[Mesa-dev] [PATCH 09/23] meta: Use DSA functions for PBO in create_texture_for_pbo

Anuj Phogat anuj.phogat at gmail.com
Tue Nov 10 09:55:48 PST 2015


On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  src/mesa/drivers/common/meta_tex_subimage.c | 30 +++++++++++------------------
>  1 file changed, 11 insertions(+), 19 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
> index 181dde9..b0ac677 100644
> --- a/src/mesa/drivers/common/meta_tex_subimage.c
> +++ b/src/mesa/drivers/common/meta_tex_subimage.c
> @@ -109,32 +109,24 @@ create_texture_for_pbo(struct gl_context *ctx,
>
>        assert(create_pbo);
>
> -      _mesa_GenBuffers(1, tmp_pbo);
> -
> -      /* We are not doing this inside meta_begin/end.  However, we know the
> -       * client doesn't have the given target bound, so we can go ahead and
> -       * squash it.  We'll set it back when we're done.
> -       */
> -      _mesa_BindBuffer(pbo_target, *tmp_pbo);
> +      _mesa_CreateBuffers(1, tmp_pbo);
>
>        /* In case of GL_PIXEL_PACK_BUFFER, pass null pointer for the pixel
> -       * data to avoid unnecessary data copying in _mesa_BufferData().
> +       * data to avoid unnecessary data copying in _mesa_NamedBufferData().
>         */
>        if (is_pixel_pack)
> -         _mesa_BufferData(pbo_target,
> -                          last_pixel - first_pixel,
> -                          NULL,
> -                          GL_STREAM_READ);
> +         _mesa_NamedBufferData(*tmp_pbo,
> +                               last_pixel - first_pixel,
> +                               NULL,
> +                               GL_STREAM_READ);
>        else
> -         _mesa_BufferData(pbo_target,
> -                          last_pixel - first_pixel,
> -                          (char *)pixels + first_pixel,
> -                          GL_STREAM_DRAW);
> +         _mesa_NamedBufferData(*tmp_pbo,
> +                               last_pixel - first_pixel,
> +                               (char *)pixels + first_pixel,
> +                               GL_STREAM_DRAW);
>
> -      buffer_obj = packing->BufferObj;
> +      buffer_obj = _mesa_lookup_bufferobj(ctx, *tmp_pbo);
>        first_pixel = 0;
> -
> -      _mesa_BindBuffer(pbo_target, 0);
>     }
>
>     _mesa_GenTextures(1, tmp_tex);
> --
> 2.1.0
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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