[Mesa-dev] [RFC 1/5] nir: Separate texture from sampler in nir_tex_instr

Jason Ekstrand jason at jlekstrand.net
Tue Nov 3 13:26:00 PST 2015


This commit adds the capability to NIR to support separate textures and
samplers.  As it currently stands, glsl_to_nir only sets the sampler and
leaves the texture alone as it did before and nir_lower_samplers assumes
this.  However, backends can, if they wish, assume that they are separate
because nir_lower_samplers sets both texture and sampler index (they are
the same in this case).
---
 src/glsl/nir/nir.c                         |  8 +++++++-
 src/glsl/nir/nir.h                         | 28 ++++++++++++++++++++++++----
 src/glsl/nir/nir_instr_set.c               | 13 ++++++++-----
 src/glsl/nir/nir_lower_samplers.c          | 15 +++++++++++++--
 src/glsl/nir/nir_print.c                   | 14 +++++++++++---
 src/mesa/drivers/dri/i965/brw_fs_nir.cpp   |  2 +-
 src/mesa/drivers/dri/i965/brw_vec4_nir.cpp |  2 +-
 src/mesa/program/prog_to_nir.c             |  1 +
 8 files changed, 66 insertions(+), 17 deletions(-)

diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c
index 5f03095..d7f5909 100644
--- a/src/glsl/nir/nir.c
+++ b/src/glsl/nir/nir.c
@@ -488,8 +488,10 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
    for (unsigned i = 0; i < num_srcs; i++)
       src_init(&instr->src[i].src);
 
+   instr->texture_index = 0;
+   instr->texture_array_size = 0;
+   instr->texture = NULL;
    instr->sampler_index = 0;
-   instr->sampler_array_size = 0;
    instr->sampler = NULL;
 
    return instr;
@@ -1007,6 +1009,10 @@ visit_tex_src(nir_tex_instr *instr, nir_foreach_src_cb cb, void *state)
       if (!visit_src(&instr->src[i].src, cb, state))
          return false;
 
+   if (instr->texture != NULL)
+      if (!visit_deref_src(instr->texture, cb, state))
+         return false;
+
    if (instr->sampler != NULL)
       if (!visit_deref_src(instr->sampler, cb, state))
          return false;
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index ac42251..682c4ed 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -933,6 +933,7 @@ typedef enum {
    nir_tex_src_ms_index, /* MSAA sample index */
    nir_tex_src_ddx,
    nir_tex_src_ddy,
+   nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
    nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
    nir_num_tex_src_types
 } nir_tex_src_type;
@@ -980,6 +981,24 @@ typedef struct {
    /* gather component selector */
    unsigned component : 2;
 
+   /** The texture index
+    *
+    * If this texture instruction has a nir_tex_src_texture_offset source,
+    * then the texture index is given by texture_index + texture_offset.
+    */
+   unsigned texture_index;
+
+   /** The size of the texture array or 0 if it's not an array */
+   unsigned texture_array_size;
+
+   /** The texture deref
+    *
+    * If both this and `sampler` are both NULL, use texture_index instead.
+    * If `texture` is NULL, but `sampler` is non-NULL, then the texture is
+    * implied from the sampler.
+    */
+   nir_deref_var *texture;
+
    /** The sampler index
     *
     * If this texture instruction has a nir_tex_src_sampler_offset source,
@@ -987,10 +1006,11 @@ typedef struct {
     */
    unsigned sampler_index;
 
-   /** The size of the sampler array or 0 if it's not an array */
-   unsigned sampler_array_size;
-
-   nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
+   /** The sampler deref
+    *
+    * If this is null, use sampler_index instead.
+    */
+   nir_deref_var *sampler;
 } nir_tex_instr;
 
 static inline unsigned
diff --git a/src/glsl/nir/nir_instr_set.c b/src/glsl/nir/nir_instr_set.c
index d3f939f..eb02132 100644
--- a/src/glsl/nir/nir_instr_set.c
+++ b/src/glsl/nir/nir_instr_set.c
@@ -155,8 +155,9 @@ hash_tex(uint32_t hash, const nir_tex_instr *instr)
    hash = HASH(hash, instr->const_offset);
    unsigned component = instr->component;
    hash = HASH(hash, component);
+   hash = HASH(hash, instr->texture_index);
+   hash = HASH(hash, instr->texture_array_size);
    hash = HASH(hash, instr->sampler_index);
-   hash = HASH(hash, instr->sampler_array_size);
 
    assert(!instr->sampler);
 
@@ -305,13 +306,15 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
           memcmp(tex1->const_offset, tex2->const_offset,
                  sizeof(tex1->const_offset)) != 0 ||
           tex1->component != tex2->component ||
-         tex1->sampler_index != tex2->sampler_index ||
-         tex1->sampler_array_size != tex2->sampler_array_size) {
+         tex1->texture_index != tex2->texture_index ||
+         tex1->texture_array_size != tex2->texture_array_size ||
+         tex1->sampler_index != tex2->sampler_index) {
          return false;
       }
 
       /* Don't support un-lowered sampler derefs currently. */
-      assert(!tex1->sampler && !tex2->sampler);
+      assert(!tex1->texture && !tex1->sampler &&
+             !tex2->texture && !tex2->sampler);
 
       return true;
    }
@@ -422,7 +425,7 @@ instr_can_rewrite(nir_instr *instr)
       nir_tex_instr *tex = nir_instr_as_tex(instr);
 
       /* Don't support un-lowered sampler derefs currently. */
-      if (tex->sampler)
+      if (tex->texture || tex->sampler)
          return false;
 
       return true;
diff --git a/src/glsl/nir/nir_lower_samplers.c b/src/glsl/nir/nir_lower_samplers.c
index 5df79a6..19deafa 100644
--- a/src/glsl/nir/nir_lower_samplers.c
+++ b/src/glsl/nir/nir_lower_samplers.c
@@ -95,6 +95,9 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
    if (instr->sampler == NULL)
       return;
 
+   /* GLSL only has combined textures/samplers */
+   assert(instr->texture == NULL);
+
    instr->sampler_index = 0;
    unsigned location = instr->sampler->var->data.location;
    unsigned array_elements = 1;
@@ -107,7 +110,7 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
    if (indirect) {
       /* First, we have to resize the array of texture sources */
       nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
-                                            instr->num_srcs + 1);
+                                            instr->num_srcs + 2);
 
       for (unsigned i = 0; i < instr->num_srcs; i++) {
          new_srcs[i].src_type = instr->src[i].src_type;
@@ -121,13 +124,19 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
       /* Now we can go ahead and move the source over to being a
        * first-class texture source.
        */
+      instr->src[instr->num_srcs].src_type = nir_tex_src_texture_offset;
+      instr->num_srcs++;
+      nir_instr_rewrite_src(&instr->instr,
+                            &instr->src[instr->num_srcs - 1].src,
+                            nir_src_for_ssa(indirect));
+
       instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
       instr->num_srcs++;
       nir_instr_rewrite_src(&instr->instr,
                             &instr->src[instr->num_srcs - 1].src,
                             nir_src_for_ssa(indirect));
 
-      instr->sampler_array_size = array_elements;
+      instr->texture_array_size = array_elements;
    }
 
    if (location > shader_program->NumUniformStorage - 1 ||
@@ -140,6 +149,8 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
       shader_program->UniformStorage[location].opaque[stage].index;
 
    instr->sampler = NULL;
+
+   instr->texture_index = instr->sampler_index;
 }
 
 typedef struct {
diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c
index 30220c5..d38ca11 100644
--- a/src/glsl/nir/nir_print.c
+++ b/src/glsl/nir/nir_print.c
@@ -547,6 +547,9 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
       case nir_tex_src_ddy:
          fprintf(fp, "(ddy)");
          break;
+      case nir_tex_src_texture_offset:
+         fprintf(fp, "(texture_offset)");
+         break;
       case nir_tex_src_sampler_offset:
          fprintf(fp, "(sampler_offset)");
          break;
@@ -577,13 +580,18 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
       fprintf(fp, "%u (gather_component), ", instr->component);
    }
 
+   if (instr->texture) {
+      assert(instr->sampler);
+      fprintf(fp, " (texture)");
+   }
    if (instr->sampler) {
       print_deref(instr->sampler, state);
+      fprintf(fp, " (sampler)");
    } else {
-      fprintf(fp, "%u", instr->sampler_index);
+      assert(instr->texture == NULL);
+      fprintf(fp, "%u (texture) %u (sampler)",
+              instr->texture_index, instr->sampler_index);
    }
-
-   fprintf(fp, " (sampler)");
 }
 
 static void
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 24ff5af..81cabaf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -2054,7 +2054,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
 
       case nir_tex_src_sampler_offset: {
          /* Figure out the highest possible sampler index and mark it as used */
-         uint32_t max_used = sampler + instr->sampler_array_size - 1;
+         uint32_t max_used = sampler + instr->texture_array_size - 1;
          if (instr->op == nir_texop_tg4 && devinfo->gen < 8) {
             max_used += stage_prog_data->binding_table.gather_texture_start;
          } else {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 6948a1b..7a6372b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -1684,7 +1684,7 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
           * the last element of the array. Mark it here, because the generator
           * doesn't have enough information to determine the bound.
           */
-         uint32_t array_size = instr->sampler_array_size;
+         uint32_t array_size = instr->texture_array_size;
          uint32_t max_used = sampler + array_size - 1;
          if (instr->op == nir_texop_tg4) {
             max_used += prog_data->base.binding_table.gather_texture_start;
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index 539e3c0..d5386ee 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -609,6 +609,7 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src,
    instr->op = op;
    instr->dest_type = nir_type_float;
    instr->is_shadow = prog_inst->TexShadow;
+   instr->texture_index = prog_inst->TexSrcUnit;
    instr->sampler_index = prog_inst->TexSrcUnit;
 
    switch (prog_inst->TexSrcTarget) {
-- 
2.5.0.400.gff86faf



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