[Mesa-dev] [PATCH] nv50: allow using inline vertex data submit when gl_VertexID is used

Ilia Mirkin imirkin at alum.mit.edu
Wed Nov 18 16:11:13 PST 2015


On Wed, Nov 18, 2015 at 7:05 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> The hardware can actually generates vertexid when vertices come from
> a client-side buffer like when glDrawElements is used.
>
> This doesn't fix (or break) any piglit tests but it improves the
> previous attempt of Ilia (c830d19 "nv50: avoid using inline vertex
> data submit when gl_VertexID is used")
>
> The only disadvantage is that only works on G84+, but we don't really
> care of that weird and old NV50 chipset.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/gallium/drivers/nouveau/nv50/nv50_program.c    |  3 +-
>  src/gallium/drivers/nouveau/nv50/nv50_program.h    |  2 +-
>  src/gallium/drivers/nouveau/nv50/nv50_push.c       | 34 +++++++++++++++++++++-
>  .../drivers/nouveau/nv50/nv50_state_validate.c     |  3 +-
>  src/gallium/drivers/nouveau/nv50/nv50_vbo.c        | 11 +------
>  5 files changed, 38 insertions(+), 15 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.c b/src/gallium/drivers/nouveau/nv50/nv50_program.c
> index 48057d2..a4b8ddf 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_program.c
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_program.c
> @@ -66,7 +66,6 @@ nv50_vertprog_assign_slots(struct nv50_ir_prog_info *info)
>        case TGSI_SEMANTIC_VERTEXID:
>           prog->vp.attrs[2] |= NV50_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID;
>           prog->vp.attrs[2] |= NV50_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID_DRAW_ARRAYS_ADD_START;
> -         prog->vp.vertexid = 1;
>           continue;
>        default:
>           break;
> @@ -383,6 +382,8 @@ nv50_program_translate(struct nv50_program *prog, uint16_t chipset,
>     prog->max_gpr = MAX2(4, (info->bin.maxGPR >> 1) + 1);
>     prog->tls_space = info->bin.tlsSpace;
>
> +   prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS;
> +
>     if (prog->type == PIPE_SHADER_FRAGMENT) {
>        if (info->prop.fp.writesDepth) {
>           prog->fp.flags[0] |= NV50_3D_FP_CONTROL_EXPORTS_Z;
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.h b/src/gallium/drivers/nouveau/nv50/nv50_program.h
> index f001670..1de5122 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_program.h
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_program.h
> @@ -76,9 +76,9 @@ struct nv50_program {
>        ubyte psiz;        /* output slot of point size */
>        ubyte bfc[2];      /* indices into varying for FFC (FP) or BFC (VP) */
>        ubyte edgeflag;
> -      ubyte vertexid;
>        ubyte clpd[2];     /* output slot of clip distance[i]'s 1st component */
>        ubyte clpd_nr;
> +      bool need_vertex_id;
>     } vp;
>
>     struct {
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_push.c b/src/gallium/drivers/nouveau/nv50/nv50_push.c
> index f31eaa0..070d0d1 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_push.c
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_push.c
> @@ -24,6 +24,10 @@ struct push_context {
>     struct translate *translate;
>
>     bool primitive_restart;
> +
> +   bool need_vertex_id;
> +   int32_t index_bias;
> +
>     uint32_t prim;
>     uint32_t restart_index;
>     uint32_t instance_id;
> @@ -74,6 +78,11 @@ emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
>
>        size = ctx->vertex_words * nr;
>
> +      if (unlikely(ctx->need_vertex_id)) {
> +         BEGIN_NV04(ctx->push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
> +         PUSH_DATA (ctx->push, *elts + ctx->index_bias);
> +      }
> +
>        BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
>
>        ctx->translate->run_elts8(ctx->translate, elts, nr, 0, ctx->instance_id,
> @@ -107,6 +116,11 @@ emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count)
>
>        size = ctx->vertex_words * nr;
>
> +      if (unlikely(ctx->need_vertex_id)) {
> +         BEGIN_NV04(ctx->push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
> +         PUSH_DATA (ctx->push, *elts + ctx->index_bias);
> +      }
> +
>        BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
>
>        ctx->translate->run_elts16(ctx->translate, elts, nr, 0, ctx->instance_id,
> @@ -140,6 +154,11 @@ emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
>
>        size = ctx->vertex_words * nr;
>
> +      if (unlikely(ctx->need_vertex_id)) {
> +         BEGIN_NV04(ctx->push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
> +         PUSH_DATA (ctx->push, *elts + ctx->index_bias);
> +      }
> +
>        BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
>
>        ctx->translate->run_elts(ctx->translate, elts, nr, 0, ctx->instance_id,
> @@ -161,10 +180,17 @@ emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
>  static void
>  emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
>  {
> +   uint32_t elts = 0;
> +
>     while (count) {
>        unsigned push = MIN2(count, ctx->packet_vertex_limit);
>        unsigned size = ctx->vertex_words * push;
>
> +      if (ctx->need_vertex_id) {
> +         BEGIN_NV04(ctx->push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);

Since you do this a bunch, please make a NV84_3D macro (like the NV50_3D macro)

> +         PUSH_DATA (ctx->push, elts++);
> +      }
> +
>        BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
>
>        ctx->translate->run(ctx->translate, start, push, 0, ctx->instance_id,
> @@ -216,7 +242,13 @@ nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info)
>
>     ctx.push = nv50->base.pushbuf;
>     ctx.translate = nv50->vertex->translate;
> -   ctx.packet_vertex_limit = nv50->vertex->packet_vertex_limit;
> +
> +   ctx.need_vertex_id = nv50->screen->base.class_3d >= NV84_3D_CLASS &&
> +      nv50->vertprog->vp.need_vertex_id && (nv50->vertex->num_elements < 32);
> +   ctx.index_bias = info->index_bias;
> +
> +   ctx.packet_vertex_limit =
> +      ctx.need_vertex_id ? 1 : nv50->vertex->packet_vertex_limit;
>     ctx.vertex_words = nv50->vertex->vertex_size;
>
>     assert(nv50->num_vtxbufs <= PIPE_MAX_ATTRIBS);

After the draw is done, you need to reset VERTEX_ID_BASE to
nv50->state.index_bias. Otherwise future indexed draws might get
confused.

> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
> index b6181ed..02a759c 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
> @@ -503,8 +503,7 @@ static struct state_validate {
>      { nv50_validate_samplers,      NV50_NEW_SAMPLERS },
>      { nv50_stream_output_validate, NV50_NEW_STRMOUT |
>                                     NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG },
> -    { nv50_vertex_arrays_validate, NV50_NEW_VERTEX | NV50_NEW_ARRAYS |
> -                                   NV50_NEW_VERTPROG },
> +    { nv50_vertex_arrays_validate, NV50_NEW_VERTEX | NV50_NEW_ARRAYS },
>      { nv50_validate_min_samples,   NV50_NEW_MIN_SAMPLES },
>  };
>  #define validate_list_len (sizeof(validate_list) / sizeof(validate_list[0]))
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
> index 9aa593f..97a17f5 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
> @@ -294,8 +294,7 @@ nv50_vertex_arrays_validate(struct nv50_context *nv50)
>     uint64_t addrs[PIPE_MAX_ATTRIBS];
>     uint32_t limits[PIPE_MAX_ATTRIBS];
>     struct nouveau_pushbuf *push = nv50->base.pushbuf;
> -   struct nv50_vertex_stateobj dummy = {};
> -   struct nv50_vertex_stateobj *vertex = nv50->vertex ? nv50->vertex : &dummy;
> +   struct nv50_vertex_stateobj *vertex = nv50->vertex;
>     struct pipe_vertex_buffer *vb;
>     struct nv50_vertex_element *ve;
>     uint32_t mask;
> @@ -303,14 +302,6 @@ nv50_vertex_arrays_validate(struct nv50_context *nv50)
>     unsigned i;
>     const unsigned n = MAX2(vertex->num_elements, nv50->state.num_vtxelts);
>
> -   /* A vertexid is not generated for inline data uploads. Have to use a
> -    * VBO. This check must come after the vertprog has been validated,
> -    * otherwise vertexid may be unset.
> -    */
> -   assert(nv50->vertprog->translated);
> -   if (nv50->vertprog->vp.vertexid)
> -      nv50->vbo_push_hint = 0;
> -
>     if (unlikely(vertex->need_conversion))
>        nv50->vbo_fifo = ~0;
>     else
> --
> 2.5.3
>
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