[Mesa-dev] [PATCH 3/4] i965/fs_surface_builder: Only apply predicate to components that exist

Jason Ekstrand jason at jlekstrand.net
Mon Sep 14 16:35:36 PDT 2015


In certain conditions, we have to do bounds-checking in the shader for
image_load_store.  The way this works for image loads is that we do the
load anyway and then emit a series of slecects, one per component, that
gives us 0 or the loaded value depending on whether or not you're in
bounds.  However, we were hard-coding 4 components which may not be
correct.  Instead, we should be using size which is the number of
components read.

Cc: Francisco Jerez <currojerez at riseup.net>
---
 src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
index 727e8d1..88f22fa 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
@@ -905,7 +905,7 @@ namespace brw {
             tmp = emit_untyped_read(bld, image, laddr, 1, size, pred);
 
             /* An out of bounds surface access should give zero as result. */
-            for (unsigned c = 0; c < 4; ++c)
+            for (unsigned c = 0; c < size; ++c)
                set_predicate(pred, bld.SEL(offset(tmp, bld, c),
                                            offset(tmp, bld, c), fs_reg(0)));
          }
-- 
2.5.0.400.gff86faf



More information about the mesa-dev mailing list