[Mesa-dev] [PATCH 1/2] radeonsi: load fmask ptr relative to the resources array
Ilia Mirkin
imirkin at alum.mit.edu
Sat Sep 19 13:26:10 PDT 2015
res_ptr already contains the resource values. fmask_ptr needs to be
looked up relative to the start of the resource params.
Note that this only affects indirect loads of MS sampler arrays.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Untested.
src/gallium/drivers/radeonsi/si_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index b108664..e92a3d2 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2350,7 +2350,7 @@ static void tex_fetch_args(
lp_build_const_int32(gallivm,
SI_FMASK_TEX_OFFSET), "");
fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
- fmask_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
+ fmask_ptr = build_indexed_load_const(si_shader_ctx, fmask_ptr, ind_index);
}
} else {
res_ptr = si_shader_ctx->resources[sampler_index];
--
2.4.6
More information about the mesa-dev
mailing list