[Mesa-dev] [PATCH] mesa: fix errors when reading depth with glReadPixels

Samuel Iglesias Gonsálvez siglesias at igalia.com
Tue Sep 15 00:26:29 PDT 2015


Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

On 15/09/15 09:13, Tapani Pälli wrote:
> OpenGL ES 3.0 spec 3.7.2 "Transfer of Pixel Rectangles" specifies
> DEPTH_COMPONENT, UNSIGNED_INT as a valid couple, validation for
> internal format is checked by is_float_depth().
> 
> Fix regression caused by 81d2fd9 in following CTS test:
>    ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels
> 
> Test uses GL_DEPTH_COMPONENT, UNSIGNED_INT only when GL_NV_read_depth
> extension is present.
> 
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92009
> ---
>  src/mesa/main/glformats.c | 6 ++++--
>  src/mesa/main/readpix.c   | 1 +
>  2 files changed, 5 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index c1d3c7d..d1f9f67 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -494,7 +494,8 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
>        else
>           return -1;
>     case GL_UNSIGNED_INT_24_8_EXT:
> -      if (format == GL_DEPTH_STENCIL_EXT)
> +      if (format == GL_DEPTH_COMPONENT ||
> +          format == GL_DEPTH_STENCIL_EXT)
>           return sizeof(GLuint);
>        else
>           return -1;
> @@ -1789,7 +1790,8 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
>        return GL_INVALID_OPERATION;
>  
>     case GL_UNSIGNED_INT_24_8:
> -      if (format != GL_DEPTH_STENCIL) {
> +      if (format != GL_DEPTH_COMPONENT &&
> +          format != GL_DEPTH_STENCIL) {
>           return GL_INVALID_OPERATION;
>        }
>        return GL_NO_ERROR;
> diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
> index 76ef8ee..81bb912 100644
> --- a/src/mesa/main/readpix.c
> +++ b/src/mesa/main/readpix.c
> @@ -963,6 +963,7 @@ read_pixels_es3_error_check(GLenum format, GLenum type,
>              return GL_NO_ERROR;
>           break;
>        case GL_UNSIGNED_SHORT:
> +      case GL_UNSIGNED_INT:
>        case GL_UNSIGNED_INT_24_8:
>           if (!is_float_depth)
>              return GL_NO_ERROR;
> 


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