[Mesa-dev] [PATCH 07/11] i965: Move postprocess_nir to codegen time

Jason Ekstrand jason at jlekstrand.net
Fri Nov 13 07:34:01 PST 2015


On Nov 13, 2015 5:53 AM, "Iago Toral" <itoral at igalia.com> wrote:
>
> On Wed, 2015-11-11 at 17:26 -0800, Jason Ekstrand wrote:
> > ---
> >  src/mesa/drivers/dri/i965/brw_fs.cpp              | 11 +++++++++--
> >  src/mesa/drivers/dri/i965/brw_nir.c               |  1 -
> >  src/mesa/drivers/dri/i965/brw_vec4.cpp            |  5 ++++-
> >  src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp |  6 +++++-
> >  4 files changed, 18 insertions(+), 5 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > index ad94fa4..b8713ab 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > @@ -43,6 +43,7 @@
> >  #include "brw_wm.h"
> >  #include "brw_fs.h"
> >  #include "brw_cs.h"
> > +#include "brw_nir.h"
> >  #include "brw_vec4_gs_visitor.h"
> >  #include "brw_cfg.h"
> >  #include "brw_dead_control_flow.h"
> > @@ -5459,13 +5460,16 @@ brw_compile_fs(const struct brw_compiler
*compiler, void *log_data,
> >                 void *mem_ctx,
> >                 const struct brw_wm_prog_key *key,
> >                 struct brw_wm_prog_data *prog_data,
> > -               const nir_shader *shader,
> > +               const nir_shader *src_shader,
> >                 struct gl_program *prog,
> >                 int shader_time_index8, int shader_time_index16,
> >                 bool use_rep_send,
> >                 unsigned *final_assembly_size,
> >                 char **error_str)
> >  {
> > +   nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> > +   brw_postprocess_nir(shader, compiler->devinfo, true);
> > +
>
> Maybe it is a silly question, but why do we need to clone the shader to
> do this?

Because brw_compile_foo may be called multiple times on the same shader
source. Since brw_postprocess_nir alters the shader source, we need to make
a copy.

> >     /* key->alpha_test_func means simulating alpha testing via discards,
> >      * so the shader definitely kills pixels.
> >      */
> > @@ -5618,11 +5622,14 @@ brw_compile_cs(const struct brw_compiler
*compiler, void *log_data,
> >                 void *mem_ctx,
> >                 const struct brw_cs_prog_key *key,
> >                 struct brw_cs_prog_data *prog_data,
> > -               const nir_shader *shader,
> > +               const nir_shader *src_shader,
> >                 int shader_time_index,
> >                 unsigned *final_assembly_size,
> >                 char **error_str)
> >  {
> > +   nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> > +   brw_postprocess_nir(shader, compiler->devinfo, true);
> > +
> >     prog_data->local_size[0] = shader->info.cs.local_size[0];
> >     prog_data->local_size[1] = shader->info.cs.local_size[1];
> >     prog_data->local_size[2] = shader->info.cs.local_size[2];
> > diff --git a/src/mesa/drivers/dri/i965/brw_nir.c
b/src/mesa/drivers/dri/i965/brw_nir.c
> > index 21c2648..693b9cd 100644
> > --- a/src/mesa/drivers/dri/i965/brw_nir.c
> > +++ b/src/mesa/drivers/dri/i965/brw_nir.c
> > @@ -391,7 +391,6 @@ brw_create_nir(struct brw_context *brw,
> >
> >     brw_preprocess_nir(nir, is_scalar);
> >     brw_lower_nir(nir, devinfo, shader_prog, is_scalar);
> > -   brw_postprocess_nir(nir, devinfo, is_scalar);
> >
> >     return nir;
> >  }
> > diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp
b/src/mesa/drivers/dri/i965/brw_vec4.cpp
> > index 8350a02..9f75bb6 100644
> > --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
> > @@ -2028,13 +2028,16 @@ brw_compile_vs(const struct brw_compiler
*compiler, void *log_data,
> >                 void *mem_ctx,
> >                 const struct brw_vs_prog_key *key,
> >                 struct brw_vs_prog_data *prog_data,
> > -               const nir_shader *shader,
> > +               const nir_shader *src_shader,
> >                 gl_clip_plane *clip_planes,
> >                 bool use_legacy_snorm_formula,
> >                 int shader_time_index,
> >                 unsigned *final_assembly_size,
> >                 char **error_str)
> >  {
> > +   nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> > +   brw_postprocess_nir(shader, compiler->devinfo, compiler->scalar_vs);
> > +
> >     const unsigned *assembly = NULL;
> >
> >     unsigned nr_attributes = _mesa_bitcount_64(prog_data->inputs_read);
> > diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> > index 49c1083..92b15d9 100644
> > --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
> > @@ -30,6 +30,7 @@
> >  #include "brw_vec4_gs_visitor.h"
> >  #include "gen6_gs_visitor.h"
> >  #include "brw_fs.h"
> > +#include "brw_nir.h"
> >
> >  namespace brw {
> >
> > @@ -604,7 +605,7 @@ brw_compile_gs(const struct brw_compiler *compiler,
void *log_data,
> >                 void *mem_ctx,
> >                 const struct brw_gs_prog_key *key,
> >                 struct brw_gs_prog_data *prog_data,
> > -               const nir_shader *shader,
> > +               const nir_shader *src_shader,
> >                 struct gl_shader_program *shader_prog,
> >                 int shader_time_index,
> >                 unsigned *final_assembly_size,
> > @@ -614,6 +615,9 @@ brw_compile_gs(const struct brw_compiler *compiler,
void *log_data,
> >     memset(&c, 0, sizeof(c));
> >     c.key = *key;
> >
> > +   nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> > +   brw_postprocess_nir(shader, compiler->devinfo, compiler->scalar_gs);
> > +
> >     prog_data->include_primitive_id =
> >        (shader->info.inputs_read & VARYING_BIT_PRIMITIVE_ID) != 0;
> >
>
>
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