[Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats

Chad Versace chad.versace at intel.com
Mon Nov 9 11:33:17 PST 2015


On Tue 03 Nov 2015, Ben Widawsky wrote:
> On Fri, Oct 16, 2015 at 04:05:22PM -0700, Chad Versace wrote:
> > On Tue 13 Oct 2015, Ben Widawsky wrote:
> > > Initially I had this planned as a patch to be squashed in to the enabling patch
> > > because there is no point enabling fast clears without this. However, Chad
> > > merged a patch which disables fast clears on gen9 explicitly, and so I can hide
> > > this behind the revert of that patch. This is a nice I really wanted this patch
> > > as a distinct patch for review. This is a new, weird, and poorly documented
> > > restriction for SKL. (In fact, I am still not 100% certain the restriction is
> > > entirely necessary, but there are around 30 piglit regressions without this).
> > > 
> > > SKL adds compressible render targets and as a result mutates some of the
> > > programming for fast clears and resolves. There is a new internal surface type
> > > called the CCS. The old AUX_MCS bit becomes AUX_CCS_D. "The Auxiliary surface is
> > > a CCS (Color Control Surface) with compression disabled or an MCS with
> > > compression enabled, depending on number of multisamples. MCS (Multisample
> > > Control Surface) is a special type of CCS."
> > > 
> > > Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
> > > ---
> > >  src/mesa/drivers/dri/i965/brw_context.h         |  1 +
> > >  src/mesa/drivers/dri/i965/brw_surface_formats.c | 27 +++++++++++++++++++++++++
> > >  src/mesa/drivers/dri/i965/gen8_surface_state.c  |  8 ++++++--
> > >  src/mesa/drivers/dri/i965/intel_mipmap_tree.c   |  3 +++
> > >  4 files changed, 37 insertions(+), 2 deletions(-)
> > > 
> > > diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> > > index e59478a..32b8250 100644
> > > --- a/src/mesa/drivers/dri/i965/brw_context.h
> > > +++ b/src/mesa/drivers/dri/i965/brw_context.h
> > > @@ -1546,6 +1546,7 @@ struct brw_context
> > >  
> > >     uint32_t render_target_format[MESA_FORMAT_COUNT];
> > >     bool format_supported_as_render_target[MESA_FORMAT_COUNT];
> > > +   bool losslessly_compressable[MESA_FORMAT_COUNT];
> > 
> > I agree with Neil. It's a shame to increase the context size for static
> > information. And there is already a static array in
> > brw_surface_formats.c for exactly this type of information.
> 
> As I said in the mail with Neil, the formats aren't static and change per GEN. I
> could do the base formats which are shared by all Gens, but I think you still
> end up needing something like this. Or did I misunderstand what is being asked
> of me?

One of us misunderstood each other, but I don't know who.

The table in brw_surface_formats.c does contain per-gen information. The
table lists, for each surface format and surface format capability, the
first gen that supports the capability.

So, you can avoid fattening brw_context by adding a new column in the
brw_surface_formats table for losslessly_compressable, then setting each
item in the column to either X (no gen supports the capability) or 90
(Skylake).

Is there some reason why this wouldn't work?

> 
> > >  
> > >     /* Interpolation modes, one byte per vue slot.
> > >      * Used Gen4/5 by the clip|sf|wm stages. Ignored on Gen6+.
> > > diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> > > index 97fff60..d706ecc 100644
> > > --- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
> > > +++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> > > @@ -693,6 +693,33 @@ brw_init_surface_formats(struct brw_context *brw)
> > >        }
> > >     }
> > >  
> > > +   if (brw->gen >= 9) {
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_FLOAT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_SINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_UINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_UNORM16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_SNORM16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_SINT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_UINT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_FLOAT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_FLOAT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_SINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_UINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBX_FLOAT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_B8G8R8A8_UNORM] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_R8G8B8A8_UNORM] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_R8G8B8A8_SNORM] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_SINT8] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RGBA_UINT8] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_SINT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_UINT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_RG_FLOAT16] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_R_UINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_R_SINT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_R_FLOAT32] = true;
> > > +      brw->losslessly_compressable[MESA_FORMAT_B8G8R8X8_UNORM] = true;
> > > +   }
> > 
> > Properties of surface formats should go into the monster table that
> > occurs earlier in the file. Then you can replace
> > brw_context::losslessly_compressable with a query and keep brw_context
> > at its current size.
> 
> Same comment from above.

And same again from me.

> 
> > 
> > > +
> > >     /* We will check this table for FBO completeness, but the surface format
> > >      * table above only covered color rendering.
> > >      */
> > > diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> > > index 995b4dd..b19b492 100644
> > > --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
> > > +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> > > @@ -243,8 +243,10 @@ gen8_emit_texture_surface_state(struct brw_context *brw,
> > >         * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E, HALIGN
> > >         *  16 must be used."
> > >         */
> > > -      if (brw->gen >= 9 || mt->num_samples == 1)
> > > +      if (brw->gen >= 9 || mt->num_samples == 1) {
> > >           assert(mt->halign == 16);
> > > +         assert(mt->num_samples || brw->losslessly_compressable[mt->format] == true);
                       ^^^^^^^^^^^^^^^

Did you mean to test for `mt->num_samples > 1`? As written, this
assertion looks incorrect for `mt->num_samples == 1`. This comment also
applies to the assertion in the next hunk.

> > > +      }
> > >     }
> > >  
> > >     const uint32_t surf_type = translate_tex_target(target);
> > > @@ -488,8 +490,10 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
> > >         * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E, HALIGN
> > >         *  16 must be used."
> > >         */
> > > -      if (brw->gen >= 9 || mt->num_samples == 1)
> > > +      if (brw->gen >= 9 || mt->num_samples == 1) {
> > >           assert(mt->halign == 16);
> > > +         assert(mt->num_samples || brw->losslessly_compressable[mt->format] == true);
> > 
> > This assert is wrong. It's perfectly safe to render into a format that
> > is not losslessly compressable, even when it has a MCS.
> > 
> 
> Could you explain how this can happen? I can't really fathom how it can. I am
> far from an expert, but I'm also surprised if that's true I never hit the
> assert.  If/when we support other AUX types this is certainly an invalid
> assertion.

It's not a matter of how "it happens". It's a matter of "does the
hardware allow this". The lossless compressability of a surface format
does not alter the hardware's ability to render into the surface in the
presence of a single-sample CCS_D. The lossless compressability of
a surface format affects the hardware's ability to *sample* from the
surface in the presence of a single-sample CCS_D.

That's why in the first hunk, in gen8_emit_texture_surface_state, the
assertion's intent (but not the details) is correct. But the assertion's
intent in the second hunk, in gen8_update_renderbuffer_surface, is
incorrect. It's too restrictive and doesn't reflect what the hardware
requires.

> 
> > > +      }
> > >     }
> > >  
> > >     uint32_t *surf = allocate_surface_state(brw, &offset, surf_index);
> > > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > > index 32f0ff7..f108b75 100644
> > > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > > @@ -265,6 +265,9 @@ intel_miptree_supports_non_msrt_fast_clear(struct brw_context *brw,
> > >     if (!brw->format_supported_as_render_target[mt->format])
> > >        return false;
> > >  
> > > +   if (brw->gen >= 9 && !brw->losslessly_compressable[mt->format])
> > > +      return false;
> > > +
> > 
> > This hunk needs a comment that explains why you're disabling 1x fast
> > clears for these formats.
> > 
> 
> If you insist on adding a comment, I'd rather add it where the formats are
> defined as opposed to here. The variable name, or lookup function would pretty
> clearly tell what it's doing. I honestly think only a spec reference is lacking
> though.

Do you mean the variable name "losslessly_compressable" is sufficient to
explain what's happening here?


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