[Mesa-dev] [PATCH] glsl: remove redundant function inout assignments
Ilia Mirkin
imirkin at alum.mit.edu
Mon Nov 2 00:27:11 PST 2015
On Sun, Nov 1, 2015 at 3:33 AM, Timothy Arceri <t_arceri at yahoo.com.au> wrote:
> Handles the case with function inout params where array elements
> do an assignment to themselves e.g.
>
> void array_mod(inout int b[2])
> {
> b[0] = int(2);
> b[1] = b[1];
> }
>
> Fixes assert in nir for:
> ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2
>
> https://bugs.freedesktop.org/show_bug.cgi?id=92588
> ---
> src/glsl/opt_copy_propagation_elements.cpp | 46 ++++++++++++++++++++++++++++++
> 1 file changed, 46 insertions(+)
>
> Piglit test: https://patchwork.freedesktop.org/patch/63355/
>
> diff --git a/src/glsl/opt_copy_propagation_elements.cpp b/src/glsl/opt_copy_propagation_elements.cpp
> index 353a5c6..a62b625 100644
> --- a/src/glsl/opt_copy_propagation_elements.cpp
> +++ b/src/glsl/opt_copy_propagation_elements.cpp
> @@ -439,6 +439,8 @@ ir_copy_propagation_elements_visitor::kill(kill_entry *k)
> /**
> * Adds directly-copied channels between vector variables to the available
> * copy propagation list.
> + *
> + * Also tidy up redundant function inout assignments while we are here.
> */
> void
> ir_copy_propagation_elements_visitor::add_copy(ir_assignment *ir)
> @@ -450,6 +452,50 @@ ir_copy_propagation_elements_visitor::add_copy(ir_assignment *ir)
> if (ir->condition)
> return;
>
> + /* Handle a corner case with function inout params where array elements
> + * do an assignment to themselves e.g.
> + *
> + * void array_mod(inout int b[2])
> + * {
> + * b[0] = int(2);
> + * b[1] = b[1];
> + * }
What if you have like
array_mod(inout vec2 b[2]) {
b[1] = b[1].xy;
or
b[1] = b[1].yx;
}
IOW, why is this case so special?
> + */
> + ir_rvalue *rhs_array = ir->rhs;
> + ir_rvalue *lhs_array = ir->lhs;
> + if (lhs_array->as_dereference_array() &&
> + rhs_array->as_dereference_array()) {
> + /* Check arrays are indexed by a const and match otherwise return */
> + while (rhs_array->as_dereference_array() &&
> + lhs_array->as_dereference_array()) {
> +
> + ir_dereference_array *rhs_deref_array =
> + rhs_array->as_dereference_array();
> + ir_dereference_array *lhs_deref_array =
> + lhs_array->as_dereference_array();
> +
> + ir_constant *lhs_ai_const =
> + lhs_deref_array->array_index->as_constant();
> + ir_constant *rhs_ai_const =
> + rhs_deref_array->array_index->as_constant();
> + if (lhs_ai_const == NULL || rhs_ai_const == NULL ||
> + lhs_ai_const->value.i[0] != rhs_ai_const->value.i[0])
> + return;
> + lhs_array = lhs_deref_array->array;
> + rhs_array = rhs_deref_array->array;
> + }
> +
> + ir_dereference_variable *lhs_var = lhs_array->as_dereference_variable();
> + ir_dereference_variable *rhs_var = rhs_array->as_dereference_variable();
> + if(lhs_var && rhs_var && lhs_var->var == rhs_var->var){
spaces please
> + /* Removing the assignment now would mess up the loop iteration
> + * calling us. Just flag it to not execute, and someone else
> + * will clean up the mess.
> + */
> + ir->condition = new(ralloc_parent(ir)) ir_constant(false);
I thought that the allocator was smart and you could just do new (ir)
ir_constant(false). e.g.
src/glsl/lower_jumps.cpp: new (ir) ir_constant(true)));
> + }
> + }
> +
> ir_dereference_variable *lhs = ir->lhs->as_dereference_variable();
> if (!lhs || !(lhs->type->is_scalar() || lhs->type->is_vector()))
> return;
> --
> 2.4.3
>
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