[Mesa-dev] [PATCH] mesa: fix errors when reading depth with glReadPixels
Tapani Pälli
tapani.palli at intel.com
Thu Sep 17 03:28:12 PDT 2015
OpenGL ES 3.0 spec 3.7.2 "Transfer of Pixel Rectangles" specifies
DEPTH_COMPONENT, UNSIGNED_INT as a valid couple, validation for
internal format is checked by is_float_depth().
Fix regression caused by 81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 in:
ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels
Test uses GL_DEPTH_COMPONENT, UNSIGNED_INT only when GL_NV_read_depth
extension is present.
v2: change check in _mesa_error_check_format_and_type to be explicit
for ES 2.0+, desktop OpenGL does not allow this behaviour + uses
this function for both glReadPixels and glDrawPixels validation.
(No Piglit regressions seen with v2.)
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92009
Cc: "10.7 11.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/glformats.c | 7 ++++++-
src/mesa/main/readpix.c | 1 +
2 files changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index c1d3c7d..eb4a02a 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -494,7 +494,8 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
else
return -1;
case GL_UNSIGNED_INT_24_8_EXT:
- if (format == GL_DEPTH_STENCIL_EXT)
+ if (format == GL_DEPTH_COMPONENT ||
+ format == GL_DEPTH_STENCIL_EXT)
return sizeof(GLuint);
else
return -1;
@@ -1789,6 +1790,10 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_OPERATION;
case GL_UNSIGNED_INT_24_8:
+ /* Depth buffer OK to read in OpenGL ES (NV_read_depth). */
+ if (ctx->API == API_OPENGLES2 && format == GL_DEPTH_COMPONENT)
+ return GL_NO_ERROR;
+
if (format != GL_DEPTH_STENCIL) {
return GL_INVALID_OPERATION;
}
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index 76ef8ee..81bb912 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -963,6 +963,7 @@ read_pixels_es3_error_check(GLenum format, GLenum type,
return GL_NO_ERROR;
break;
case GL_UNSIGNED_SHORT:
+ case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT_24_8:
if (!is_float_depth)
return GL_NO_ERROR;
--
2.4.3
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