[Mesa-dev] [PATCH 13/17 v2] glsl: Silence unused parameter warnings

Ian Romanick idr at freedesktop.org
Tue Sep 1 18:56:39 PDT 2015


From: Ian Romanick <ian.d.romanick at intel.com>

builtin_variables.cpp:1062:53: warning: unused parameter 'name_as_gs_input' [-Wunused-parameter]
                                         const char *name_as_gs_input)
                                                     ^
builtin_functions.cpp:4774:47: warning: unused parameter 'intrinsic_name' [-Wunused-parameter]
                                   const char *intrinsic_name,
                                               ^
builtin_functions.cpp:4907:66: warning: unused parameter 'state' [-Wunused-parameter]
 _mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
                                                                  ^
builtin_functions.cpp:4915:49: warning: unused parameter 'num_arguments' [-Wunused-parameter]
                                        unsigned num_arguments,
                                                 ^
builtin_functions.cpp:4916:49: warning: unused parameter 'flags' [-Wunused-parameter]
                                        unsigned flags)
                                                 ^
ir_print_visitor.cpp:589:37: warning: unused parameter 'ir' [-Wunused-parameter]
 ir_print_visitor::visit(ir_barrier *ir)
                                     ^
linker.cpp:3212:48: warning: unused parameter 'ctx' [-Wunused-parameter]
 build_program_resource_list(struct gl_context *ctx,
                                                ^
standalone_scaffolding.cpp:65:57: warning: unused parameter ‘id’ [-Wunused-parameter]
 _mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
                                                         ^

Now src/glsl is _almost_ free of warnings!

v2: Rebase on top of GL_ARB_shader_image_size work (especially
58a86897).  Silence more warnings added by that work.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu> [v1]
Cc: "Martin Peres <martin.peres at linux.intel.com>"
---
 src/glsl/ast_to_hir.cpp             |  2 +-
 src/glsl/builtin_functions.cpp      | 14 ++++----------
 src/glsl/builtin_variables.cpp      |  8 +++-----
 src/glsl/ir.h                       |  3 +--
 src/glsl/ir_print_visitor.cpp       |  2 +-
 src/glsl/linker.cpp                 |  3 +--
 src/glsl/program.h                  |  3 +--
 src/glsl/standalone_scaffolding.cpp |  2 +-
 src/mesa/program/ir_to_mesa.cpp     |  2 +-
 9 files changed, 14 insertions(+), 25 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 517841c..72c6459 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4578,7 +4578,7 @@ ast_function::hir(exec_list *instructions,
    if (state->es_shader && state->language_version >= 300) {
       /* Local shader has no exact candidates; check the built-ins. */
       _mesa_glsl_initialize_builtin_functions();
-      if (_mesa_glsl_find_builtin_function_by_name(state, name)) {
+      if (_mesa_glsl_find_builtin_function_by_name(name)) {
          YYLTYPE loc = this->get_location();
          _mesa_glsl_error(& loc, state,
                           "A shader cannot redefine or overload built-in "
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 5e05199..3b4a9df 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -522,7 +522,6 @@ private:
    void add_function(const char *name, ...);
 
    typedef ir_function_signature *(builtin_builder::*image_prototype_ctr)(const glsl_type *image_type,
-                                                                          const char *intrinsic_name,
                                                                           unsigned num_arguments,
                                                                           unsigned flags);
 
@@ -738,11 +737,9 @@ private:
    B1(mid3)
 
    ir_function_signature *_image_prototype(const glsl_type *image_type,
-                                           const char *intrinsic_name,
                                            unsigned num_arguments,
                                            unsigned flags);
    ir_function_signature *_image_size_prototype(const glsl_type *image_type,
-                                                const char *intrinsic_name,
                                                 unsigned num_arguments,
                                                 unsigned flags);
    ir_function_signature *_image(image_prototype_ctr prototype,
@@ -4866,7 +4863,6 @@ builtin_builder::_mid3(const glsl_type *type)
 
 ir_function_signature *
 builtin_builder::_image_prototype(const glsl_type *image_type,
-                                  const char *intrinsic_name,
                                   unsigned num_arguments,
                                   unsigned flags)
 {
@@ -4916,9 +4912,8 @@ builtin_builder::_image_prototype(const glsl_type *image_type,
 
 ir_function_signature *
 builtin_builder::_image_size_prototype(const glsl_type *image_type,
-                                       const char *intrinsic_name,
-                                       unsigned num_arguments,
-                                       unsigned flags)
+                                       unsigned /* num_arguments */,
+                                       unsigned /* flags */)
 {
    const glsl_type *ret_type;
    unsigned num_components = image_type->coordinate_components();
@@ -4962,7 +4957,7 @@ builtin_builder::_image(image_prototype_ctr prototype,
                         unsigned num_arguments,
                         unsigned flags)
 {
-   ir_function_signature *sig = (this->*prototype)(image_type, intrinsic_name,
+   ir_function_signature *sig = (this->*prototype)(image_type,
                                                    num_arguments, flags);
 
    if (flags & IMAGE_FUNCTION_EMIT_STUB) {
@@ -5043,8 +5038,7 @@ _mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
 }
 
 ir_function *
-_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
-                                         const char *name)
+_mesa_glsl_find_builtin_function_by_name(const char *name)
 {
    ir_function *f;
    mtx_lock(&builtins_lock);
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index dd7804f..bd25f45 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -383,8 +383,7 @@ private:
    ir_variable *add_uniform(const glsl_type *type, const char *name);
    ir_variable *add_const(const char *name, int value);
    ir_variable *add_const_ivec3(const char *name, int x, int y, int z);
-   void add_varying(int slot, const glsl_type *type, const char *name,
-                    const char *name_as_gs_input);
+   void add_varying(int slot, const glsl_type *type, const char *name);
 
    exec_list * const instructions;
    struct _mesa_glsl_parse_state * const state;
@@ -1064,8 +1063,7 @@ builtin_variable_generator::generate_cs_special_vars()
  */
 void
 builtin_variable_generator::add_varying(int slot, const glsl_type *type,
-                                        const char *name,
-                                        const char *name_as_gs_input)
+                                        const char *name)
 {
    switch (state->stage) {
    case MESA_SHADER_TESS_CTRL:
@@ -1094,7 +1092,7 @@ void
 builtin_variable_generator::generate_varyings()
 {
 #define ADD_VARYING(loc, type, name) \
-   add_varying(loc, type, name, name "In")
+   add_varying(loc, type, name)
 
    /* gl_Position and gl_PointSize are not visible from fragment shaders. */
    if (state->stage != MESA_SHADER_FRAGMENT) {
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index ede8caa..7cdea01 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -2523,8 +2523,7 @@ _mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
                                  const char *name, exec_list *actual_parameters);
 
 extern ir_function *
-_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
-                                         const char *name);
+_mesa_glsl_find_builtin_function_by_name(const char *name);
 
 extern gl_shader *
 _mesa_glsl_get_builtin_function_shader(void);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 8dbd938..b683269 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -586,7 +586,7 @@ ir_print_visitor::visit(ir_end_primitive *ir)
 }
 
 void
-ir_print_visitor::visit(ir_barrier *ir)
+ir_print_visitor::visit(ir_barrier *)
 {
    fprintf(f, "(barrier)\n");
 }
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index bc5e55b..7fc70de 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -3209,8 +3209,7 @@ add_interface_variables(struct gl_shader_program *shProg,
  * resource data.
  */
 void
-build_program_resource_list(struct gl_context *ctx,
-                            struct gl_shader_program *shProg)
+build_program_resource_list(struct gl_shader_program *shProg)
 {
    /* Rebuild resource list. */
    if (shProg->ProgramResourceList) {
diff --git a/src/glsl/program.h b/src/glsl/program.h
index c06541a..64f5463 100644
--- a/src/glsl/program.h
+++ b/src/glsl/program.h
@@ -40,8 +40,7 @@ extern void
 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
 
 extern void
-build_program_resource_list(struct gl_context *ctx,
-                            struct gl_shader_program *shProg);
+build_program_resource_list(struct gl_shader_program *shProg);
 
 extern void
 linker_error(struct gl_shader_program *prog, const char *fmt, ...)
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 6033364..e52869f 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -62,7 +62,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
 }
 
 void
-_mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
+_mesa_shader_debug(struct gl_context *, GLenum, GLuint *,
                    const char *, int)
 {
 }
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 8f58f3e..0defed8 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2979,7 +2979,7 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
       if (!ctx->Driver.LinkShader(ctx, prog)) {
 	 prog->LinkStatus = GL_FALSE;
       } else {
-         build_program_resource_list(ctx, prog);
+         build_program_resource_list(prog);
       }
    }
 
-- 
2.1.0



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