[Mesa-dev] [PATCH] r600: move per-type settings into a switch statement
Dave Airlie
airlied at gmail.com
Sun Nov 29 16:38:03 PST 2015
From: Dave Airlie <airlied at redhat.com>
This will allow adding tess stuff much cleaner later.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/gallium/drivers/r600/r600_shader.c | 16 +++++++++++-----
1 file changed, 11 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 560197c..019fef7 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1909,13 +1909,21 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->processor_type = ctx.type;
ctx.bc->type = shader->processor_type;
- if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ switch (ctx.type) {
+ case TGSI_PROCESSOR_VERTEX:
shader->vs_as_gs_a = key.vs.as_gs_a;
shader->vs_as_es = key.vs.as_es;
+ if (shader->vs_as_es)
+ ring_outputs = true;
+ break;
+ case TGSI_PROCESSOR_GEOMETRY:
+ ring_outputs = true;
+ break;
+ case TGSI_PROCESSOR_FRAGMENT:
+ shader->two_side = key.ps.color_two_side;
+ break;
}
- ring_outputs = shader->vs_as_es || ctx.type == TGSI_PROCESSOR_GEOMETRY;
-
if (shader->vs_as_es) {
ctx.gs_for_vs = &rctx->gs_shader->current->shader;
} else {
@@ -1936,8 +1944,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->nr_ps_color_exports = 0;
shader->nr_ps_max_color_exports = 0;
- if (ctx.type == TGSI_PROCESSOR_FRAGMENT)
- shader->two_side = key.ps.color_two_side;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
--
2.5.0
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