[Mesa-dev] [PATCH] Expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES

Ilia Mirkin imirkin at alum.mit.edu
Sun Nov 1 17:00:17 PST 2015


On Fri, Oct 30, 2015 at 3:57 PM, Ryan Houdek <sonicadvance1 at gmail.com> wrote:
> ---
>  src/mapi/glapi/gen/es_EXT.xml | 88 +++++++++++++++++++++++++++++++++++++++++++
>  src/mesa/main/extensions.c    |  2 +
>  src/mesa/vbo/vbo_exec_array.c | 19 ++++++++--
>  3 files changed, 105 insertions(+), 4 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
> index cfca5a9..1bc82d3 100644
> --- a/src/mapi/glapi/gen/es_EXT.xml
> +++ b/src/mapi/glapi/gen/es_EXT.xml
> @@ -817,4 +817,92 @@
>      </function>
>  </category>
>
> +<category name="GL_EXT_draw_elements_base_vertex" number="204">
> +
> +       <function name="DrawElementsBaseVertexEXT" alias="DrawElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +    <function name="DrawRangeElementsBaseVertexEXT" alias="DrawRangeElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="start" type="GLuint"/>
> +        <param name="end" type="GLuint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +    <function name="MultiDrawElementsBaseVertexEXT" alias="MultiDrawElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="const GLsizei *"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid * const *"/>
> +        <param name="primcount" type="GLsizei"/>
> +        <param name="basevertex" type="const GLint *"/>
> +    </function>
> +
> +    <function name="DrawElementsInstancedBaseVertexEXT" alias="DrawElementsInstancedBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="primcount" type="GLsizei"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +</category>
> +
> +<category name="GL_OES_draw_elements_base_vertex" number="219">
> +
> +       <function name="DrawElementsBaseVertexOES" alias="DrawElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +    <function name="DrawRangeElementsBaseVertexOES" alias="DrawRangeElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="start" type="GLuint"/>
> +        <param name="end" type="GLuint"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +    <function name="MultiDrawElementsBaseVertexOES" alias="MultiDrawElementsBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="const GLsizei *"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid * const *"/>
> +        <param name="primcount" type="GLsizei"/>
> +        <param name="basevertex" type="const GLint *"/>
> +    </function>
> +
> +    <function name="DrawElementsInstancedBaseVertexOES" alias="DrawElementsInstancedBaseVertex"
> +            exec="dynamic">
> +        <param name="mode" type="GLenum"/>
> +        <param name="count" type="GLsizei"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="indices" type="const GLvoid *"/>
> +        <param name="primcount" type="GLsizei"/>
> +        <param name="basevertex" type="GLint"/>
> +    </function>
> +
> +</category>

Please confirm that "make check" doesn't start failing in
dispatch_tests. I don't think it will due to the fact that you use
alias, but... good to check.

> +
>  </OpenGLAPI>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index b2c88c3..e968104 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -229,6 +229,7 @@ static const struct extension extension_table[] = {
>     { "GL_EXT_depth_bounds_test",                   o(EXT_depth_bounds_test),                   GL,             2002 },
>     { "GL_EXT_draw_buffers",                        o(dummy_true),                                         ES2, 2012 },
>     { "GL_EXT_draw_buffers2",                       o(EXT_draw_buffers2),                       GL,             2006 },
> +   { "GL_EXT_draw_elements_base_vertex",           o(ARB_draw_elements_base_vertex),                      ES2, 2014 },
>     { "GL_EXT_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2006 },
>     { "GL_EXT_draw_range_elements",                 o(dummy_true),                              GLL,            1997 },
>     { "GL_EXT_fog_coord",                           o(dummy_true),                              GLL,            1999 },
> @@ -305,6 +306,7 @@ static const struct extension extension_table[] = {
>     { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
>     { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
>     { "GL_OES_depth_texture_cube_map",              o(OES_depth_texture_cube_map),                         ES2, 2012 },
> +   { "GL_OES_draw_elements_base_vertex",           o(ARB_draw_elements_base_vertex),                      ES2, 2014 },
>     { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
>     { "GL_OES_EGL_sync",                            o(dummy_true),                                   ES1 | ES2, 2010 },
>     /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index 34d2c1d..620d350 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -1807,13 +1807,24 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx,
>        SET_EvalMesh2(exec, vbo_exec_EvalMesh2);
>     }
>
> +   if (_mesa_is_desktop_gl(ctx) ||
> +        (_mesa_is_gles(ctx) && ctx->Extensions.ARB_draw_elements_base_vertex)) {

Actually that'll catch GLES 1 contexts too; the ext says it requires
GLES 2.0. You want ctx->API == API_OPENGLES2 (which covers GLES3/3.1
as well)

> +       SET_DrawElementsBaseVertex(exec, vbo_exec_DrawElementsBaseVertex);
> +
> +       if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
> +               SET_DrawRangeElementsBaseVertex(exec, vbo_exec_DrawRangeElementsBaseVertex);
> +               SET_DrawElementsInstancedBaseVertex(exec, vbo_exec_DrawElementsInstancedBaseVertex);
> +       }
> +
> +       if (_mesa_is_desktop_gl(ctx) ||
> +          (_mesa_is_gles(ctx) && ctx->Extensions.ARB_draw_indirect)) {
> +               SET_MultiDrawElementsBaseVertex(exec, vbo_exec_MultiDrawElementsBaseVertex);

What does this have to do with indirect? The ext talks about
EXT_multi_draw_arrays, which is always enabled in mesa.

> +       }
> +   }
> +
>     if (_mesa_is_desktop_gl(ctx)) {
> -      SET_DrawElementsBaseVertex(exec, vbo_exec_DrawElementsBaseVertex);
> -      SET_DrawRangeElementsBaseVertex(exec, vbo_exec_DrawRangeElementsBaseVertex);
> -      SET_MultiDrawElementsBaseVertex(exec, vbo_exec_MultiDrawElementsBaseVertex);
>        SET_DrawArraysInstancedBaseInstance(exec, vbo_exec_DrawArraysInstancedBaseInstance);
>        SET_DrawElementsInstancedBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseInstance);
> -      SET_DrawElementsInstancedBaseVertex(exec, vbo_exec_DrawElementsInstancedBaseVertex);
>        SET_DrawElementsInstancedBaseVertexBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseVertexBaseInstance);
>     }
>
> --
> 1.9.1
>
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