[Mesa-dev] [PATCH 02/11] nir: add array length field
Jason Ekstrand
jason at jlekstrand.net
Sat Nov 14 08:55:08 PST 2015
On Sat, Nov 14, 2015 at 8:19 AM, Connor Abbott <cwabbott0 at gmail.com> wrote:
> I think it would be better if we kept track of the type of the
> constant instead. That would also allow us to simplify the constant
> construction code in, err, something else...
We do keep track of the type. It's in the variable. Do you mean put
a type field in nir_constant?
> On Wed, Nov 11, 2015 at 8:23 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>> From: Rob Clark <robclark at freedesktop.org>
>>
>> This will simplify things somewhat in clone.
>>
>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>> Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
>> ---
>> src/glsl/nir/glsl_to_nir.cpp | 5 +++++
>> src/glsl/nir/nir.h | 5 +++++
>> 2 files changed, 10 insertions(+)
>>
>> diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
>> index 8e53e22..13fa987 100644
>> --- a/src/glsl/nir/glsl_to_nir.cpp
>> +++ b/src/glsl/nir/glsl_to_nir.cpp
>> @@ -241,6 +241,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
>>
>> unsigned total_elems = ir->type->components();
>> unsigned i;
>> +
>> + ret->num_elements = 0;
>> switch (ir->type->base_type) {
>> case GLSL_TYPE_UINT:
>> for (i = 0; i < total_elems; i++)
>> @@ -265,6 +267,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
>> case GLSL_TYPE_STRUCT:
>> ret->elements = ralloc_array(mem_ctx, nir_constant *,
>> ir->type->length);
>> + ret->num_elements = ir->type->length;
>> +
>> i = 0;
>> foreach_in_list(ir_constant, field, &ir->components) {
>> ret->elements[i] = constant_copy(field, mem_ctx);
>> @@ -275,6 +279,7 @@ constant_copy(ir_constant *ir, void *mem_ctx)
>> case GLSL_TYPE_ARRAY:
>> ret->elements = ralloc_array(mem_ctx, nir_constant *,
>> ir->type->length);
>> + ret->num_elements = ir->type->length;
>>
>> for (i = 0; i < ir->type->length; i++)
>> ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
>> diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
>> index 6ffa60b..f99af4e 100644
>> --- a/src/glsl/nir/nir.h
>> +++ b/src/glsl/nir/nir.h
>> @@ -111,6 +111,11 @@ typedef struct nir_constant {
>> */
>> union nir_constant_data value;
>>
>> + /* we could get this from the var->type but makes clone *much* easier to
>> + * not have to care about the type.
>> + */
>> + unsigned num_elements;
>> +
>> /* Array elements / Structure Fields */
>> struct nir_constant **elements;
>> } nir_constant;
>> --
>> 2.5.0.400.gff86faf
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list