[Mesa-dev] [PATCH v3 05/14] glsl: replace index layout min boundary check
Timothy Arceri
t_arceri at yahoo.com.au
Sat Nov 14 05:42:40 PST 2015
From: Timothy Arceri <timothy.arceri at collabora.com>
Use new helper that will in a later patch allow for
compile time constants.
---
src/glsl/ast_to_hir.cpp | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index de13589..8705f6e 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2804,7 +2804,10 @@ apply_explicit_location(const struct ast_type_qualifier *qual,
break;
}
- if (qual->flags.q.explicit_index) {
+ unsigned qual_index;
+ if (qual->flags.q.explicit_index &&
+ process_qualifier_constant(state, loc, "index", qual->index,
+ &qual_index)) {
/* From the GLSL 4.30 specification, section 4.4.2 (Output
* Layout Qualifiers):
*
@@ -2814,12 +2817,12 @@ apply_explicit_location(const struct ast_type_qualifier *qual,
* Older specifications don't mandate a behavior; we take
* this as a clarification and always generate the error.
*/
- if (qual->index < 0 || qual->index > 1) {
+ if (qual_index > 1) {
_mesa_glsl_error(loc, state,
"explicit index may only be 0 or 1");
} else {
var->data.explicit_index = true;
- var->data.index = qual->index;
+ var->data.index = qual_index;
}
}
}
--
2.4.3
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