[Mesa-dev] [PATCH 7/7] nir: add nir_ssa_for_alu_src()
Rob Clark
robdclark at gmail.com
Fri Nov 6 08:35:25 PST 2015
From: Rob Clark <robclark at freedesktop.org>
Using something like:
numer = nir_ssa_for_src(bld, alu->src[0].src,
nir_ssa_alu_instr_src_components(alu, 0));
for alu src's with swizzle, like:
vec1 ssa_10 = intrinsic load_uniform () () (0, 0)
vec2 ssa_11 = intrinsic load_uniform () () (1, 0)
vec2 ssa_2 = udiv ssa_10.xx, ssa_11
ends up turning into something like:
vec1 ssa_10 = intrinsic load_uniform () () (0, 0)
vec2 ssa_11 = intrinsic load_uniform () () (1, 0)
vec2 ssa_13 = imov ssa_10
...
because nir_ssa_for_src() ignore's the original nir_alu_src's swizzle.
Instead for alu instructions, nir_src_for_alu_src() should be used to
ensure the original alu src's swizzle doesn't get lost in translation:
vec1 ssa_10 = intrinsic load_uniform () () (0, 0)
vec2 ssa_11 = intrinsic load_uniform () () (1, 0)
vec2 ssa_13 = imov ssa_10.xx
...
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/glsl/nir/nir_builder.h | 25 +++++++++++++++++++++++++
src/glsl/nir/nir_lower_idiv.c | 6 ++----
2 files changed, 27 insertions(+), 4 deletions(-)
diff --git a/src/glsl/nir/nir_builder.h b/src/glsl/nir/nir_builder.h
index 624329d..8e57231 100644
--- a/src/glsl/nir/nir_builder.h
+++ b/src/glsl/nir/nir_builder.h
@@ -259,6 +259,8 @@ nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
/**
* Turns a nir_src into a nir_ssa_def * so it can be passed to
* nir_build_alu()-based builder calls.
+ *
+ * See nir_ssa_for_alu_src() for alu instructions.
*/
static inline nir_ssa_def *
nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
@@ -274,6 +276,29 @@ nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
return nir_imov_alu(build, alu, num_components);
}
+/**
+ * Similar to nir_ssa_for_src(), but for alu src's, respecting the
+ * nir_alu_src's swizzle.
+ */
+static inline nir_ssa_def *
+nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
+{
+ static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 };
+ nir_alu_src *src = &instr->src[srcn];
+ unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn);
+
+ if (src->src.is_ssa && (src->src.ssa->num_components == num_components) &&
+ (memcmp(src->swizzle, trivial_swizzle, num_components) == 0))
+ return src->src.ssa;
+
+ nir_alu_src alu = { NIR_SRC_INIT };
+ alu.src = src->src;
+ for (int j = 0; j < 4; j++)
+ alu.swizzle[j] = src->swizzle[j];
+
+ return nir_imov_alu(build, alu, num_components);
+}
+
static inline nir_ssa_def *
nir_load_var(nir_builder *build, nir_variable *var)
{
diff --git a/src/glsl/nir/nir_lower_idiv.c b/src/glsl/nir/nir_lower_idiv.c
index c961178..3b8af2c 100644
--- a/src/glsl/nir/nir_lower_idiv.c
+++ b/src/glsl/nir/nir_lower_idiv.c
@@ -52,10 +52,8 @@ convert_instr(nir_builder *bld, nir_alu_instr *alu)
bld->cursor = nir_before_instr(&alu->instr);
- numer = nir_ssa_for_src(bld, alu->src[0].src,
- nir_ssa_alu_instr_src_components(alu, 0));
- denom = nir_ssa_for_src(bld, alu->src[1].src,
- nir_ssa_alu_instr_src_components(alu, 1));
+ numer = nir_ssa_for_alu_src(bld, alu, 0);
+ denom = nir_ssa_for_alu_src(bld, alu, 1);
if (is_signed) {
af = nir_i2f(bld, numer);
--
2.5.0
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