[Mesa-dev] [PATCH v3 1/8] glapi: Add EXT_blend_func_extended XML definitions
Ian Romanick
idr at freedesktop.org
Fri Nov 6 09:49:48 PST 2015
On 11/05/2015 06:47 PM, Ryan Houdek wrote:
> ---
> src/mapi/glapi/gen/EXT_gpu_shader4.xml | 3 ++-
> src/mapi/glapi/gen/es_EXT.xml | 26 ++++++++++++++++++++++++++
> src/mesa/main/tests/dispatch_sanity.cpp | 8 ++++++++
> 3 files changed, 36 insertions(+), 1 deletion(-)
>
> diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> index b1f7eae..b4120b9 100644
> --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> @@ -232,7 +232,8 @@
> <param name="params" type="GLuint *"/>
> </function>
>
> - <function name="BindFragDataLocationEXT" alias="BindFragDataLocation">
> + <function name="BindFragDataLocationEXT" alias="BindFragDataLocation"
> + es2="3.0">
Is this right? It looks like patch 8 enables the extension in OpenGL ES
2.0 contexts.
There are more occurrences of this below...
> <param name="program" type="GLuint"/>
> <param name="colorNumber" type="GLuint"/>
> <param name="name" type="const GLchar *"/>
> diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
> index 9a777a2..577d825 100644
> --- a/src/mapi/glapi/gen/es_EXT.xml
> +++ b/src/mapi/glapi/gen/es_EXT.xml
> @@ -914,4 +914,30 @@
> </function>
> </category>
>
> +<category name="GL_EXT_blend_func_extended" number="247">
> +
> + <function name="BindFragDataLocationIndexedEXT" alias="BindFragDataLocationIndexed"
> + es2="3.0">
> + <param name="program" type="GLuint"/>
> + <param name="colorNumber" type="GLuint"/>
> + <param name="index" type="GLuint"/>
> + <param name="name" type="const GLchar *"/>
> + </function>
> +
> + <function name="GetFragDataIndexEXT" alias="GetFragDataIndex"
> + es2="3.0">
> + <param name="program" type="GLuint"/>
> + <param name="name" type="const GLchar *"/>
> + <return type="GLint"/>
> + </function>
> +
> + <function name="GetProgramResourceLocationIndexEXT" alias="GetProgramResourceLocationIndex"
> + es2="3.1">
> + <param name="program" type="GLuint"/>
> + <param name="programInterface" type="GLenum"/>
> + <param name="name" type="const GLchar *"/>
> + <return type="GLint"/>
> + </function>
> +
> +</category>
> </OpenGLAPI>
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index abe0f43..97f81f9 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] = {
> { "glProgramUniform4uiEXT", 30, -1 },
> { "glProgramUniform4uivEXT", 30, -1 },
>
> + /* GL_EXT_blend_func_extended */
> + { "glBindFragDataLocationIndexedEXT", 30, -1 },
> + { "glGetFragDataIndexEXT", 30, -1 },
> + { "glBindFragDataLocationEXT", 30, -1 },
> +
> { NULL, 0, -1 }
> };
>
> @@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] = {
> /* GL_EXT_buffer_storage */
> { "glBufferStorageEXT", 31, -1 },
>
> + /* GL_EXT_blend_func_extended */
> + { "glGetProgramResourceLocationIndexEXT", 31, -1 },
> +
> { NULL, 0, -1 },
> };
>
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