[Mesa-dev] [PATCH 7/8] Add EXT_blend_func_extended functions to the dispatch_sanity test
Ryan Houdek
sonicadvance1 at gmail.com
Thu Nov 5 09:16:56 PST 2015
---
src/mesa/main/tests/dispatch_sanity.cpp | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index abe0f43..97f81f9 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] = {
{ "glProgramUniform4uiEXT", 30, -1 },
{ "glProgramUniform4uivEXT", 30, -1 },
+ /* GL_EXT_blend_func_extended */
+ { "glBindFragDataLocationIndexedEXT", 30, -1 },
+ { "glGetFragDataIndexEXT", 30, -1 },
+ { "glBindFragDataLocationEXT", 30, -1 },
+
{ NULL, 0, -1 }
};
@@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] = {
/* GL_EXT_buffer_storage */
{ "glBufferStorageEXT", 31, -1 },
+ /* GL_EXT_blend_func_extended */
+ { "glGetProgramResourceLocationIndexEXT", 31, -1 },
+
{ NULL, 0, -1 },
};
--
2.5.0
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