[Mesa-dev] [PATCH 05/17] gallium/radeon: add a fail path for depth MSAA texture readback
Marek Olšák
maraeo at gmail.com
Thu Sep 10 10:56:28 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
Cc: 11.0 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/radeon/r600_texture.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index a025916..fc69f48 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -989,6 +989,11 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
if (usage & PIPE_TRANSFER_READ) {
struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
+ if (!temp) {
+ R600_ERR("failed to create a temporary depth texture\n");
+ FREE(trans);
+ return NULL;
+ }
r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
--
2.1.4
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