[Mesa-dev] [PATCH v2 21/42] glsl: Add default matrix ordering in lower_buffer_access

Iago Toral itoral at igalia.com
Thu Nov 26 01:10:03 PST 2015


On Wed, 2015-11-25 at 11:59 -0800, Jordan Justen wrote:
> On 2015-11-25 01:32:37, Iago Toral wrote:
> > 
> > On Tue, 2015-11-17 at 21:54 -0800, Jordan Justen wrote:
> > > For compute shader shared variable we will set a default of column
> > > major.
> > > 
> > > Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> > > ---
> > >  src/glsl/lower_buffer_access.cpp |  5 +++--
> > >  src/glsl/lower_buffer_access.h   | 10 ++++++++++
> > >  2 files changed, 13 insertions(+), 2 deletions(-)
> > > 
> > > diff --git a/src/glsl/lower_buffer_access.cpp b/src/glsl/lower_buffer_access.cpp
> > > index 297ed69..66e7abe 100644
> > > --- a/src/glsl/lower_buffer_access.cpp
> > > +++ b/src/glsl/lower_buffer_access.cpp
> > > @@ -281,8 +281,9 @@ lower_buffer_access::is_dereferenced_thing_row_major(const ir_rvalue *deref)
> > >  
> > >           switch (matrix_layout) {
> > >           case GLSL_MATRIX_LAYOUT_INHERITED:
> > > -            assert(!matrix);
> > > -            return false;
> > > +            assert(default_matrix_layout != GLSL_MATRIX_LAYOUT_INHERITED ||
> > > +                   !matrix);
> > > +            return default_matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
> > 
> > I am not sure I understand this. If shared variables are column major by
> > default, then isn't that the same behavior we have for ubos and ssbos?
> > In what case is this needed?
> 
> I think some code must walk the interface blocks an assign the
> interface matrix layouts to matrices which are set to inherit their
> layout.

Yes, there is code for that in ast_to_hir.cpp, see
ast_interface_block::hir().

> Since shared variables are not part of an interface block, this
> doesn't happen for matrices in shared variables. This leads to us
> hitting the previous assert(!matrix) code.

Ok, I see.

> Instead of this change we could also go through and mark all matrices
> in shared variables with a layout other than 'inherited' at an earlier
> stage.

Probably not worth it if we can handle it here without extra cost. Maybe
we can make the code more obvious though.

How about this instead?:

case GLSL_MATRIX_LAYOUT_INHERITED: {
   /* For interface block matrix variables we handle inherited layouts
    * at HIR generation time, but we don't do that for shared 
    * variables, which are always column-major
    */
   ir_variable *var = deref->variable_referenced();
   assert((var->is_in_buffer_block() && !matrix) ||
          var->data.mode == ir_var_shader_shared)
   return false;
}

Iago

> 
> > 
> > >           case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
> > >              return false;
> > >           case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
> > > diff --git a/src/glsl/lower_buffer_access.h b/src/glsl/lower_buffer_access.h
> > > index f8e1070..82b35ed 100644
> > > --- a/src/glsl/lower_buffer_access.h
> > > +++ b/src/glsl/lower_buffer_access.h
> > > @@ -39,6 +39,14 @@ namespace lower_buffer_access {
> > >  
> > >  class lower_buffer_access : public ir_rvalue_enter_visitor {
> > >  public:
> > > +   lower_buffer_access() :
> > > +      default_matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED)
> > > +   {}
> > > +
> > > +   lower_buffer_access(enum glsl_matrix_layout default_matrix_layout) :
> > > +      default_matrix_layout(default_matrix_layout)
> > > +   {}
> > > +
> > >     virtual void
> > >     insert_buffer_access(void *mem_ctx, ir_dereference *deref,
> > >                          const glsl_type *type, ir_rvalue *offset,
> > > @@ -55,6 +63,8 @@ public:
> > >                              ir_rvalue **offset, unsigned *const_offset,
> > >                              bool *row_major, int *matrix_columns,
> > >                              unsigned packing);
> > > +
> > > +   enum glsl_matrix_layout default_matrix_layout;
> > >  };
> > >  
> > >  } /* namespace lower_buffer_access */
> > 
> > 
> > 
> 




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