[Mesa-dev] [PATCH 2/2] mesa: handle SwapBytes in compressed texture get code.
Brian Paul
brianp at vmware.com
Tue Sep 1 07:32:59 PDT 2015
On 08/31/2015 10:50 PM, Dave Airlie wrote:
> This case just wasn't handled, so add support for it.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/main/texgetimage.c | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index 0c23687..52ed1ef 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -361,6 +361,13 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
> tempSlice, RGBA32_FLOAT, srcStride,
> width, height,
> needsRebase ? rebaseSwizzle : NULL);
> +
> + /* Handle byte swapping if required */
> + if (ctx->Pack.SwapBytes) {
> + _mesa_swap_bytes_2d_image(format, type, &ctx->Pack,
> + width, height, dest, NULL);
Per my comment on the first patch, could we just pass dest for both the
src and dst parameters? If so, it would probably be good to put a
comment before the function call saying it's intentional, to avoid
reader confusion.
Looks OK otherwise.
Reviewed-by: Brian Paul <brianp at vmware.com>
> + }
> +
> tempSlice += 4 * width * height;
> }
>
>
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