE (r600)
> + - Dynamically uniform UBO array indices DONE (r600, softpipe)
I didn't see patches for this.. does it already Just Work?
> - Implicit signed -> unsigned conversions DONE
> - Fused multiply-add DONE ()
> - Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe)
> - Enhanced textureGather DONE (r600, radeonsi, softpipe)
> - - Geometry shader instancing DONE (r600)
> - - Geometry shader multiple streams DONE ()
> + - Geometry shader instancing DONE (r600, softpipe)
> + - Geometry shader multiple streams DONE (softpipe)
> - Enhanced per-sample shading DONE (r600, radeonsi)
> - Interpolation functions DONE (r600)
> - New overload resolution rules DONE
> --
> 2.1.0
>
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