[Mesa-dev] [PATCH v2 24/42] nir: Translate glsl shared var load intrinsic to nir intrinsic
Iago Toral
itoral at igalia.com
Wed Nov 25 01:48:41 PST 2015
On Tue, 2015-11-17 at 21:54 -0800, Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/glsl/nir/glsl_to_nir.cpp | 29 +++++++++++++++++++++++++++++
> src/glsl/nir/nir_intrinsics.h | 1 +
> 2 files changed, 30 insertions(+)
>
> diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
> index 6d24341..a59d09c 100644
> --- a/src/glsl/nir/glsl_to_nir.cpp
> +++ b/src/glsl/nir/glsl_to_nir.cpp
> @@ -727,6 +727,8 @@ nir_visitor::visit(ir_call *ir)
> op = nir_intrinsic_memory_barrier_image;
> } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
> op = nir_intrinsic_memory_barrier_shared;
> + } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
> + op = nir_intrinsic_load_shared;
> } else {
> unreachable("not reached");
> }
> @@ -974,6 +976,33 @@ nir_visitor::visit(ir_call *ir)
> nir_builder_instr_insert(&b, &instr->instr);
> break;
> }
> + case nir_intrinsic_load_shared: {
> + exec_node *param = ir->actual_parameters.get_head();
> + ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
> +
> + /* Check if we need the indirect version */
> + ir_constant *const_offset = offset->as_constant();
> + if (!const_offset) {
> + op = nir_intrinsic_load_shared_indirect;
> + ralloc_free(instr);
> + instr = nir_intrinsic_instr_create(shader, op);
> + instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
> + instr->const_index[0] = 0;
> + dest = &instr->dest;
> + } else {
> + instr->const_index[0] = const_offset->value.u[0];
> + }
> +
> + const glsl_type *type = ir->return_deref->var->type;
> + instr->num_components = type->vector_elements;
> +
> + /* Setup destination register */
> + nir_ssa_dest_init(&instr->instr, &instr->dest,
> + type->vector_elements, NULL);
> +
> + nir_builder_instr_insert(&b, &instr->instr);
In ubos and ssbo loads we need to fixup bool types, it looks like you
would need to do the same here, right?
> + break;
> + }
> default:
> unreachable("not reached");
> }
> diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
> index b8d7d6c..de15128 100644
> --- a/src/glsl/nir/nir_intrinsics.h
> +++ b/src/glsl/nir/nir_intrinsics.h
> @@ -257,6 +257,7 @@ LOAD(per_vertex_input, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REO
> LOAD(ssbo, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE)
> LOAD(output, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE)
> LOAD(per_vertex_output, 1, 1, NIR_INTRINSIC_CAN_ELIMINATE)
> +LOAD(shared, 0, 1, NIR_INTRINSIC_CAN_ELIMINATE)
>
> /*
> * Stores work the same way as loads, except now the first register input is
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