[Mesa-dev] [PATCH] r600: don't use shader key without verifying shader type

Dave Airlie airlied at gmail.com
Mon Sep 7 15:38:28 PDT 2015


From: Dave Airlie <airlied at redhat.com>

Since 7a32652231f96eac14c4bfce02afe77b4132fb77
r600: Turn 'r600_shader_key' struct into union

we were accessing key fields that might be aliased in the union
with other fields, so we should check what shader type we are
compiling for before using key values from it.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/gallium/drivers/r600/r600_shader.c | 18 +++++++++++-------
 1 file changed, 11 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 666e021..c027848 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -143,7 +143,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
 	bool dump = r600_can_dump_shader(&rctx->screen->b, sel->tokens);
 	unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB);
 	unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
-	unsigned export_shader = key.vs.as_es;
+	unsigned export_shader;
 
 	shader->shader.bc.isa = rctx->isa;
 
@@ -224,6 +224,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
 		}
 		break;
 	case TGSI_PROCESSOR_VERTEX:
+		export_shader = key.vs.as_es;
 		if (rctx->b.chip_class >= EVERGREEN) {
 			if (export_shader)
 				evergreen_update_es_state(ctx, shader);
@@ -1901,8 +1902,10 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
 	ctx.shader = shader;
 	ctx.native_integers = true;
 
-	shader->vs_as_gs_a = key.vs.as_gs_a;
-	shader->vs_as_es = key.vs.as_es;
+	if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+		shader->vs_as_gs_a = key.vs.as_gs_a;
+		shader->vs_as_es = key.vs.as_es;
+	}
 
 	r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family,
 			   rscreen->has_compressed_msaa_texturing);
@@ -1918,9 +1921,9 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
 	shader->processor_type = ctx.type;
 	ctx.bc->type = shader->processor_type;
 
-	ring_outputs = key.vs.as_es || (ctx.type == TGSI_PROCESSOR_GEOMETRY);
+	ring_outputs = shader->vs_as_es || ctx.type == TGSI_PROCESSOR_GEOMETRY);
 
-	if (key.vs.as_es) {
+	if (shader->vs.as_es) {
 		ctx.gs_for_vs = &rctx->gs_shader->current->shader;
 	} else {
 		ctx.gs_for_vs = NULL;
@@ -1941,7 +1944,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
 	shader->nr_ps_color_exports = 0;
 	shader->nr_ps_max_color_exports = 0;
 
-	shader->two_side = key.ps.color_two_side;
+	if (ctx.type == TGSI_PROCESSOR_FRAGMENT)
+		shader->two_side = key.ps.color_two_side;
 
 	/* register allocations */
 	/* Values [0,127] correspond to GPR[0..127].
@@ -2327,7 +2331,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
 	convert_edgeflag_to_int(&ctx);
 
 	if (ring_outputs) {
-		if (key.vs.as_es) {
+		if (shader->vs_as_es) {
 			ctx.gs_export_gpr_tregs[0] = r600_get_temp(&ctx);
 			ctx.gs_export_gpr_tregs[1] = -1;
 			ctx.gs_export_gpr_tregs[2] = -1;
-- 
2.4.3



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