[Mesa-dev] [PATCH 2/6] nir/lower_tex: split out project_src() helper
Rob Clark
robdclark at gmail.com
Fri Sep 18 07:55:05 PDT 2015
From: Rob Clark <robclark at freedesktop.org>
Split this out to reduce noise in later patches.
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/glsl/nir/nir_lower_tex.c | 146 +++++++++++++++++++++++--------------------
1 file changed, 77 insertions(+), 69 deletions(-)
diff --git a/src/glsl/nir/nir_lower_tex.c b/src/glsl/nir/nir_lower_tex.c
index b5ac1b2..b3efb97 100644
--- a/src/glsl/nir/nir_lower_tex.c
+++ b/src/glsl/nir/nir_lower_tex.c
@@ -30,6 +30,82 @@
#include "nir.h"
#include "nir_builder.h"
+static void
+project_src(nir_builder *b, nir_tex_instr *tex)
+{
+ /* Find the projector in the srcs list, if present. */
+ unsigned proj_index;
+ for (proj_index = 0; proj_index < tex->num_srcs; proj_index++) {
+ if (tex->src[proj_index].src_type == nir_tex_src_projector)
+ break;
+ }
+ if (proj_index == tex->num_srcs)
+ return;
+
+ b->cursor = nir_before_instr(&tex->instr);
+
+ nir_ssa_def *inv_proj =
+ nir_frcp(b, nir_ssa_for_src(b, tex->src[proj_index].src, 1));
+
+ /* Walk through the sources projecting the arguments. */
+ for (unsigned i = 0; i < tex->num_srcs; i++) {
+ switch (tex->src[i].src_type) {
+ case nir_tex_src_coord:
+ case nir_tex_src_comparitor:
+ break;
+ default:
+ continue;
+ }
+ nir_ssa_def *unprojected =
+ nir_ssa_for_src(b, tex->src[i].src, nir_tex_instr_src_size(tex, i));
+ nir_ssa_def *projected = nir_fmul(b, unprojected, inv_proj);
+
+ /* Array indices don't get projected, so make an new vector with the
+ * coordinate's array index untouched.
+ */
+ if (tex->is_array && tex->src[i].src_type == nir_tex_src_coord) {
+ switch (tex->coord_components) {
+ case 4:
+ projected = nir_vec4(b,
+ nir_channel(b, projected, 0),
+ nir_channel(b, projected, 1),
+ nir_channel(b, projected, 2),
+ nir_channel(b, unprojected, 3));
+ break;
+ case 3:
+ projected = nir_vec3(b,
+ nir_channel(b, projected, 0),
+ nir_channel(b, projected, 1),
+ nir_channel(b, unprojected, 2));
+ break;
+ case 2:
+ projected = nir_vec2(b,
+ nir_channel(b, projected, 0),
+ nir_channel(b, unprojected, 1));
+ break;
+ default:
+ unreachable("bad texture coord count for array");
+ break;
+ }
+ }
+
+ nir_instr_rewrite_src(&tex->instr,
+ &tex->src[i].src,
+ nir_src_for_ssa(projected));
+ }
+
+ /* Now move the later tex sources down the array so that the projector
+ * disappears.
+ */
+ nir_instr_rewrite_src(&tex->instr, &tex->src[proj_index].src,
+ NIR_SRC_INIT);
+ for (unsigned i = proj_index + 1; i < tex->num_srcs; i++) {
+ tex->src[i-1].src_type = tex->src[i].src_type;
+ nir_instr_move_src(&tex->instr, &tex->src[i-1].src, &tex->src[i].src);
+ }
+ tex->num_srcs--;
+}
+
static bool
nir_lower_tex_block(nir_block *block, void *void_state)
{
@@ -40,76 +116,8 @@ nir_lower_tex_block(nir_block *block, void *void_state)
continue;
nir_tex_instr *tex = nir_instr_as_tex(instr);
- b->cursor = nir_before_instr(&tex->instr);
- /* Find the projector in the srcs list, if present. */
- unsigned proj_index;
- for (proj_index = 0; proj_index < tex->num_srcs; proj_index++) {
- if (tex->src[proj_index].src_type == nir_tex_src_projector)
- break;
- }
- if (proj_index == tex->num_srcs)
- continue;
- nir_ssa_def *inv_proj =
- nir_frcp(b, nir_ssa_for_src(b, tex->src[proj_index].src, 1));
-
- /* Walk through the sources projecting the arguments. */
- for (unsigned i = 0; i < tex->num_srcs; i++) {
- switch (tex->src[i].src_type) {
- case nir_tex_src_coord:
- case nir_tex_src_comparitor:
- break;
- default:
- continue;
- }
- nir_ssa_def *unprojected =
- nir_ssa_for_src(b, tex->src[i].src, nir_tex_instr_src_size(tex, i));
- nir_ssa_def *projected = nir_fmul(b, unprojected, inv_proj);
-
- /* Array indices don't get projected, so make an new vector with the
- * coordinate's array index untouched.
- */
- if (tex->is_array && tex->src[i].src_type == nir_tex_src_coord) {
- switch (tex->coord_components) {
- case 4:
- projected = nir_vec4(b,
- nir_channel(b, projected, 0),
- nir_channel(b, projected, 1),
- nir_channel(b, projected, 2),
- nir_channel(b, unprojected, 3));
- break;
- case 3:
- projected = nir_vec3(b,
- nir_channel(b, projected, 0),
- nir_channel(b, projected, 1),
- nir_channel(b, unprojected, 2));
- break;
- case 2:
- projected = nir_vec2(b,
- nir_channel(b, projected, 0),
- nir_channel(b, unprojected, 1));
- break;
- default:
- unreachable("bad texture coord count for array");
- break;
- }
- }
-
- nir_instr_rewrite_src(&tex->instr,
- &tex->src[i].src,
- nir_src_for_ssa(projected));
- }
-
- /* Now move the later tex sources down the array so that the projector
- * disappears.
- */
- nir_instr_rewrite_src(&tex->instr, &tex->src[proj_index].src,
- NIR_SRC_INIT);
- for (unsigned i = proj_index + 1; i < tex->num_srcs; i++) {
- tex->src[i-1].src_type = tex->src[i].src_type;
- nir_instr_move_src(&tex->instr, &tex->src[i-1].src, &tex->src[i].src);
- }
- tex->num_srcs--;
+ project_src(b, tex);
}
return true;
--
2.4.3
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