[Mesa-dev] [PATCH] mesa: fix mipmap generation for immutable, compressed textures
sroland at vmware.com
sroland at vmware.com
Sat Sep 19 19:33:35 PDT 2015
From: Roland Scheidegger <sroland at vmware.com>
If the immutable compressed texture didn't have the full mip pyramid,
this didn't work, because it tried to generate mip levels for non-existing
levels. _mesa_prepare_mipmap_level() would correctly handle this by returning
FALSE if the mip level didn't exist, however we actually created the
non-existing mip level right before that because we used _mesa_get_tex_image()
before calling _mesa_prepare_mipmap_level(). It would then proceed to crash
(we allocated the mip level, which is a bad idea on an immutable texture,
but didn't initialize the values, leading to assertion failures or segfaults).
Fix this by using _mesa_select_tex_image() instead and call it after
_mesa_prepare_mipmap_level(), as that function will allocate missing mip levels
for non-immutable textures already.
This fixes a (2 year old) crash with astromenace which was hack-fixed in ubuntu
packages instead: http://bugs.debian.org/718680 (I guess most apps do full mip
chains - I believe this app not doing it is actually unintentional, always one
level less than full mip chain...).
Cc: "10.6 11.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/mipmap.c | 36 +++++++++++++++---------------------
1 file changed, 15 insertions(+), 21 deletions(-)
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 2bf5902..ab16c28 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1922,11 +1922,8 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
}
/* get dest gl_texture_image */
- dstImage = _mesa_get_tex_image(ctx, texObj, target, level + 1);
- if (!dstImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
- return;
- }
+ dstImage = _mesa_select_tex_image(texObj, target, level + 1);
+ assert(dstImage);
if (target == GL_TEXTURE_1D_ARRAY) {
srcDepth = srcHeight;
@@ -2110,7 +2107,19 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
srcWidth, srcHeight, srcDepth,
&dstWidth, &dstHeight, &dstDepth);
if (!nextLevel)
- break;
+ goto end;
+
+ if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
+ dstWidth, dstHeight, dstDepth,
+ border, srcImage->InternalFormat,
+ srcImage->TexFormat)) {
+ /* all done */
+ goto end;
+ }
+
+ /* get dest gl_texture_image */
+ dstImage = _mesa_select_tex_image(texObj, target, level + 1);
+ assert(dstImage);
/* Compute dst image strides and alloc memory on first iteration */
temp_dst_row_stride = _mesa_format_row_stride(temp_format, dstWidth);
@@ -2124,13 +2133,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
}
}
- /* get dest gl_texture_image */
- dstImage = _mesa_get_tex_image(ctx, texObj, target, level + 1);
- if (!dstImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
- goto end;
- }
-
/* for 2D arrays, setup array[depth] of slice pointers */
for (i = 0; i < srcDepth; i++) {
temp_src_slices[i] = temp_src + temp_src_img_stride * i;
@@ -2149,14 +2151,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
dstWidth, dstHeight, dstDepth,
temp_dst_slices, temp_dst_row_stride);
- if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
- dstWidth, dstHeight, dstDepth,
- border, srcImage->InternalFormat,
- srcImage->TexFormat)) {
- /* all done */
- goto end;
- }
-
/* The image space was allocated above so use glTexSubImage now */
ctx->Driver.TexSubImage(ctx, 2, dstImage,
0, 0, 0, dstWidth, dstHeight, dstDepth,
--
1.9.1
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