[Mesa-dev] [PATCH 0/3] Enable misc. Vertex bindings for OpenGL ES 3.1

Tapani Pälli tapani.palli at intel.com
Fri Sep 4 04:48:37 PDT 2015


Series looks good to me, I verified GetInteger* and GetVertexAttrib* 
values from ES 3.1 spec state tables;

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 08/19/2015 09:25 PM, Marta Lofstedt wrote:
> These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
> that is currently limited to desktop GL.
>
> Marta Lofstedt (3):
>    mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling
>      with OpenGL Core
>    mesa/es3.1: Allow query of Vertex bindings for GLES 3.1
>    mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES
>      3.1
>
>   src/mesa/main/bufferobj.c |  2 +-
>   src/mesa/main/get.c       |  7 ++++---
>   src/mesa/main/varray.c    | 14 +++++++-------
>   3 files changed, 12 insertions(+), 11 deletions(-)
>


More information about the mesa-dev mailing list