[Mesa-dev] [PATCH v3 1/8] glapi: Add EXT_blend_func_extended XML definitions

Ian Romanick idr at freedesktop.org
Fri Nov 6 09:49:48 PST 2015


On 11/05/2015 06:47 PM, Ryan Houdek wrote:
> ---
>  src/mapi/glapi/gen/EXT_gpu_shader4.xml  |  3 ++-
>  src/mapi/glapi/gen/es_EXT.xml           | 26 ++++++++++++++++++++++++++
>  src/mesa/main/tests/dispatch_sanity.cpp |  8 ++++++++
>  3 files changed, 36 insertions(+), 1 deletion(-)
> 
> diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> index b1f7eae..b4120b9 100644
> --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
> @@ -232,7 +232,8 @@
>          <param name="params" type="GLuint *"/>
>      </function>
>  
> -    <function name="BindFragDataLocationEXT" alias="BindFragDataLocation">
> +    <function name="BindFragDataLocationEXT" alias="BindFragDataLocation"
> +	    es2="3.0">

Is this right?  It looks like patch 8 enables the extension in OpenGL ES
2.0 contexts.

There are more occurrences of this below...

>          <param name="program" type="GLuint"/>
>          <param name="colorNumber" type="GLuint"/>
>          <param name="name" type="const GLchar *"/>
> diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
> index 9a777a2..577d825 100644
> --- a/src/mapi/glapi/gen/es_EXT.xml
> +++ b/src/mapi/glapi/gen/es_EXT.xml
> @@ -914,4 +914,30 @@
>      </function>
>  </category>
>  
> +<category name="GL_EXT_blend_func_extended" number="247">
> +
> +    <function name="BindFragDataLocationIndexedEXT" alias="BindFragDataLocationIndexed"
> +            es2="3.0">
> +        <param name="program" type="GLuint"/>
> +        <param name="colorNumber" type="GLuint"/>
> +        <param name="index" type="GLuint"/>
> +        <param name="name" type="const GLchar *"/>
> +    </function>
> +
> +    <function name="GetFragDataIndexEXT" alias="GetFragDataIndex"
> +            es2="3.0">
> +        <param name="program" type="GLuint"/>
> +        <param name="name" type="const GLchar *"/>
> +        <return type="GLint"/>
> +    </function>
> +
> +    <function name="GetProgramResourceLocationIndexEXT" alias="GetProgramResourceLocationIndex"
> +           es2="3.1">
> +        <param name="program" type="GLuint"/>
> +        <param name="programInterface" type="GLenum"/>
> +        <param name="name" type="const GLchar *"/>
> +        <return type="GLint"/>
> +    </function>
> +
> +</category>
>  </OpenGLAPI>
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index abe0f43..97f81f9 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] = {
>     { "glProgramUniform4uiEXT", 30, -1 },
>     { "glProgramUniform4uivEXT", 30, -1 },
>  
> +   /* GL_EXT_blend_func_extended */
> +   { "glBindFragDataLocationIndexedEXT", 30, -1 },
> +   { "glGetFragDataIndexEXT", 30, -1 },
> +   { "glBindFragDataLocationEXT", 30, -1 },
> +
>     { NULL, 0, -1 }
>  };
>  
> @@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] = {
>     /* GL_EXT_buffer_storage */
>     { "glBufferStorageEXT", 31, -1 },
>  
> +   /* GL_EXT_blend_func_extended */
> +   { "glGetProgramResourceLocationIndexEXT", 31, -1 },
> +
>     { NULL, 0, -1 },
>   };
> 



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