[Mesa-dev] [PATCH v2 09/10] softpipe: Implement and enable textureQueryLod
Krzesimir Nowak
krzesimir at kinvolk.io
Thu Sep 10 05:15:59 PDT 2015
Passes the shader piglit tests and introduces no regressions.
This commit finally makes use of the refactoring in previous
commits.
v2:
- adapted the code to changes in previous commits (renames,
need_cube_convert stuff)
- splitted too long lines
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/gallium/drivers/softpipe/sp_screen.c | 2 +-
src/gallium/drivers/softpipe/sp_tex_sample.c | 55 +++++++++++++++++++++++++++-
2 files changed, 55 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 0bfd9c3..7ca8a67 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -193,9 +193,9 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
return 1;
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
return 0;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 4a4cddf..9f2ba01 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -3603,6 +3603,59 @@ sp_tgsi_get_samples(struct tgsi_sampler *tgsi_sampler,
}
}
+static void
+sp_tgsi_query_lod(struct tgsi_sampler *tgsi_sampler,
+ const unsigned sview_index,
+ const unsigned sampler_index,
+ const float s[TGSI_QUAD_SIZE],
+ const float t[TGSI_QUAD_SIZE],
+ const float p[TGSI_QUAD_SIZE],
+ const float c0[TGSI_QUAD_SIZE],
+ const enum tgsi_sampler_control control,
+ float mipmap[TGSI_QUAD_SIZE],
+ float lod[TGSI_QUAD_SIZE])
+{
+ static const float lod_in[TGSI_QUAD_SIZE] = { 0.0, 0.0, 0.0, 0.0 };
+
+ struct sp_tgsi_sampler *sp_tgsi_samp =
+ (struct sp_tgsi_sampler *)tgsi_sampler;
+ struct sp_sampler_view *sp_sview;
+ struct sp_sampler *sp_samp;
+ const struct sp_filter_funcs *funcs;
+ int i;
+
+ assert(sview_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+ assert(sampler_index < PIPE_MAX_SAMPLERS);
+ assert(sp_tgsi_samp->sp_sampler[sampler_index]);
+
+ sp_sview = &sp_tgsi_samp->sp_sview[sview_index];
+ sp_samp = sp_tgsi_samp->sp_sampler[sampler_index];
+ /* always have a view here but texture is NULL if no sampler view was
+ * set. */
+ if (!sp_sview->base.texture) {
+ for (i = 0; i < TGSI_QUAD_SIZE; i++) {
+ mipmap[i] = 0.0f;
+ lod[i] = 0.0f;
+ }
+ return;
+ }
+
+ if (sp_sview->need_cube_convert) {
+ float cs[TGSI_QUAD_SIZE];
+ float ct[TGSI_QUAD_SIZE];
+ float cp[TGSI_QUAD_SIZE];
+
+ convert_cube(sp_sview, sp_samp, s, t, p, c0, cs, ct, cp);
+ compute_lambda_lod_unclamped(sp_sview, sp_samp,
+ cs, ct, cp, lod_in, control, lod);
+ } else {
+ compute_lambda_lod_unclamped(sp_sview, sp_samp,
+ s, t, p, lod_in, control, lod);
+ }
+
+ get_filters(sp_sview, sp_samp, control, &funcs, NULL, NULL);
+ funcs->relative_level(sp_sview, sp_samp, lod, mipmap);
+}
static void
sp_tgsi_get_texel(struct tgsi_sampler *tgsi_sampler,
@@ -3639,7 +3692,7 @@ sp_create_tgsi_sampler(void)
samp->base.get_dims = sp_tgsi_get_dims;
samp->base.get_samples = sp_tgsi_get_samples;
samp->base.get_texel = sp_tgsi_get_texel;
+ samp->base.query_lod = sp_tgsi_query_lod;
return samp;
}
-
--
2.4.3
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