[Mesa-dev] [PATCH 2/8] glsl: move block validation outside function that validates members

Timothy Arceri t_arceri at yahoo.com.au
Thu Nov 12 17:13:35 PST 2015


From: Timothy Arceri <timothy.arceri at collabora.com>

---
 src/glsl/ast_to_hir.cpp | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index f4c53b4..60f415d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5816,14 +5816,6 @@ ast_process_structure_or_interface_block(exec_list *instructions,
 {
    unsigned decl_count = 0;
 
-   /* For blocks that accept memory qualifiers (i.e. shader storage), verify
-    * that we don't have incompatible qualifiers
-    */
-   if (layout && layout->flags.q.read_only && layout->flags.q.write_only) {
-      _mesa_glsl_error(&loc, state,
-                       "Interface block sets both readonly and writeonly");
-   }
-
    /* Make an initial pass over the list of fields to determine how
     * many there are.  Each element in this list is an ast_declarator_list.
     * This means that we actually need to count the number of elements in the
@@ -6239,6 +6231,14 @@ ast_interface_block::hir(exec_list *instructions,
     */
    state->struct_specifier_depth++;
 
+   /* For blocks that accept memory qualifiers (i.e. shader storage), verify
+    * that we don't have incompatible qualifiers
+    */
+   if (this->layout.flags.q.read_only && this->layout.flags.q.write_only) {
+      _mesa_glsl_error(&loc, state,
+                       "Interface block sets both readonly and writeonly");
+   }
+
    unsigned int num_variables =
       ast_process_structure_or_interface_block(&declared_variables,
                                                state,
-- 
2.4.3



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