[Mesa-dev] [PATCH 0/8] Implement EXT_shader_samples_identical

Emil Velikov emil.l.velikov at gmail.com
Fri Nov 20 06:25:35 PST 2015


On 20 November 2015 at 04:08, Ian Romanick <idr at freedesktop.org> wrote:
> On 11/19/2015 06:47 AM, Emil Velikov wrote:
>> Hi Ian,
>>
>> Attempting to high-jack the thread :-P
>>
>> On 18 November 2015 at 23:46, Ian Romanick <idr at freedesktop.org> wrote:
>>
>>> I really wanted to get this in the next Mesa release.  For some reason,
>>> I thought the branch point was after Thanksgiving (which is next
>>> Thursday).  Ken reminded me yesterday that the branch point is actually
>>> this Friday. :( As a result, I'm sending it out today to get review as
>>> soon as possible.
>>>
>> Any suggestions on how we make dates more prominent/obvious ? I was
>> going to say "we even have it in #irc-devel channel topic" but you
>> don't seem to be around these days.
>
> VPN problems have made it basically impossible for me to be on IRC.
> It's a long, annoying story.  It's one of those "too busy to fix it"
> things too.  Ugh.
>
Ack. Let's hope you have a spare moment one of these days to fix it.

>> Alternatively you can set a filter in your email client - the subject
>> is always "Mesa #VERSION release plan"
>
> All my mesa-dev email goes in one folder, and it's really easy for
> single messages to get lost between the 40 patch series.  I like Ilia's
> suggestion of using mesa-announce.  That just dumps in my main inbox,
> and I'm less likely to miss it there.
>
Sure thing, we can mesa-announce for announcements (/me feels like cpt Obvious).

> One other thing... what time are you planning to make the branch
> tomorrow? :)
>
As usual - late night (after you guys have finished) or early Sat morning.

Cheers,
Emil


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