[Mesa-dev] [PATCH 07/11] freedreno/ir3: convert from tgsi semantic/index to varying-slot

Rob Clark robdclark at gmail.com
Sun Sep 13 08:51:54 PDT 2015


From: Rob Clark <robclark at freedesktop.org>

Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
 src/gallium/drivers/freedreno/a3xx/fd3_emit.c      |  30 ++++--
 src/gallium/drivers/freedreno/a3xx/fd3_program.c   |  49 +++++----
 src/gallium/drivers/freedreno/a4xx/fd4_emit.c      |  31 ++++--
 src/gallium/drivers/freedreno/a4xx/fd4_program.c   |  56 +++++------
 .../drivers/freedreno/ir3/ir3_compiler_nir.c       | 112 ++++++++++-----------
 src/gallium/drivers/freedreno/ir3/ir3_shader.c     |  89 +++++++++++-----
 src/gallium/drivers/freedreno/ir3/ir3_shader.h     |  60 +++++------
 7 files changed, 234 insertions(+), 193 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
index 6f514ed..6e601fd 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
@@ -400,15 +400,27 @@ fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
 	unsigned vtxcnt_regid = regid(63, 0);
 
 	for (i = 0; i < vp->inputs_count; i++) {
-		uint8_t semantic = sem2name(vp->inputs[i].semantic);
-		if (semantic == TGSI_SEMANTIC_VERTEXID_NOBASE)
-			vertex_regid = vp->inputs[i].regid;
-		else if (semantic == TGSI_SEMANTIC_INSTANCEID)
-			instance_regid = vp->inputs[i].regid;
-		else if (semantic == IR3_SEMANTIC_VTXCNT)
-			vtxcnt_regid = vp->inputs[i].regid;
-		else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask)
+		if (vp->inputs[i].sysval) {
+			switch(vp->inputs[i].slot) {
+			case SYSTEM_VALUE_BASE_VERTEX:
+				/* handled elsewhere */
+				break;
+			case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
+				vertex_regid = vp->inputs[i].regid;
+				break;
+			case SYSTEM_VALUE_INSTANCE_ID:
+				instance_regid = vp->inputs[i].regid;
+				break;
+			case SYSTEM_VALUE_VERTEX_CNT:
+				vtxcnt_regid = vp->inputs[i].regid;
+				break;
+			default:
+				unreachable("invalid system value");
+				break;
+			}
+		} else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask) {
 			last = i;
+		}
 	}
 
 	/* hw doesn't like to be configured for zero vbo's, it seems: */
@@ -419,7 +431,7 @@ fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
 		return;
 
 	for (i = 0, j = 0; i <= last; i++) {
-		assert(sem2name(vp->inputs[i].semantic) == 0);
+		assert(!vp->inputs[i].sysval);
 		if (vp->inputs[i].compmask) {
 			struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
 			const struct pipe_vertex_buffer *vb =
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_program.c b/src/gallium/drivers/freedreno/a3xx/fd3_program.c
index ef8a849..4ed04b3 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_program.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_program.c
@@ -194,24 +194,17 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
 	/* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
 	constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0;
 
-	pos_regid = ir3_find_output_regid(vp,
-		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
-	posz_regid = ir3_find_output_regid(fp,
-		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
-	psize_regid = ir3_find_output_regid(vp,
-		ir3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
+	pos_regid = ir3_find_output_regid(vp, VARYING_SLOT_POS);
+	posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
+	psize_regid = ir3_find_output_regid(vp, VARYING_SLOT_PSIZ);
 	if (fp->color0_mrt) {
 		color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
-			ir3_find_output_regid(fp, ir3_semantic_name(TGSI_SEMANTIC_COLOR, 0));
+			ir3_find_output_regid(fp, FRAG_RESULT_COLOR);
 	} else {
-		for (i = 0; i < fp->outputs_count; i++) {
-			ir3_semantic sem = fp->outputs[i].semantic;
-			unsigned idx = sem2idx(sem);
-			if (sem2name(sem) != TGSI_SEMANTIC_COLOR)
-				continue;
-			debug_assert(idx < ARRAY_SIZE(color_regid));
-			color_regid[idx] = fp->outputs[i].regid;
-		}
+		color_regid[0] = ir3_find_output_regid(fp, FRAG_RESULT_DATA0);
+		color_regid[1] = ir3_find_output_regid(fp, FRAG_RESULT_DATA1);
+		color_regid[2] = ir3_find_output_regid(fp, FRAG_RESULT_DATA2);
+		color_regid[3] = ir3_find_output_regid(fp, FRAG_RESULT_DATA3);
 	}
 
 	/* adjust regids for alpha output formats. there is no alpha render
@@ -280,14 +273,14 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
 
 		j = ir3_next_varying(fp, j);
 		if (j < fp->inputs_count) {
-			k = ir3_find_output(vp, fp->inputs[j].semantic);
+			k = ir3_find_output(vp, fp->inputs[j].slot);
 			reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[k].regid);
 			reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[j].compmask);
 		}
 
 		j = ir3_next_varying(fp, j);
 		if (j < fp->inputs_count) {
-			k = ir3_find_output(vp, fp->inputs[j].semantic);
+			k = ir3_find_output(vp, fp->inputs[j].slot);
 			reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[k].regid);
 			reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[j].compmask);
 		}
@@ -414,14 +407,20 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
 				}
 			}
 
-			/* Replace the .xy coordinates with S/T from the point sprite. Set
-			 * interpolation bits for .zw such that they become .01
-			 */
-			if (emit->sprite_coord_enable & (1 << sem2idx(fp->inputs[j].semantic))) {
-				vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
-					<< ((inloc % 16) * 2);
-				vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
-				vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
+			gl_varying_slot slot = fp->inputs[j].slot;
+
+			/* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
+			if (slot >= VARYING_SLOT_VAR0) {
+				unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
+				/* Replace the .xy coordinates with S/T from the point sprite. Set
+				 * interpolation bits for .zw such that they become .01
+				 */
+				if (emit->sprite_coord_enable & texmask) {
+					vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
+							<< ((inloc % 16) * 2);
+					vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
+					vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
+				}
 			}
 		}
 
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
index b75be29..9163023 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
@@ -315,17 +315,30 @@ fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)
 	unsigned vtxcnt_regid = regid(63, 0);
 
 	for (i = 0; i < vp->inputs_count; i++) {
-		uint8_t semantic = sem2name(vp->inputs[i].semantic);
-		if (semantic == TGSI_SEMANTIC_VERTEXID_NOBASE)
-			vertex_regid = vp->inputs[i].regid;
-		else if (semantic == TGSI_SEMANTIC_INSTANCEID)
-			instance_regid = vp->inputs[i].regid;
-		else if (semantic == IR3_SEMANTIC_VTXCNT)
-			vtxcnt_regid = vp->inputs[i].regid;
-		else if ((i < vtx->vtx->num_elements) && vp->inputs[i].compmask)
+		if (vp->inputs[i].sysval) {
+			switch(vp->inputs[i].slot) {
+			case SYSTEM_VALUE_BASE_VERTEX:
+				/* handled elsewhere */
+				break;
+			case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
+				vertex_regid = vp->inputs[i].regid;
+				break;
+			case SYSTEM_VALUE_INSTANCE_ID:
+				instance_regid = vp->inputs[i].regid;
+				break;
+			case SYSTEM_VALUE_VERTEX_CNT:
+				vtxcnt_regid = vp->inputs[i].regid;
+				break;
+			default:
+				unreachable("invalid system value");
+				break;
+			}
+		} else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask) {
 			last = i;
+		}
 	}
 
+
 	/* hw doesn't like to be configured for zero vbo's, it seems: */
 	if ((vtx->vtx->num_elements == 0) &&
 			(vertex_regid == regid(63, 0)) &&
@@ -334,7 +347,7 @@ fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)
 		return;
 
 	for (i = 0, j = 0; i <= last; i++) {
-		assert(sem2name(vp->inputs[i].semantic) == 0);
+		assert(!vp->inputs[i].sysval);
 		if (vp->inputs[i].compmask) {
 			struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
 			const struct pipe_vertex_buffer *vb =
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_program.c b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
index 619eb86..e3d5dab 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_program.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
@@ -227,27 +227,22 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
 	/* blob seems to always use constmode currently: */
 	constmode = 1;
 
-	pos_regid = ir3_find_output_regid(s[VS].v,
-		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
-	posz_regid = ir3_find_output_regid(s[FS].v,
-		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
-	psize_regid = ir3_find_output_regid(s[VS].v,
-		ir3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
+	pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
+	posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH);
+	psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
 	if (s[FS].v->color0_mrt) {
 		color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
 		color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
-			ir3_find_output_regid(s[FS].v, ir3_semantic_name(TGSI_SEMANTIC_COLOR, 0));
+			ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR);
 	} else {
-		const struct ir3_shader_variant *fp = s[FS].v;
-		memset(color_regid, 0, sizeof(color_regid));
-		for (i = 0; i < fp->outputs_count; i++) {
-			ir3_semantic sem = fp->outputs[i].semantic;
-			unsigned idx = sem2idx(sem);
-			if (sem2name(sem) != TGSI_SEMANTIC_COLOR)
-				continue;
-			debug_assert(idx < ARRAY_SIZE(color_regid));
-			color_regid[idx] = fp->outputs[i].regid;
-		}
+		color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0);
+		color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1);
+		color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2);
+		color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3);
+		color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4);
+		color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5);
+		color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6);
+		color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
 	}
 
 	/* adjust regids for alpha output formats. there is no alpha render
@@ -257,7 +252,6 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
 		if (util_format_is_alpha(pipe_surface_format(bufs[i])))
 			color_regid[i] += 3;
 
-
 	/* TODO get these dynamically: */
 	face_regid = s[FS].v->frag_face ? regid(0,0) : regid(63,0);
 	coord_regid = s[FS].v->frag_coord ? regid(0,0) : regid(63,0);
@@ -348,14 +342,14 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
 
 		j = ir3_next_varying(s[FS].v, j);
 		if (j < s[FS].v->inputs_count) {
-			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].semantic);
+			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].slot);
 			reg |= A4XX_SP_VS_OUT_REG_A_REGID(s[VS].v->outputs[k].regid);
 			reg |= A4XX_SP_VS_OUT_REG_A_COMPMASK(s[FS].v->inputs[j].compmask);
 		}
 
 		j = ir3_next_varying(s[FS].v, j);
 		if (j < s[FS].v->inputs_count) {
-			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].semantic);
+			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].slot);
 			reg |= A4XX_SP_VS_OUT_REG_B_REGID(s[VS].v->outputs[k].regid);
 			reg |= A4XX_SP_VS_OUT_REG_B_COMPMASK(s[FS].v->inputs[j].compmask);
 		}
@@ -513,14 +507,20 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
 				}
 			}
 
-			/* Replace the .xy coordinates with S/T from the point sprite. Set
-			 * interpolation bits for .zw such that they become .01
-			 */
-			if (emit->sprite_coord_enable & (1 << sem2idx(s[FS].v->inputs[j].semantic))) {
-				vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
-					<< ((inloc % 16) * 2);
-				vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
-				vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
+			gl_varying_slot slot = s[FS].v->inputs[j].slot;
+
+			/* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
+			if (slot >= VARYING_SLOT_VAR0) {
+				unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
+				/* Replace the .xy coordinates with S/T from the point sprite. Set
+				 * interpolation bits for .zw such that they become .01
+				 */
+				if (emit->sprite_coord_enable & texmask) {
+					vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
+						<< ((inloc % 16) * 2);
+					vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
+					vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
+				}
 			}
 		}
 
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 7b25f84..29846c4 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -1349,14 +1349,15 @@ emit_intrinisic_store_var(struct ir3_compile *ctx, nir_intrinsic_instr *intr)
 	}
 }
 
-static void add_sysval_input(struct ir3_compile *ctx, unsigned name,
+static void add_sysval_input(struct ir3_compile *ctx, gl_system_value slot,
 		struct ir3_instruction *instr)
 {
 	struct ir3_shader_variant *so = ctx->so;
 	unsigned r = regid(so->inputs_count, 0);
 	unsigned n = so->inputs_count++;
 
-	so->inputs[n].semantic = ir3_semantic_name(name, 0);
+	so->inputs[n].sysval = true;
+	so->inputs[n].slot = slot;
 	so->inputs[n].compmask = 1;
 	so->inputs[n].regid = r;
 	so->inputs[n].interpolate = INTERP_QUALIFIER_FLAT;
@@ -1437,7 +1438,7 @@ emit_intrinisic(struct ir3_compile *ctx, nir_intrinsic_instr *intr)
 	case nir_intrinsic_load_base_vertex:
 		if (!ctx->basevertex) {
 			ctx->basevertex = create_driver_param(ctx, IR3_DP_VTXID_BASE);
-			add_sysval_input(ctx, TGSI_SEMANTIC_BASEVERTEX,
+			add_sysval_input(ctx, SYSTEM_VALUE_BASE_VERTEX,
 					ctx->basevertex);
 		}
 		dst[0] = ctx->basevertex;
@@ -1445,7 +1446,7 @@ emit_intrinisic(struct ir3_compile *ctx, nir_intrinsic_instr *intr)
 	case nir_intrinsic_load_vertex_id_zero_base:
 		if (!ctx->vertex_id) {
 			ctx->vertex_id = create_input(ctx->block, 0);
-			add_sysval_input(ctx, TGSI_SEMANTIC_VERTEXID_NOBASE,
+			add_sysval_input(ctx, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE,
 					ctx->vertex_id);
 		}
 		dst[0] = ctx->vertex_id;
@@ -1453,7 +1454,7 @@ emit_intrinisic(struct ir3_compile *ctx, nir_intrinsic_instr *intr)
 	case nir_intrinsic_load_instance_id:
 		if (!ctx->instance_id) {
 			ctx->instance_id = create_input(ctx->block, 0);
-			add_sysval_input(ctx, TGSI_SEMANTIC_INSTANCEID,
+			add_sysval_input(ctx, SYSTEM_VALUE_INSTANCE_ID,
 					ctx->instance_id);
 		}
 		dst[0] = ctx->instance_id;
@@ -2021,7 +2022,7 @@ emit_stream_out(struct ir3_compile *ctx)
 	 * of the shader:
 	 */
 	vtxcnt = create_input(ctx->in_block, 0);
-	add_sysval_input(ctx, IR3_SEMANTIC_VTXCNT, vtxcnt);
+	add_sysval_input(ctx, SYSTEM_VALUE_VERTEX_CNT, vtxcnt);
 
 	maxvtxcnt = create_driver_param(ctx, IR3_DP_VTXCNT_MAX);
 
@@ -2139,6 +2140,7 @@ setup_input(struct ir3_compile *ctx, nir_variable *in)
 	DBG("; in: slot=%u, len=%ux%u, drvloc=%u",
 			slot, array_len, ncomp, n);
 
+	so->inputs[n].slot = slot;
 	so->inputs[n].compmask = (1 << ncomp) - 1;
 	so->inputs[n].inloc = ctx->next_inloc;
 	so->inputs[n].interpolate = INTERP_QUALIFIER_NONE;
@@ -2146,23 +2148,15 @@ setup_input(struct ir3_compile *ctx, nir_variable *in)
 	so->inputs[n].interpolate = in->data.interpolation;
 
 	if (ctx->so->type == SHADER_FRAGMENT) {
-		unsigned semantic_name, semantic_index;
-
-		varying_slot_to_tgsi_semantic(slot,
-				&semantic_name, &semantic_index);
-
-		so->inputs[n].semantic =
-				ir3_semantic_name(semantic_name, semantic_index);
-
 		for (int i = 0; i < ncomp; i++) {
 			struct ir3_instruction *instr = NULL;
 			unsigned idx = (n * 4) + i;
 
-			if (semantic_name == TGSI_SEMANTIC_POSITION) {
+			if (slot == VARYING_SLOT_POS) {
 				so->inputs[n].bary = false;
 				so->frag_coord = true;
 				instr = create_frag_coord(ctx, i);
-			} else if (semantic_name == TGSI_SEMANTIC_FACE) {
+			} else if (slot == VARYING_SLOT_FACE) {
 				so->inputs[n].bary = false;
 				so->frag_face = true;
 				instr = create_frag_face(ctx, i);
@@ -2173,10 +2167,18 @@ setup_input(struct ir3_compile *ctx, nir_variable *in)
 				 * we need to do flat vs smooth shading depending on
 				 * rast state:
 				 */
-				if ((in->data.interpolation == INTERP_QUALIFIER_NONE) &&
-						((semantic_name == TGSI_SEMANTIC_COLOR) ||
-							(semantic_name == TGSI_SEMANTIC_BCOLOR)))
-					so->inputs[n].rasterflat = true;
+				if (in->data.interpolation == INTERP_QUALIFIER_NONE) {
+					switch (slot) {
+					case VARYING_SLOT_COL0:
+					case VARYING_SLOT_COL1:
+					case VARYING_SLOT_BFC0:
+					case VARYING_SLOT_BFC1:
+						so->inputs[n].rasterflat = true;
+						break;
+					default:
+						break;
+					}
+				}
 
 				if (ctx->flat_bypass) {
 					if ((so->inputs[n].interpolate == INTERP_QUALIFIER_FLAT) ||
@@ -2193,7 +2195,6 @@ setup_input(struct ir3_compile *ctx, nir_variable *in)
 			ctx->ir->inputs[idx] = instr;
 		}
 	} else if (ctx->so->type == SHADER_VERTEX) {
-		so->inputs[n].semantic = 0;
 		for (int i = 0; i < ncomp; i++) {
 			unsigned idx = (n * 4) + i;
 			ctx->ir->inputs[idx] = create_input(ctx->block, idx);
@@ -2214,7 +2215,6 @@ setup_output(struct ir3_compile *ctx, nir_variable *out)
 	struct ir3_shader_variant *so = ctx->so;
 	unsigned array_len = MAX2(glsl_get_length(out->type), 1);
 	unsigned ncomp = glsl_get_components(out->type);
-	unsigned semantic_name, semantic_index;
 	unsigned n = out->data.driver_location;
 	unsigned slot = out->data.location;
 	unsigned comp = 0;
@@ -2222,45 +2222,42 @@ setup_output(struct ir3_compile *ctx, nir_variable *out)
 	DBG("; out: slot=%u, len=%ux%u, drvloc=%u",
 			slot, array_len, ncomp, n);
 
-	if (ctx->so->type == SHADER_VERTEX) {
-		varying_slot_to_tgsi_semantic(slot,
-				&semantic_name, &semantic_index);
-
-		switch (semantic_name) {
-		case TGSI_SEMANTIC_POSITION:
+	if (ctx->so->type == SHADER_FRAGMENT) {
+		switch (slot) {
+		case FRAG_RESULT_DEPTH:
+			comp = 2;  /* tgsi will write to .z component */
 			so->writes_pos = true;
 			break;
-		case TGSI_SEMANTIC_PSIZE:
-			so->writes_psize = true;
-			break;
-		case TGSI_SEMANTIC_COLOR:
-		case TGSI_SEMANTIC_BCOLOR:
-		case TGSI_SEMANTIC_GENERIC:
-		case TGSI_SEMANTIC_FOG:
-		case TGSI_SEMANTIC_TEXCOORD:
+		case FRAG_RESULT_COLOR:
+			so->color0_mrt = 1;
 			break;
 		default:
-			compile_error(ctx, "unknown VS semantic name: %s\n",
-					tgsi_semantic_names[semantic_name]);
+			if (slot >= FRAG_RESULT_DATA0)
+				break;
+			compile_error(ctx, "unknown FS output name: %s\n",
+					gl_frag_result_name(slot));
 		}
-	} else if (ctx->so->type == SHADER_FRAGMENT) {
-		frag_result_to_tgsi_semantic(slot,
-				&semantic_name, &semantic_index);
-
-		switch (semantic_name) {
-		case TGSI_SEMANTIC_POSITION:
-			comp = 2;  /* tgsi will write to .z component */
+	} else if (ctx->so->type == SHADER_VERTEX) {
+		switch (slot) {
+		case VARYING_SLOT_POS:
 			so->writes_pos = true;
 			break;
-		case TGSI_SEMANTIC_COLOR:
-			if (semantic_index == -1) {
-				semantic_index = 0;
-				so->color0_mrt = 1;
-			}
+		case VARYING_SLOT_PSIZ:
+			so->writes_psize = true;
+			break;
+		case VARYING_SLOT_COL0:
+		case VARYING_SLOT_COL1:
+		case VARYING_SLOT_BFC0:
+		case VARYING_SLOT_BFC1:
+		case VARYING_SLOT_FOGC:
 			break;
 		default:
-			compile_error(ctx, "unknown FS semantic name: %s\n",
-					tgsi_semantic_names[semantic_name]);
+			if (slot >= VARYING_SLOT_VAR0)
+				break;
+			if ((VARYING_SLOT_TEX0 <= slot) && (slot <= VARYING_SLOT_TEX7))
+				break;
+			compile_error(ctx, "unknown VS output name: %s\n",
+					gl_varying_slot_name(slot));
 		}
 	} else {
 		compile_error(ctx, "unknown shader type: %d\n", ctx->so->type);
@@ -2268,8 +2265,7 @@ setup_output(struct ir3_compile *ctx, nir_variable *out)
 
 	compile_assert(ctx, n < ARRAY_SIZE(so->outputs));
 
-	so->outputs[n].semantic =
-			ir3_semantic_name(semantic_name, semantic_index);
+	so->outputs[n].slot = slot;
 	so->outputs[n].regid = regid(n, comp);
 	so->outputs_count = MAX2(so->outputs_count, n + 1);
 
@@ -2462,12 +2458,10 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
 	/* at this point, for binning pass, throw away unneeded outputs: */
 	if (so->key.binning_pass) {
 		for (i = 0, j = 0; i < so->outputs_count; i++) {
-			unsigned name = sem2name(so->outputs[i].semantic);
-			unsigned idx = sem2idx(so->outputs[i].semantic);
+			unsigned slot = so->outputs[i].slot;
 
 			/* throw away everything but first position/psize */
-			if ((idx == 0) && ((name == TGSI_SEMANTIC_POSITION) ||
-					(name == TGSI_SEMANTIC_PSIZE))) {
+			if ((slot == VARYING_SLOT_POS) || (slot == VARYING_SLOT_PSIZ)) {
 				if (i != j) {
 					so->outputs[j] = so->outputs[i];
 					ir->outputs[(j*4)+0] = ir->outputs[(i*4)+0];
@@ -2566,7 +2560,7 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
 		 * but what we give the hw is the scalar register:
 		 */
 		if ((so->type == SHADER_FRAGMENT) &&
-			(sem2name(so->outputs[i].semantic) == TGSI_SEMANTIC_POSITION))
+			(so->outputs[i].slot == FRAG_RESULT_DEPTH))
 			so->outputs[i].regid += 2;
 	}
 
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 312174c..7b25050 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -300,11 +300,11 @@ static void dump_reg(const char *name, uint32_t r)
 		debug_printf("; %s: r%d.%c\n", name, r >> 2, "xyzw"[r & 0x3]);
 }
 
-static void dump_semantic(struct ir3_shader_variant *so,
-		unsigned sem, const char *name)
+static void dump_output(struct ir3_shader_variant *so,
+		unsigned slot, const char *name)
 {
 	uint32_t regid;
-	regid = ir3_find_output_regid(so, ir3_semantic_name(sem, 0));
+	regid = ir3_find_output_regid(so, slot);
 	dump_reg(name, regid);
 }
 
@@ -355,27 +355,51 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin)
 
 	disasm_a3xx(bin, so->info.sizedwords, 0, so->type);
 
-	debug_printf("; %s: outputs:", type);
-	for (i = 0; i < so->outputs_count; i++) {
-		uint8_t regid = so->outputs[i].regid;
-		ir3_semantic sem = so->outputs[i].semantic;
-		debug_printf(" r%d.%c (%u:%u)",
-				(regid >> 2), "xyzw"[regid & 0x3],
-				sem2name(sem), sem2idx(sem));
-	}
-	debug_printf("\n");
-	debug_printf("; %s: inputs:", type);
-	for (i = 0; i < so->inputs_count; i++) {
-		uint8_t regid = so->inputs[i].regid;
-		ir3_semantic sem = so->inputs[i].semantic;
-		debug_printf(" r%d.%c (%u:%u,cm=%x,il=%u,b=%u)",
-				(regid >> 2), "xyzw"[regid & 0x3],
-				sem2name(sem), sem2idx(sem),
-				so->inputs[i].compmask,
-				so->inputs[i].inloc,
-				so->inputs[i].bary);
+	switch (so->type) {
+	case SHADER_VERTEX:
+		debug_printf("; %s: outputs:", type);
+		for (i = 0; i < so->outputs_count; i++) {
+			uint8_t regid = so->outputs[i].regid;
+			debug_printf(" r%d.%c (%s)",
+					(regid >> 2), "xyzw"[regid & 0x3],
+					gl_varying_slot_name(so->outputs[i].slot));
+		}
+		debug_printf("\n");
+		debug_printf("; %s: inputs:", type);
+		for (i = 0; i < so->inputs_count; i++) {
+			uint8_t regid = so->inputs[i].regid;
+			debug_printf(" r%d.%c (cm=%x,il=%u,b=%u)",
+					(regid >> 2), "xyzw"[regid & 0x3],
+					so->inputs[i].compmask,
+					so->inputs[i].inloc,
+					so->inputs[i].bary);
+		}
+		debug_printf("\n");
+		break;
+	case SHADER_FRAGMENT:
+		debug_printf("; %s: outputs:", type);
+		for (i = 0; i < so->outputs_count; i++) {
+			uint8_t regid = so->outputs[i].regid;
+			debug_printf(" r%d.%c (%s)",
+					(regid >> 2), "xyzw"[regid & 0x3],
+					gl_frag_result_name(so->outputs[i].slot));
+		}
+		debug_printf("\n");
+		debug_printf("; %s: inputs:", type);
+		for (i = 0; i < so->inputs_count; i++) {
+			uint8_t regid = so->inputs[i].regid;
+			debug_printf(" r%d.%c (%s,cm=%x,il=%u,b=%u)",
+					(regid >> 2), "xyzw"[regid & 0x3],
+					gl_varying_slot_name(so->inputs[i].slot),
+					so->inputs[i].compmask,
+					so->inputs[i].inloc,
+					so->inputs[i].bary);
+		}
+		debug_printf("\n");
+		break;
+	case SHADER_COMPUTE:
+		break;
 	}
-	debug_printf("\n");
 
 	/* print generic shader info: */
 	debug_printf("; %s prog %d/%d: %u instructions, %d half, %d full\n",
@@ -391,13 +415,24 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin)
 	/* print shader type specific info: */
 	switch (so->type) {
 	case SHADER_VERTEX:
-		dump_semantic(so, TGSI_SEMANTIC_POSITION, "pos");
-		dump_semantic(so, TGSI_SEMANTIC_PSIZE, "psize");
+		dump_output(so, VARYING_SLOT_POS, "pos");
+		dump_output(so, VARYING_SLOT_PSIZ, "psize");
 		break;
 	case SHADER_FRAGMENT:
 		dump_reg("pos (bary)", so->pos_regid);
-		dump_semantic(so, TGSI_SEMANTIC_POSITION, "posz");
-		dump_semantic(so, TGSI_SEMANTIC_COLOR, "color");
+		dump_output(so, FRAG_RESULT_DEPTH, "posz");
+		if (so->color0_mrt) {
+			dump_output(so, FRAG_RESULT_COLOR, "color");
+		} else {
+			dump_output(so, FRAG_RESULT_DATA0, "data0");
+			dump_output(so, FRAG_RESULT_DATA1, "data1");
+			dump_output(so, FRAG_RESULT_DATA2, "data2");
+			dump_output(so, FRAG_RESULT_DATA3, "data3");
+			dump_output(so, FRAG_RESULT_DATA4, "data4");
+			dump_output(so, FRAG_RESULT_DATA5, "data5");
+			dump_output(so, FRAG_RESULT_DATA6, "data6");
+			dump_output(so, FRAG_RESULT_DATA7, "data7");
+		}
 		/* these two are hard-coded since we don't know how to
 		 * program them to anything but all 0's...
 		 */
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index 13b3f6a..39b8864 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -41,28 +41,6 @@ enum ir3_driver_param {
 	IR3_DP_VTXCNT_MAX = 1,
 };
 
-/* internal semantic used for passing vtxcnt to vertex shader to
- * implement transform feedback:
- */
-#define IR3_SEMANTIC_VTXCNT (TGSI_SEMANTIC_COUNT + 0)
-
-typedef uint16_t ir3_semantic;  /* semantic name + index */
-static inline ir3_semantic
-ir3_semantic_name(uint8_t name, uint16_t index)
-{
-	return (name << 8) | (index & 0xff);
-}
-
-static inline uint8_t sem2name(ir3_semantic sem)
-{
-	return sem >> 8;
-}
-
-static inline uint16_t sem2idx(ir3_semantic sem)
-{
-	return sem & 0xff;
-}
-
 /* Configuration key used to identify a shader variant.. different
  * shader variants can be used to implement features not supported
  * in hw (two sided color), binning-pass vertex shader, etc.
@@ -148,10 +126,16 @@ struct ir3_shader_variant {
 	uint8_t pos_regid;
 	bool frag_coord, frag_face, color0_mrt;
 
+	/* NOTE: for input/outputs, slot is:
+	 *   gl_vert_attrib  - for VS inputs
+	 *   gl_varying_slot - for VS output / FS input
+	 *   gl_frag_result  - for FS output
+	 */
+
 	/* varyings/outputs: */
 	unsigned outputs_count;
 	struct {
-		ir3_semantic semantic;
+		uint8_t slot;
 		uint8_t regid;
 	} outputs[16 + 2];  /* +POSITION +PSIZE */
 	bool writes_pos, writes_psize;
@@ -159,7 +143,7 @@ struct ir3_shader_variant {
 	/* vertices/inputs: */
 	unsigned inputs_count;
 	struct {
-		ir3_semantic semantic;
+		uint8_t slot;
 		uint8_t regid;
 		uint8_t compmask;
 		uint8_t ncomp;
@@ -175,7 +159,9 @@ struct ir3_shader_variant {
 		 * spots where inloc is used.
 		 */
 		uint8_t inloc;
-		/* fragment shader specfic: */
+		/* vertex shader specific: */
+		bool    sysval     : 1;   /* slot is a gl_system_value */
+		/* fragment shader specific: */
 		bool    bary       : 1;   /* fetched varying (vs one loaded into reg) */
 		bool    rasterflat : 1;   /* special handling for emit->rasterflat */
 		enum glsl_interp_qualifier interpolate;
@@ -257,12 +243,12 @@ ir3_shader_stage(struct ir3_shader *shader)
 #include "pipe/p_shader_tokens.h"
 
 static inline int
-ir3_find_output(const struct ir3_shader_variant *so, ir3_semantic semantic)
+ir3_find_output(const struct ir3_shader_variant *so, gl_varying_slot slot)
 {
 	int j;
 
 	for (j = 0; j < so->outputs_count; j++)
-		if (so->outputs[j].semantic == semantic)
+		if (so->outputs[j].slot == slot)
 			return j;
 
 	/* it seems optional to have a OUT.BCOLOR[n] for each OUT.COLOR[n]
@@ -272,18 +258,20 @@ ir3_find_output(const struct ir3_shader_variant *so, ir3_semantic semantic)
 	 * OUT.COLOR[n] to IN.BCOLOR[n].  And visa versa if there is only
 	 * a OUT.BCOLOR[n] but no matching OUT.COLOR[n]
 	 */
-	if (sem2name(semantic) == TGSI_SEMANTIC_BCOLOR) {
-		unsigned idx = sem2idx(semantic);
-		semantic = ir3_semantic_name(TGSI_SEMANTIC_COLOR, idx);
-	} else if (sem2name(semantic) == TGSI_SEMANTIC_COLOR) {
-		unsigned idx = sem2idx(semantic);
-		semantic = ir3_semantic_name(TGSI_SEMANTIC_BCOLOR, idx);
+	if (slot == VARYING_SLOT_BFC0) {
+		slot = VARYING_SLOT_COL0;
+	} else if (slot == VARYING_SLOT_BFC1) {
+		slot = VARYING_SLOT_COL1;
+	} else if (slot == VARYING_SLOT_COL0) {
+		slot = VARYING_SLOT_BFC0;
+	} else if (slot == VARYING_SLOT_COL1) {
+		slot = VARYING_SLOT_BFC1;
 	} else {
 		return 0;
 	}
 
 	for (j = 0; j < so->outputs_count; j++)
-		if (so->outputs[j].semantic == semantic)
+		if (so->outputs[j].slot == slot)
 			return j;
 
 	debug_assert(0);
@@ -301,11 +289,11 @@ ir3_next_varying(const struct ir3_shader_variant *so, int i)
 }
 
 static inline uint32_t
-ir3_find_output_regid(const struct ir3_shader_variant *so, ir3_semantic semantic)
+ir3_find_output_regid(const struct ir3_shader_variant *so, unsigned slot)
 {
 	int j;
 	for (j = 0; j < so->outputs_count; j++)
-		if (so->outputs[j].semantic == semantic)
+		if (so->outputs[j].slot == slot)
 			return so->outputs[j].regid;
 	return regid(63, 0);
 }
-- 
2.4.3



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