[Mesa-dev] [PATCH 1/2] mesa: add packed_varyings list to gl_shader
Lofstedt, Marta
marta.lofstedt at intel.com
Tue Sep 22 00:36:37 PDT 2015
Reviewed-by: Marta Lofstedt <marta.lofstedt at intel.com>
> -----Original Message-----
> From: mesa-dev [mailto:mesa-dev-bounces at lists.freedesktop.org] On
> Behalf Of Tapani Pälli
> Sent: Friday, September 11, 2015 7:44 AM
> To: mesa-dev at lists.freedesktop.org
> Subject: [Mesa-dev] [PATCH 1/2] mesa: add packed_varyings list to
> gl_shader
>
> This is required to store information about packed varyings, currently these
> variables get lost and cannot be retrieved later in sensible way for program
> interface queries. List will be utilized by next patch.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
> src/glsl/lower_packed_varyings.cpp | 16 ++++++++++++----
> src/mesa/main/mtypes.h | 1 +
> 2 files changed, 13 insertions(+), 4 deletions(-)
>
> diff --git a/src/glsl/lower_packed_varyings.cpp
> b/src/glsl/lower_packed_varyings.cpp
> index cfe414a..5d66ca9 100644
> --- a/src/glsl/lower_packed_varyings.cpp
> +++ b/src/glsl/lower_packed_varyings.cpp
> @@ -170,7 +170,7 @@ public:
> exec_list *out_instructions,
> exec_list *out_variables);
>
> - void run(exec_list *instructions);
> + void run(struct gl_shader *shader);
>
> private:
> void bitwise_assign_pack(ir_rvalue *lhs, ir_rvalue *rhs); @@ -252,9 +252,9
> @@ lower_packed_varyings_visitor::lower_packed_varyings_visitor(
> }
>
> void
> -lower_packed_varyings_visitor::run(exec_list *instructions)
> +lower_packed_varyings_visitor::run(struct gl_shader *shader)
> {
> - foreach_in_list(ir_instruction, node, instructions) {
> + foreach_in_list(ir_instruction, node, shader->ir) {
> ir_variable *var = node->as_variable();
> if (var == NULL)
> continue;
> @@ -272,6 +272,14 @@ lower_packed_varyings_visitor::run(exec_list
> *instructions)
> assert(var->data.interpolation == INTERP_QUALIFIER_FLAT ||
> !var->type->contains_integer());
>
> + /* Clone the variable for program resource list before
> + * it gets modified and lost.
> + */
> + if (!shader->packed_varyings)
> + shader->packed_varyings = new (shader) exec_list;
> +
> + shader->packed_varyings->push_tail(var->clone(shader, NULL));
> +
> /* Change the old varying into an ordinary global. */
> assert(var->data.mode != ir_var_temporary);
> var->data.mode = ir_var_auto;
> @@ -711,7 +719,7 @@ lower_packed_varyings(void *mem_ctx, unsigned
> locations_used,
> gs_input_vertices,
> &new_instructions,
> &new_variables);
> - visitor.run(instructions);
> + visitor.run(shader);
> if (mode == ir_var_shader_out) {
> if (shader->Stage == MESA_SHADER_GEOMETRY) {
> /* For geometry shaders, outputs need to be lowered before each call
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index
> fac45aa..89d2026 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2292,6 +2292,7 @@ struct gl_shader
> struct gl_uniform_block *UniformBlocks;
>
> struct exec_list *ir;
> + struct exec_list *packed_varyings;
> struct glsl_symbol_table *symbols;
>
> bool uses_builtin_functions;
> --
> 2.4.3
>
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