[Mesa-dev] [PATCH 2/4] mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER
Ilia Mirkin
imirkin at alum.mit.edu
Sat Sep 19 15:54:43 PDT 2015
On Sat, Sep 19, 2015 at 6:50 PM, Jordan Justen
<jordan.l.justen at intel.com> wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/mesa/main/bufferobj.c | 17 +++++++++++++++++
> src/mesa/main/get.c | 4 ++++
> src/mesa/main/get_hash_params.py | 1 +
> src/mesa/main/mtypes.h | 1 +
> 4 files changed, 23 insertions(+)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 3b87654..0108c08 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -93,6 +93,13 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
> return &ctx->DrawIndirectBuffer;
> }
> break;
> + case GL_DISPATCH_INDIRECT_BUFFER:
> + if ((ctx->API == API_OPENGL_CORE &&
> + ctx->Extensions.ARB_compute_shader) ||
> + _mesa_is_gles31(ctx)) {
_mesa_has_compute_shaders(ctx)
> + return &ctx->DispatchIndirectBuffer;
> + }
> + break;
> case GL_TRANSFORM_FEEDBACK_BUFFER:
> if (ctx->Extensions.EXT_transform_feedback) {
> return &ctx->TransformFeedback.CurrentBuffer;
> @@ -844,6 +851,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
> _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
> ctx->Shared->NullBufferObj);
>
> + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer,
> + ctx->Shared->NullBufferObj);
> +
> for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
> _mesa_reference_buffer_object(ctx,
> &ctx->UniformBufferBindings[i].BufferObject,
> @@ -888,6 +898,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
>
> _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
>
> + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL);
> +
> for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
> _mesa_reference_buffer_object(ctx,
> &ctx->UniformBufferBindings[i].BufferObject,
> @@ -1233,6 +1245,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
> _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
> }
>
> + /* unbind ARB_compute_shader binding point */
> + if (ctx->DispatchIndirectBuffer == bufObj) {
> + _mesa_BindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0);
> + }
> +
> /* unbind ARB_copy_buffer binding points */
> if (ctx->CopyReadBuffer == bufObj) {
> _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index d5df530..7d9738f 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -1036,6 +1036,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
> v->value_int = 0;
> }
> break;
> + /* GL_ARB_compute_shader */
> + case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
> + v->value_int = ctx->DispatchIndirectBuffer->Name;
> + break;
> }
> }
>
> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
> index e2fb2a1..805becb 100644
> --- a/src/mesa/main/get_hash_params.py
> +++ b/src/mesa/main/get_hash_params.py
> @@ -450,6 +450,7 @@ descriptor=[
> [ "MAX_COMPUTE_SHARED_MEMORY_SIZE", "CONST(MAX_COMPUTE_SHARED_MEMORY_SIZE), extra_ARB_compute_shader_es31" ],
> [ "MAX_COMPUTE_UNIFORM_COMPONENTS", "CONST(MAX_COMPUTE_UNIFORM_COMPONENTS), extra_ARB_compute_shader_es31" ],
> [ "MAX_COMPUTE_IMAGE_UNIFORMS", "CONST(MAX_COMPUTE_IMAGE_UNIFORMS), extra_ARB_compute_shader_es31" ],
> + [ "DISPATCH_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_compute_shader_es31" ],
>
> # GL_ARB_framebuffer_no_attachments / GLES 3.1
> ["MAX_FRAMEBUFFER_WIDTH", "CONTEXT_INT(Const.MaxFramebufferWidth), extra_ARB_framebuffer_no_attachments"],
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index fac45aa..d308b98 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -4288,6 +4288,7 @@ struct gl_context
> struct gl_perf_monitor_state PerfMonitor;
>
> struct gl_buffer_object *DrawIndirectBuffer; /** < GL_ARB_draw_indirect */
> + struct gl_buffer_object *DispatchIndirectBuffer; /** < GL_ARB_compute_shader */
>
> struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
> struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
> --
> 2.5.1
>
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