[Mesa-dev] [PATCH 03/13] auxiliary/vl: add dispatch table
Emil Velikov
emil.l.velikov at gmail.com
Mon Nov 9 05:31:54 PST 2015
As mentioned previously, it will allow us to use different vl backend in
a generic way from either video state-tracker.
Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
---
src/gallium/auxiliary/vl/vl_winsys.h | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/src/gallium/auxiliary/vl/vl_winsys.h b/src/gallium/auxiliary/vl/vl_winsys.h
index 9aa65ad..29da320 100644
--- a/src/gallium/auxiliary/vl/vl_winsys.h
+++ b/src/gallium/auxiliary/vl/vl_winsys.h
@@ -42,6 +42,23 @@ struct pipe_loader_device;
struct vl_screen
{
+ void (*destroy)(struct vl_screen *vscreen);
+
+ struct pipe_resource *
+ (*texture_from_drawable)(struct vl_screen *vscreen, void *drawable);
+
+ struct u_rect *
+ (*get_dirty_area)(struct vl_screen *vscreen);
+
+ uint64_t
+ (*get_timestamp)(struct vl_screen *vscreen, void *drawable);
+
+ void
+ (*set_next_timestamp)(struct vl_screen *vscreen, uint64_t stamp);
+
+ void *
+ (*get_private)(struct vl_screen *vscreen);
+
struct pipe_screen *pscreen;
struct pipe_loader_device *dev;
};
--
2.6.2
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