[Mesa-dev] [PATCH 7/8] Add EXT_blend_func_extended functions to the dispatch_sanity test

Ryan Houdek sonicadvance1 at gmail.com
Thu Nov 5 09:16:56 PST 2015


---
 src/mesa/main/tests/dispatch_sanity.cpp | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index abe0f43..97f81f9 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] = {
    { "glProgramUniform4uiEXT", 30, -1 },
    { "glProgramUniform4uivEXT", 30, -1 },
 
+   /* GL_EXT_blend_func_extended */
+   { "glBindFragDataLocationIndexedEXT", 30, -1 },
+   { "glGetFragDataIndexEXT", 30, -1 },
+   { "glBindFragDataLocationEXT", 30, -1 },
+
    { NULL, 0, -1 }
 };
 
@@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] = {
    /* GL_EXT_buffer_storage */
    { "glBufferStorageEXT", 31, -1 },
 
+   /* GL_EXT_blend_func_extended */
+   { "glGetProgramResourceLocationIndexEXT", 31, -1 },
+
    { NULL, 0, -1 },
  };
-- 
2.5.0



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