[Mesa-dev] [PATCH v2] gallium/hud: control visibility at startup and runtime.
Mike Lothian
mike at fireburn.co.uk
Wed Nov 4 08:14:58 PST 2015
Hi
On Wed, 4 Nov 2015, 8:53 a.m. Samuel Pitoiset <samuel.pitoiset at gmail.com>
wrote:
Hi Jimmy,
Some comments below.
On 11/04/2015 06:17 AM, Jimmy Berry wrote:
> - env GALLIUM_HUD_VISIBLE: control default visibility
> - env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal
> ---
> Thanks for the feedback.
>
> I believe all the suggested changes have been implemented.
>
> One note, all the logic except for the toggle was already in hud_create()
and
> not hud_draw().
>
> On the subject of allowing the user to specify the signo to use. It was
> suggested in the original thread that using a fixed signal might end up
stealing
> signals from the parent application. Seems like the user should except
funny
> behavior if they set the signal to something like SIGKILL. I am not
opposed to a
> fixed signo or alternatively providing a default. Something like:
>
> GALLIUM_HUD_TOGGLE_SIGNAL=-1 # (results in SIGUSR1)
>
>
> docs/envvars.html | 6 ++++++
> src/gallium/auxiliary/hud/hud_context.c | 29
+++++++++++++++++++++++++++++
> 2 files changed, 35 insertions(+)
>
> diff --git a/docs/envvars.html b/docs/envvars.html
> index bdfe999..530bbb7 100644
> --- a/docs/envvars.html
> +++ b/docs/envvars.html
> @@ -179,6 +179,12 @@ Mesa EGL supports different sets of environment
variables. See the
> <li>GALLIUM_HUD - draws various information on the screen, like
framerate,
> cpu load, driver statistics, performance counters, etc.
> Set GALLIUM_HUD=help and run e.g. glxgears for more info.
> +<li>GALLIUM_HUD_VISIBLE - control default visibility, defaults to true.
> +<li>GALLIUM_HUD_TOGGLE_SIGNAL - toggle visibility via user specified
signal.
> + Especially useful to toggle hud at specific points of application and
> + disable for unencumbered viewing the rest of the time. For example,
set
> + GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_SIGNAL_TOGGLE to 10
(SIGUSR1).
> + Use kill -10 <pid> to toggle the hud as desired.
> <li>GALLIUM_LOG_FILE - specifies a file for logging all errors,
warnings, etc.
> rather than stderr.
> <li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium
environment
> diff --git a/src/gallium/auxiliary/hud/hud_context.c
b/src/gallium/auxiliary/hud/hud_context.c
> index ffe30b8..bffbc2f 100644
> --- a/src/gallium/auxiliary/hud/hud_context.c
> +++ b/src/gallium/auxiliary/hud/hud_context.c
> @@ -33,6 +33,7 @@
> * Set GALLIUM_HUD=help for more info.
> */
>
> +#include <signal.h>
> #include <stdio.h>
>
> #include "hud/hud_context.h"
> @@ -51,6 +52,8 @@
> #include "tgsi/tgsi_text.h"
> #include "tgsi/tgsi_dump.h"
>
> +/* controlls the visibility of all hud contexts */
"Control the visibility of all HUD contexts"
> +static boolean huds_visible = TRUE;
Maybe, hud_is_hidden or something looks like a better name.
I'd have thought keeping the boolean TRUE/1 for the hud being on would make
more sense
>
> struct hud_context {
> struct pipe_context *pipe;
> @@ -95,6 +98,11 @@ struct hud_context {
> } text, bg, whitelines;
> };
>
> +static void
> +signal_visible_handler(int sig, siginfo_t *siginfo, void *context)
> +{
> + huds_visible = !huds_visible;
> +}
>
> static void
> hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
> @@ -441,6 +449,9 @@ hud_draw(struct hud_context *hud, struct
pipe_resource *tex)
> struct hud_pane *pane;
> struct hud_graph *gr;
>
> + if (!huds_visible)
> + return;
> +
> hud->fb_width = tex->width0;
> hud->fb_height = tex->height0;
> hud->constants.two_div_fb_width = 2.0f / hud->fb_width;
> @@ -1125,6 +1136,10 @@ hud_create(struct pipe_context *pipe, struct
cso_context *cso)
> struct pipe_sampler_view view_templ;
> unsigned i;
> const char *env = debug_get_option("GALLIUM_HUD", NULL);
> + long signo = debug_get_num_option("GALLIUM_HUD_TOGGLE_SIGNAL", 0);
> + boolean sig_handled = FALSE;
> + struct sigaction action;
> + huds_visible = debug_get_bool_option("GALLIUM_HUD_VISIBLE", TRUE);
>
> if (!env || !*env)
> return NULL;
> @@ -1267,6 +1282,20 @@ hud_create(struct pipe_context *pipe, struct
cso_context *cso)
>
> LIST_INITHEAD(&hud->pane_list);
>
> + /* setup sig handler once for all hud contexts */
> + if (!sig_handled) {
> + memset(&action, 0, sizeof(action));
I think you can get rid of this memset() by doing 'struct sigaction
action = {};' above.
> + action.sa_sigaction = &signal_visible_handler;
> + action.sa_flags = SA_SIGINFO;
> +
> + if (signo < 1 || signo >= NSIG)
> + fprintf(stderr, "gallium_hud: invalid signal %ld\n", signo);
> + else if (sigaction(signo, &action, NULL) < 0)
> + fprintf(stderr, "gallium_hud: unable to set handler for signal
%ld\n", signo);
> +
> + sig_handled = TRUE;
> + }
> +
> hud_parse_env_var(hud, env);
> return hud;
> }
>
--
-Samuel
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