[Mesa-dev] [PATCH] r600: don't use shader key without verifying shader type (v2)
Edward O'Callaghan
edward.ocallaghan at koparo.com
Mon Sep 7 18:30:39 PDT 2015
LGTM, thanks for catching this!
--
Edward O'Callaghan
edward.ocallaghan at koparo.com
On Tue, Sep 8, 2015, at 09:32 AM, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> Since 7a32652231f96eac14c4bfce02afe77b4132fb77
> r600: Turn 'r600_shader_key' struct into union
>
> we were accessing key fields that might be aliased in the union
> with other fields, so we should check what shader type we are
> compiling for before using key values from it.
>
> v1.1: make it compile
> v2: have caffiene, make it work - we don't set type
> until later, so don't reference it until we've set it.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/gallium/drivers/r600/r600_shader.c | 19 ++++++++++++-------
> 1 file changed, 12 insertions(+), 7 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/r600_shader.c
> b/src/gallium/drivers/r600/r600_shader.c
> index 78904da..f2c9e16 100644
> --- a/src/gallium/drivers/r600/r600_shader.c
> +++ b/src/gallium/drivers/r600/r600_shader.c
> @@ -143,7 +143,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
> bool dump = r600_can_dump_shader(&rctx->screen->b, sel->tokens);
> unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB);
> unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
> - unsigned export_shader = key.vs.as_es;
> + unsigned export_shader;
>
> shader->shader.bc.isa = rctx->isa;
>
> @@ -224,6 +224,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
> }
> break;
> case TGSI_PROCESSOR_VERTEX:
> + export_shader = key.vs.as_es;
> if (rctx->b.chip_class >= EVERGREEN) {
> if (export_shader)
> evergreen_update_es_state(ctx, shader);
> @@ -1901,8 +1902,6 @@ static int r600_shader_from_tgsi(struct
> r600_context *rctx,
> ctx.shader = shader;
> ctx.native_integers = true;
>
> - shader->vs_as_gs_a = key.vs.as_gs_a;
> - shader->vs_as_es = key.vs.as_es;
>
> r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family,
> rscreen->has_compressed_msaa_texturing);
> @@ -1918,9 +1917,14 @@ static int r600_shader_from_tgsi(struct
> r600_context *rctx,
> shader->processor_type = ctx.type;
> ctx.bc->type = shader->processor_type;
>
> - ring_outputs = key.vs.as_es || (ctx.type ==
> TGSI_PROCESSOR_GEOMETRY);
> + if (ctx.type == TGSI_PROCESSOR_VERTEX) {
> + shader->vs_as_gs_a = key.vs.as_gs_a;
> + shader->vs_as_es = key.vs.as_es;
> + }
> +
> + ring_outputs = shader->vs_as_es || ctx.type ==
> TGSI_PROCESSOR_GEOMETRY;
>
> - if (key.vs.as_es) {
> + if (shader->vs_as_es) {
> ctx.gs_for_vs = &rctx->gs_shader->current->shader;
> } else {
> ctx.gs_for_vs = NULL;
> @@ -1941,7 +1945,8 @@ static int r600_shader_from_tgsi(struct
> r600_context *rctx,
> shader->nr_ps_color_exports = 0;
> shader->nr_ps_max_color_exports = 0;
>
> - shader->two_side = key.ps.color_two_side;
> + if (ctx.type == TGSI_PROCESSOR_FRAGMENT)
> + shader->two_side = key.ps.color_two_side;
>
> /* register allocations */
> /* Values [0,127] correspond to GPR[0..127].
> @@ -2327,7 +2332,7 @@ static int r600_shader_from_tgsi(struct
> r600_context *rctx,
> convert_edgeflag_to_int(&ctx);
>
> if (ring_outputs) {
> - if (key.vs.as_es) {
> + if (shader->vs_as_es) {
> ctx.gs_export_gpr_tregs[0] = r600_get_temp(&ctx);
> ctx.gs_export_gpr_tregs[1] = -1;
> ctx.gs_export_gpr_tregs[2] = -1;
> --
> 2.4.3
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list