[Mesa-dev] [PATCH 31/53] r600: create fixed function tess control shader fallback.
Dave Airlie
airlied at gmail.com
Sun Nov 29 22:20:40 PST 2015
From: Dave Airlie <airlied at redhat.com>
If we have no tess control shader, then we have to use a fallback
one that just writes the tessellation factors.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/gallium/drivers/r600/r600_pipe.c | 3 ++
src/gallium/drivers/r600/r600_pipe.h | 2 ++
src/gallium/drivers/r600/r600_state_common.c | 42 +++++++++++++++++++++++++++-
3 files changed, 46 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index bd00dcb..64f5fc6 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -76,6 +76,9 @@ static void r600_destroy_context(struct pipe_context *context)
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
+ if (rctx->fixed_func_tcs_shader)
+ rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
+
if (rctx->dummy_pixel_shader) {
rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
}
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index dfb5f46..78f3a59 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -512,6 +512,8 @@ struct r600_context {
struct r600_pipe_shader_selector *tcs_shader;
struct r600_pipe_shader_selector *tes_shader;
+ struct r600_pipe_shader_selector *fixed_func_tcs_shader;
+
struct r600_rasterizer_state *rasterizer;
bool alpha_to_one;
bool force_blend_disable;
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index d9152d7..84d85fb 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -35,6 +35,7 @@
#include "util/u_math.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
+#include "tgsi/tgsi_ureg.h"
void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
{
@@ -1376,6 +1377,35 @@ static void r600_update_clip_state(struct r600_context *rctx,
r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
}
}
+
+static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
+{
+ struct ureg_src const0, const1;
+ struct ureg_dst tessouter, tessinner;
+ struct ureg_program *ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL);
+
+ if (!ureg)
+ return; /* if we get here, we're screwed */
+
+ assert(!rctx->fixed_func_tcs_shader);
+
+ ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
+ const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
+ R600_LDS_INFO_CONST_BUFFER);
+ const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
+ R600_LDS_INFO_CONST_BUFFER);
+
+ tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
+ tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
+
+ ureg_MOV(ureg, tessouter, const0);
+ ureg_MOV(ureg, tessinner, const1);
+ ureg_END(ureg);
+
+ rctx->fixed_func_tcs_shader =
+ ureg_create_shader_and_destroy(ureg, &rctx->b.b);
+}
+
#define SELECT_SHADER_OR_FAIL(x) do { \
r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
if (unlikely(!rctx->x##_shader)) \
@@ -1411,7 +1441,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
{
struct pipe_context * ctx = (struct pipe_context*)rctx;
bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
- bool tcs_dirty = false, tes_dirty = false;
+ bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
bool blend_disable;
bool need_buf_const;
struct r600_pipe_shader *clip_so_current = NULL;
@@ -1445,6 +1475,16 @@ static bool r600_update_derived_state(struct r600_context *rctx)
SELECT_SHADER_OR_FAIL(tcs);
UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
+ } else if (rctx->tes_shader) {
+ if (!rctx->fixed_func_tcs_shader) {
+ r600_generate_fixed_func_tcs(rctx);
+ if (!rctx->fixed_func_tcs_shader)
+ return false;
+
+ }
+ SELECT_SHADER_OR_FAIL(fixed_func_tcs);
+
+ UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
} else
SET_NULL_SHADER(EG_HW_STAGE_HS);
--
2.5.0
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