[Mesa-dev] [PATCH v2 2/2] r600: Enable fp64 on chips with native support
Glenn Kennard
glenn.kennard at gmail.com
Fri Sep 11 03:42:23 PDT 2015
Cypress/Cayman/Aruba, earlier r6xx/r7xx chips only support a subset
of the needed fp64 ops, and don't do GL4 anyway.
Signed-off-by: Glenn Kennard <glenn.kennard at gmail.com>
---
Changes since v1:
Updated commit message
docs/GL3.txt | 4 ++--
docs/relnotes/11.1.0.html | 2 +-
src/gallium/drivers/r600/r600_pipe.c | 3 +++
3 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8ad1aac..7247eb6 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
- Enhanced per-sample shading DONE (r600)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_gpu_shader_fp64 DONE (r600, llvmpipe, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, r600)
GL_ARB_shader_subroutine DONE (i965, nv50, r600, llvmpipe, softpipe)
GL_ARB_tessellation_shader DONE ()
@@ -127,7 +127,7 @@ GL 4.1, GLSL 4.10 --- all DONE: nvc0, radeonsi
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
+ GL_ARB_vertex_attrib_64bit DONE (r600, llvmpipe, softpipe)
GL_ARB_viewport_array DONE (i965, nv50, r600, llvmpipe)
diff --git a/docs/relnotes/11.1.0.html b/docs/relnotes/11.1.0.html
index 4b56f69..f7ff74a 100644
--- a/docs/relnotes/11.1.0.html
+++ b/docs/relnotes/11.1.0.html
@@ -45,7 +45,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_texture_query_lod on softpipe</li>
-TBD.
+<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
</ul>
<h2>Bug fixes</h2>
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index fd9c16c..a18ec49 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -500,6 +500,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
return PIPE_SHADER_IR_TGSI;
}
case PIPE_SHADER_CAP_DOUBLES:
+ if (rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
+ return 1;
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
--
1.9.1
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