[Mesa-dev] [PATCH 3/3] i965/nir/fs: Implement new barrier functions for compute shaders
Francisco Jerez
currojerez at riseup.net
Thu Nov 5 05:53:49 PST 2015
Jordan Justen <jordan.l.justen at intel.com> writes:
> For these nir intrinsics, we emit the same code as
> nir_intrinsic_memory_barrier:
>
> * nir_intrinsic_memory_barrier_atomic_counter
> * nir_intrinsic_memory_barrier_buffer
> * nir_intrinsic_memory_barrier_image
>
> We treat these nir intrinsics as no-ops:
>
> * nir_intrinsic_group_memory_barrier
> * nir_intrinsic_memory_barrier_shared
I believe that a no-op is a valid implementation of these in practice,
as long as the following three conditions hold:
- The compiler back-end won't reorder memory writes and reads
afterwards.
- All threads within a single thread group fit in a single subslice and
therefore talk to the same HDC shared unit what AFAIK guarantees
ordering and coherency -- I think this is always the case currently
(AFAIK we could do cross-subslice thread barriers already on SKL but
not cross-subslice SLM), it may change in the future though. Even if
workgroup threads could be spread across subslices it may be
unnecessary to do anything for memoryBarrierShared(), I don't know
for sure.
- The context is not in fault-and-stream mode, which AFAIK we will
never use on the platforms this affects right now because of hardware
issues (see "Fault and Stream Gen Graphics » BSpec » Memory Views »
Faulting [HSW,BDW,SKL+] » Page Faults [SKL+] » Page Fault Modes
[SKL+] » Fault and Stream") -- Although most likely we will on future
gens when support for SVM is implemented.
In short, I think it's okay to leave this as a no-op but please add an
XXX comment explaining why it's not necessary to do anything so we
remember to revisit it when any of these three conditions changes.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Cc: Francisco Jerez <currojerez at riseup.net>
> ---
> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index 7eeff93..044b83e 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -1324,6 +1324,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
> break;
> }
>
> + case nir_intrinsic_memory_barrier_atomic_counter:
> + case nir_intrinsic_memory_barrier_buffer:
> + case nir_intrinsic_memory_barrier_image:
> case nir_intrinsic_memory_barrier: {
> const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 16 / dispatch_width);
> bld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp)
> @@ -1331,6 +1334,10 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
> break;
> }
>
> + case nir_intrinsic_group_memory_barrier:
> + case nir_intrinsic_memory_barrier_shared:
> + break;
> +
> case nir_intrinsic_shader_clock: {
> /* We cannot do anything if there is an event, so ignore it for now */
> fs_reg shader_clock = get_timestamp(bld);
> --
> 2.6.2
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