[Mesa-dev] [PATCH 2/3] nir: Add new barrier functions for compute shaders
Francisco Jerez
currojerez at riseup.net
Wed Nov 4 08:06:06 PST 2015
Jordan Justen <jordan.l.justen at intel.com> writes:
> When these functions are called in glsl-ir, we create a corresponding
> nir intrinsic function call.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
> src/glsl/nir/glsl_to_nir.cpp | 15 +++++++++++++++
> src/glsl/nir/nir_intrinsics.h | 11 +++++++++++
> 2 files changed, 26 insertions(+)
>
> diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
> index 57aba5b..facb9fa 100644
> --- a/src/glsl/nir/glsl_to_nir.cpp
> +++ b/src/glsl/nir/glsl_to_nir.cpp
> @@ -719,6 +719,16 @@ nir_visitor::visit(ir_call *ir)
> op = nir_intrinsic_ssbo_atomic_comp_swap;
> } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
> op = nir_intrinsic_shader_clock;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
> + op = nir_intrinsic_group_memory_barrier;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
> + op = nir_intrinsic_memory_barrier_atomic_counter;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
> + op = nir_intrinsic_memory_barrier_buffer;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
> + op = nir_intrinsic_memory_barrier_image;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
> + op = nir_intrinsic_memory_barrier_shared;
> } else {
> unreachable("not reached");
> }
> @@ -821,6 +831,11 @@ nir_visitor::visit(ir_call *ir)
> break;
> }
> case nir_intrinsic_memory_barrier:
> + case nir_intrinsic_group_memory_barrier:
> + case nir_intrinsic_memory_barrier_atomic_counter:
> + case nir_intrinsic_memory_barrier_buffer:
> + case nir_intrinsic_memory_barrier_image:
> + case nir_intrinsic_memory_barrier_shared:
> nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
> break;
> case nir_intrinsic_shader_clock:
> diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
> index c2b6fe7..36fb286 100644
> --- a/src/glsl/nir/nir_intrinsics.h
> +++ b/src/glsl/nir/nir_intrinsics.h
> @@ -91,6 +91,17 @@ BARRIER(memory_barrier)
> */
> INTRINSIC(shader_clock, 0, ARR(), true, 1, 0, 0, NIR_INTRINSIC_CAN_ELIMINATE)
>
> +/*
> + * Memory barrier with semantics analogous to the compute shader
> + * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
> + * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
> + */
> +BARRIER(group_memory_barrier)
> +BARRIER(memory_barrier_atomic_counter)
> +BARRIER(memory_barrier_buffer)
> +BARRIER(memory_barrier_image)
> +BARRIER(memory_barrier_shared)
> +
> /** A conditional discard, with a single boolean source. */
> INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, 0)
>
> --
> 2.6.2
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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