[Mesa-dev] [PATCH 0/3] shader-enum to name helpers
Rob Clark
robdclark at gmail.com
Tue Sep 15 16:33:12 PDT 2015
From: Rob Clark <robclark at freedesktop.org>
Extracted out from previous patchset, rebased, and updated the
nir-print to split out the print_state refactoring (which is now
a bit more complete) from the use of shader_enum-to-name helpers.
Rob Clark (3):
glsl: shader-enum to name debug fxns
nir/print: bit of state refactoring
nir/print: print symbolic names from shader-enum
src/Makefile.am | 1 +
src/glsl/nir/nir_print.c | 140 +++++++++++++++++++++----------
src/glsl/shader_enums.c | 204 ++++++++++++++++++++++++++++++++++++++++++++++
src/glsl/shader_enums.h | 53 ++++++++++++
src/mesa/Makefile.sources | 4 +-
5 files changed, 357 insertions(+), 45 deletions(-)
create mode 100644 src/glsl/shader_enums.c
--
2.4.3
More information about the mesa-dev
mailing list