[Mesa-dev] [PATCH 14/36] glsl ubo/ssbo: Use enum to track current buffer access type

Iago Toral itoral at igalia.com
Mon Nov 16 03:06:37 PST 2015


On Sat, 2015-11-14 at 13:43 -0800, Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Cc: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
> Cc: Iago Toral Quiroga <itoral at igalia.com>
> ---
>  src/glsl/lower_ubo_reference.cpp | 26 +++++++++++++++++++++-----
>  1 file changed, 21 insertions(+), 5 deletions(-)
> 
> diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
> index b74aa3d..41012db 100644
> --- a/src/glsl/lower_ubo_reference.cpp
> +++ b/src/glsl/lower_ubo_reference.cpp
> @@ -162,6 +162,14 @@ public:
>     ir_call *ssbo_store(ir_rvalue *deref, ir_rvalue *offset,
>                         unsigned write_mask);
>  
> +   enum {
> +      ubo_load_access,
> +      ssbo_load_access,
> +      ssbo_store_access,
> +      ssbo_get_array_length,

ssbo_get_array_length misses that is for "unsized" arrays and does not
include the "access" prefix that the other enum values have, which makes
it a bit inconsistent. How about we name this
'ssbo_unsized_array_length_access'? or maybe 'ssbo_unsized_array_access'
if we think the former is too long.

> +      ssbo_atomic_access,
> +   } buffer_access_type;
> +
>     void emit_access(bool is_write, ir_dereference *deref,
>                      ir_variable *base_offset, unsigned int deref_offset,
>                      bool row_major, int matrix_columns,
> @@ -189,7 +197,6 @@ public:
>     struct gl_uniform_buffer_variable *ubo_var;
>     ir_rvalue *uniform_block;
>     bool progress;
> -   bool is_shader_storage;
>  };
>  
>  /**
> @@ -339,10 +346,9 @@ lower_ubo_reference_visitor::setup_for_load_or_store(ir_variable *var,
>                             deref, &nonconst_block_index);
>  
>     /* Locate the block by interface name */
> -   this->is_shader_storage = var->is_in_shader_storage_block();
>     unsigned num_blocks;
>     struct gl_uniform_block **blocks;
> -   if (this->is_shader_storage) {
> +   if (buffer_access_type != ubo_load_access) {

I think this file generally uses 'this->' to refer to class members (or
at least this function does), so maybe we should keep that for
consistency. The same in the other places where you use
buffer_access_type.

That said, right now it seems that we only ever use buffer_access_type
here and you always assign its value right before calling
setup_for_load_or_store() so maybe it is better to just make it a
function parameter instead of a class member? setup_for_load_or_store()
already has a large number of parameters, so I am not super happy about
the idea, but it looks more natural to me. What do you think?

>        num_blocks = shader->NumShaderStorageBlocks;
>        blocks = shader->ShaderStorageBlocks;
>     } else {
> @@ -552,6 +558,10 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
>     int matrix_columns;
>     unsigned packing = var->get_interface_type()->interface_packing;
>  
> +   buffer_access_type =
> +      var->is_in_shader_storage_block() ?
> +      ssbo_load_access : ubo_load_access;
> +
>     /* Compute the offset to the start if the dereference as well as other
>      * information we need to configure the write
>      */
> @@ -795,7 +805,7 @@ lower_ubo_reference_visitor::emit_access(bool is_write,
>        if (is_write)
>           base_ir->insert_after(ssbo_store(deref, offset, write_mask));
>        else {
> -         if (!this->is_shader_storage) {
> +         if (buffer_access_type == ubo_load_access) {
>               base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
>                                             ubo_load(deref->type, offset)));
>           } else {
> @@ -862,7 +872,7 @@ lower_ubo_reference_visitor::emit_access(bool is_write,
>  
>              base_ir->insert_after(ssbo_store(swizzle(deref, i, 1), chan_offset, 1));
>           } else {
> -            if (!this->is_shader_storage) {
> +            if (buffer_access_type == ubo_load_access) {
>                 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
>                                               ubo_load(deref_type, chan_offset),
>                                               (1U << i)));
> @@ -891,6 +901,8 @@ lower_ubo_reference_visitor::write_to_memory(ir_dereference *deref,
>     int matrix_columns;
>     unsigned packing = var->get_interface_type()->interface_packing;
>  
> +   buffer_access_type = ssbo_store_access;
> +
>     /* Compute the offset to the start if the dereference as well as other
>      * information we need to configure the write
>      */
> @@ -1068,6 +1080,8 @@ lower_ubo_reference_visitor::process_ssbo_unsized_array_length(ir_rvalue **rvalu
>     unsigned packing = var->get_interface_type()->interface_packing;
>     int unsized_array_stride = calculate_unsized_array_stride(deref, packing);
>  
> +   buffer_access_type = ssbo_get_array_length;
> +
>     /* Compute the offset to the start if the dereference as well as other
>      * information we need to calculate the length.
>      */
> @@ -1181,6 +1195,8 @@ lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir)
>     int matrix_columns;
>     unsigned packing = var->get_interface_type()->interface_packing;
>  
> +   buffer_access_type = ssbo_atomic_access;
> +
>     setup_for_load_or_store(var, deref,
>                             &offset, &const_offset,
>                             &row_major, &matrix_columns,




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