[Mesa-dev] [PATCH 4/5] nir: add a vectorization pass
Connor Abbott
cwabbott0 at gmail.com
Sat Nov 14 18:59:43 PST 2015
This effectively does the opposite of nir_lower_alus_to_scalar, trying
to combine per-component ALU operations with the same sources but
different swizzles into one larger ALU operation. It uses a similar
model as CSE, where we do a depth-first approach and keep around a hash
set of instructions to be combined, but there are a few major
differences:
1. For now, we only support entirely per-component ALU operations.
2. Since it's not always guaranteed that we'll be able to combine
equivalent instructions, we keep a stack of equivalent instructions
around, trying to combine new instructions with instructions on the
stack.
The pass isn't comprehensive by far; it can't handle operations where
some of the sources are per-component and others aren't, and it can't
handle phi nodes. But it should handle the more common cases, and it
should be reasonably efficient.
Signed-off-by: Connor Abbott <cwabbott0 at gmail.com>
---
src/glsl/Makefile.sources | 1 +
src/glsl/nir/nir.h | 2 +
src/glsl/nir/nir_opt_vectorize.c | 447 +++++++++++++++++++++++++++++++++++++++
3 files changed, 450 insertions(+)
create mode 100644 src/glsl/nir/nir_opt_vectorize.c
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index d4b02c1..7390975 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -70,6 +70,7 @@ NIR_FILES = \
nir/nir_opt_peephole_select.c \
nir/nir_opt_remove_phis.c \
nir/nir_opt_undef.c \
+ nir/nir_opt_vectorize.c \
nir/nir_print.c \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index beabcaf..c1c04fd 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -2037,6 +2037,8 @@ bool nir_opt_remove_phis(nir_shader *shader);
bool nir_opt_undef(nir_shader *shader);
+bool nir_opt_vectorize(nir_shader *shader);
+
void nir_sweep(nir_shader *shader);
nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
diff --git a/src/glsl/nir/nir_opt_vectorize.c b/src/glsl/nir/nir_opt_vectorize.c
new file mode 100644
index 0000000..2a34a42
--- /dev/null
+++ b/src/glsl/nir/nir_opt_vectorize.c
@@ -0,0 +1,447 @@
+/*
+ * Copyright © 2015 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include "nir.h"
+#include "nir_vla.h"
+#include "nir_builder.h"
+#include "nir_array.h"
+
+#define HASH(hash, data) _mesa_fnv32_1a_accumulate((hash), (data))
+
+static uint32_t
+hash_src(uint32_t hash, const nir_src *src)
+{
+ assert(src->is_ssa);
+
+ return HASH(hash, src->ssa);
+}
+
+static uint32_t
+hash_alu_src(uint32_t hash, const nir_alu_src *src)
+{
+ assert(!src->abs && !src->negate);
+
+ /* intentionally don't hash swizzle */
+
+ return hash_src(hash, &src->src);
+}
+
+static uint32_t
+hash_alu(uint32_t hash, const nir_alu_instr *instr)
+{
+ hash = HASH(hash, instr->op);
+
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+ hash = hash_alu_src(hash, &instr->src[i]);
+
+ return hash;
+}
+
+static uint32_t
+hash_instr(const nir_instr *instr)
+{
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
+
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ return hash_alu(hash, nir_instr_as_alu(instr));
+ default:
+ unreachable("bad instruction type");
+ }
+}
+
+static bool
+srcs_equal(const nir_src *src1, const nir_src *src2)
+{
+ assert(src1->is_ssa);
+ assert(src2->is_ssa);
+
+ return src1->ssa == src2->ssa;
+}
+
+static bool
+alu_srcs_equal(const nir_alu_src *src1, const nir_alu_src *src2)
+{
+ assert(!src1->abs);
+ assert(!src1->negate);
+ assert(!src2->abs);
+ assert(!src2->negate);
+
+ return srcs_equal(&src1->src, &src2->src);
+}
+
+static bool
+instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
+{
+ switch (instr1->type) {
+ case nir_instr_type_alu: {
+ nir_alu_instr *alu1 = nir_instr_as_alu(instr1);
+ nir_alu_instr *alu2 = nir_instr_as_alu(instr2);
+
+ if (alu1->op != alu2->op)
+ return false;
+
+ for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
+ if (!alu_srcs_equal(&alu1->src[i], &alu2->src[i]))
+ return false;
+ }
+
+ return true;
+ }
+
+ default:
+ unreachable("bad instruction type");
+ }
+}
+
+static bool
+instr_can_rewrite(nir_instr *instr)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu: {
+ nir_alu_instr *alu = nir_instr_as_alu(instr);
+
+ /* Don't try and vectorize mov's. Either they'll be handled by copy
+ * prop, or they're actually necessary and trying to vectorize them
+ * would result in fighting with copy prop.
+ */
+ if (alu->op == nir_op_imov || alu->op == nir_op_fmov)
+ return false;
+
+ if (nir_op_infos[alu->op].output_size != 0)
+ return false;
+
+ for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
+ if (nir_op_infos[alu->op].input_sizes[i] != 0)
+ return false;
+ }
+
+ return true;
+ }
+
+ /* TODO support phi nodes */
+ default:
+ break;
+ }
+
+ return false;
+}
+
+/*
+ * Tries to combine two instructions whose sources are different components of
+ * the same instructions into one vectorized instruction. Note that instr1
+ * should dominate instr2.
+ */
+
+static nir_instr *
+instr_try_combine(nir_instr *instr1, nir_instr *instr2)
+{
+ assert(instr1->type == nir_instr_type_alu);
+ assert(instr2->type == nir_instr_type_alu);
+ nir_alu_instr *alu1 = nir_instr_as_alu(instr1);
+ nir_alu_instr *alu2 = nir_instr_as_alu(instr2);
+
+ unsigned alu1_components = alu1->dest.dest.ssa.num_components;
+ unsigned alu2_components = alu2->dest.dest.ssa.num_components;
+ unsigned total_components = alu1_components + alu2_components;
+
+ if (total_components > 4)
+ return NULL;
+
+ nir_builder b;
+ nir_builder_init(&b, nir_cf_node_get_function(&instr1->block->cf_node));
+ b.cursor = nir_after_instr(instr1);
+
+ nir_alu_instr *new_alu = nir_alu_instr_create(b.shader, alu1->op);
+ nir_ssa_dest_init(&new_alu->instr, &new_alu->dest.dest, total_components, NULL);
+ new_alu->dest.write_mask = (1 << total_components) - 1;
+
+ for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
+ new_alu->src[i].src = alu1->src[i].src;
+
+ for (unsigned j = 0; j < alu1_components; j++)
+ new_alu->src[i].swizzle[j] = alu1->src[i].swizzle[j];
+
+ for (unsigned j = 0; j < alu2_components; j++) {
+ new_alu->src[i].swizzle[j + alu1_components] =
+ alu2->src[i].swizzle[j];
+ }
+ }
+
+ nir_builder_instr_insert(&b, &new_alu->instr);
+
+ unsigned swiz[4] = {0, 1, 2, 3};
+ nir_ssa_def *new_alu1 = nir_swizzle(&b, &new_alu->dest.dest.ssa, swiz,
+ alu1_components, false);
+
+ for (unsigned i = 0; i < alu2_components; i++)
+ swiz[i] += alu1_components;
+ nir_ssa_def *new_alu2 = nir_swizzle(&b, &new_alu->dest.dest.ssa, swiz,
+ alu2_components, false);
+
+ nir_foreach_use_safe(&alu1->dest.dest.ssa, src) {
+ if (src->parent_instr->type == nir_instr_type_alu) {
+ /* For ALU instructions, rewrite the source directly to avoid a
+ * round-trip through copy propagation.
+ */
+
+ nir_instr_rewrite_src(src->parent_instr, src,
+ nir_src_for_ssa(&new_alu->dest.dest.ssa));
+ } else {
+ nir_instr_rewrite_src(src->parent_instr, src,
+ nir_src_for_ssa(new_alu1));
+ }
+ }
+
+ nir_foreach_if_use_safe(&alu1->dest.dest.ssa, src) {
+ nir_if_rewrite_condition(src->parent_if, nir_src_for_ssa(new_alu1));
+ }
+
+ assert(list_empty(&alu1->dest.dest.ssa.uses));
+ assert(list_empty(&alu1->dest.dest.ssa.if_uses));
+
+ nir_foreach_use_safe(&alu2->dest.dest.ssa, src) {
+ if (src->parent_instr->type == nir_instr_type_alu) {
+ /* For ALU instructions, rewrite the source directly to avoid a
+ * round-trip through copy propagation.
+ */
+
+ nir_alu_instr *use = nir_instr_as_alu(src->parent_instr);
+
+ unsigned src_index = 5;
+ for (unsigned i = 0; i < nir_op_infos[use->op].num_inputs; i++) {
+ if (&use->src[i].src == src) {
+ src_index = i;
+ break;
+ }
+ }
+ assert(src_index != 5);
+
+ nir_instr_rewrite_src(src->parent_instr, src,
+ nir_src_for_ssa(&new_alu->dest.dest.ssa));
+
+ for (unsigned i = 0;
+ i < nir_ssa_alu_instr_src_components(use, src_index); i++) {
+ use->src[src_index].swizzle[i] += alu1_components;
+ }
+ } else {
+ nir_instr_rewrite_src(src->parent_instr, src,
+ nir_src_for_ssa(new_alu2));
+ }
+ }
+
+ nir_foreach_if_use_safe(&alu2->dest.dest.ssa, src) {
+ nir_if_rewrite_condition(src->parent_if, nir_src_for_ssa(new_alu2));
+ }
+
+ assert(list_empty(&alu2->dest.dest.ssa.uses));
+ assert(list_empty(&alu2->dest.dest.ssa.if_uses));
+
+ nir_instr_remove(instr1);
+ nir_instr_remove(instr2);
+
+ return &new_alu->instr;
+}
+
+/*
+ * Use an array to represent a stack of instructions that are equivalent.
+ *
+ * We push and pop instructions off the stack in dominance order. The first
+ * element dominates the second element which dominates the third, etc. When
+ * trying to add to the stack, first we try and combine the instruction with
+ * each of the instructions on the stack and, if successful, replace the
+ * instruction on the stack with the newly-combined instruction.
+ */
+
+static nir_array *
+vec_instr_stack_create(void *mem_ctx)
+{
+ nir_array *stack = ralloc(mem_ctx, nir_array);
+ nir_array_init(stack, mem_ctx);
+ return stack;
+}
+
+/* returns true if we were able to successfully replace the instruction */
+
+static bool
+vec_instr_stack_push(nir_array *stack, nir_instr *instr)
+{
+ /* Walk the stack from child to parent to make live ranges shorter by
+ * matching the closest thing we can
+ */
+ nir_array_foreach_reverse(stack, nir_instr *, stack_instr) {
+ nir_instr *new_instr = instr_try_combine(*stack_instr, instr);
+ if (new_instr) {
+ *stack_instr = new_instr;
+ return true;
+ }
+ }
+
+ nir_array_add(stack, nir_instr *, instr);
+ return false;
+}
+
+static void
+vec_instr_stack_pop(nir_array *stack, nir_instr *instr)
+{
+ nir_instr *last = nir_array_pop(stack, nir_instr *);
+ assert(last == instr);
+}
+
+static bool
+cmp_func(const void *data1, const void *data2)
+{
+ const nir_array *arr1 = data1;
+ const nir_array *arr2 = data2;
+
+ const nir_instr *instr1 = *nir_array_first(arr1, nir_instr *);
+ const nir_instr *instr2 = *nir_array_first(arr2, nir_instr *);
+
+ return instrs_equal(instr1, instr2);
+}
+
+static uint32_t
+hash_stack(const void *data)
+{
+ const nir_array *stack = data;
+ const nir_instr *first = *nir_array_first(stack, nir_instr *);
+ return hash_instr(first);
+}
+
+static struct set *
+vec_instr_set_create(void)
+{
+ return _mesa_set_create(NULL, hash_stack, cmp_func);
+}
+
+static void
+vec_instr_set_destroy(struct set *instr_set)
+{
+ _mesa_set_destroy(instr_set, NULL);
+}
+
+static bool
+vec_instr_set_add_or_rewrite(struct set *instr_set, nir_instr *instr)
+{
+ if (!instr_can_rewrite(instr))
+ return false;
+
+ nir_array *new_stack = vec_instr_stack_create(instr_set);
+ vec_instr_stack_push(new_stack, instr);
+
+ struct set_entry *entry = _mesa_set_search(instr_set, new_stack);
+
+ if (entry) {
+ ralloc_free(new_stack);
+ nir_array *stack = (nir_array *) entry->key;
+ return vec_instr_stack_push(stack, instr);
+ }
+
+ _mesa_set_add(instr_set, new_stack);
+ return false;
+}
+
+static void
+vec_instr_set_remove(struct set *instr_set, nir_instr *instr)
+{
+ if (!instr_can_rewrite(instr))
+ return;
+
+ /*
+ * It's pretty unfortunate that we have to do this, but it's a side effect
+ * of the hash set interfaces. The hash set assumes that we're only
+ * interested in storing one equivalent element at a time, and if we try to
+ * insert a duplicate element it will remove the original. We could hack up
+ * the comparison function to "know" which input is an instruction we
+ * passed in and which is an array that's part of the entry, but that
+ * wouldn't work because we need to pass an array to _mesa_set_add() in
+ * vec_instr_add_or_rewrite() above, and _mesa_set_add() will call our
+ * comparison function as well.
+ */
+ nir_array *temp = vec_instr_stack_create(instr_set);
+ vec_instr_stack_push(temp, instr);
+ struct set_entry *entry = _mesa_set_search(instr_set, temp);
+ ralloc_free(temp);
+
+ if (entry) {
+ nir_array *stack = (nir_array *) entry->key;
+
+ if (nir_array_size(stack, nir_instr *) > 1)
+ vec_instr_stack_pop(stack, instr);
+ else
+ _mesa_set_remove(instr_set, entry);
+ }
+}
+
+static bool
+vectorize_block(nir_block *block, struct set *instr_set)
+{
+ bool progress = false;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (vec_instr_set_add_or_rewrite(instr_set, instr))
+ progress = true;
+ }
+
+ for (unsigned i = 0; i < block->num_dom_children; i++) {
+ nir_block *child = block->dom_children[i];
+ progress |= vectorize_block(child, instr_set);
+ }
+
+ nir_foreach_instr_reverse(block, instr)
+ vec_instr_set_remove(instr_set, instr);
+
+ return progress;
+}
+
+static bool
+nir_opt_vectorize_impl(nir_function_impl *impl)
+{
+ struct set *instr_set = vec_instr_set_create();
+
+ nir_metadata_require(impl, nir_metadata_dominance);
+
+ bool progress = vectorize_block(nir_start_block(impl), instr_set);
+
+ if (progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ vec_instr_set_destroy(instr_set);
+ return progress;
+}
+
+bool
+nir_opt_vectorize(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ progress |= nir_opt_vectorize_impl(overload->impl);
+ }
+
+ return progress;
+}
+
--
2.4.3
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