[Mesa-dev] [PATCH] nir/glsl_to_nir: use _mesa_fls() to compute num_textures

Juan A. Suarez Romero jasuarez at igalia.com
Fri Nov 13 07:44:10 PST 2015


On Fri, 2015-11-13 at 07:37 -0800, Jason Ekstrand wrote:
> I didn't want to pull a non-inline mesa function into NIR and add a
> link dependency and I was too lazy to move it into util.


But at this moment _mesa_fls() is an inline function. So I guess it is
safe to push it, isn't it?


	J.A.



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