[Mesa-dev] [PATCH 2/8] glsl: move block validation outside function that validates members
Timothy Arceri
t_arceri at yahoo.com.au
Thu Nov 12 17:13:35 PST 2015
From: Timothy Arceri <timothy.arceri at collabora.com>
---
src/glsl/ast_to_hir.cpp | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index f4c53b4..60f415d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5816,14 +5816,6 @@ ast_process_structure_or_interface_block(exec_list *instructions,
{
unsigned decl_count = 0;
- /* For blocks that accept memory qualifiers (i.e. shader storage), verify
- * that we don't have incompatible qualifiers
- */
- if (layout && layout->flags.q.read_only && layout->flags.q.write_only) {
- _mesa_glsl_error(&loc, state,
- "Interface block sets both readonly and writeonly");
- }
-
/* Make an initial pass over the list of fields to determine how
* many there are. Each element in this list is an ast_declarator_list.
* This means that we actually need to count the number of elements in the
@@ -6239,6 +6231,14 @@ ast_interface_block::hir(exec_list *instructions,
*/
state->struct_specifier_depth++;
+ /* For blocks that accept memory qualifiers (i.e. shader storage), verify
+ * that we don't have incompatible qualifiers
+ */
+ if (this->layout.flags.q.read_only && this->layout.flags.q.write_only) {
+ _mesa_glsl_error(&loc, state,
+ "Interface block sets both readonly and writeonly");
+ }
+
unsigned int num_variables =
ast_process_structure_or_interface_block(&declared_variables,
state,
--
2.4.3
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