[Mesa-dev] [PATCH 2/2] egl/dri2: don't require a context for ClientWaitSync
Marek Olšák
maraeo at gmail.com
Fri Sep 25 16:49:46 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
The spec doesn't require it. This fixes a crash on Android.
Cc: 10.6 11.0 <mesa-stable at lists.freedesktop.org>
---
src/egl/drivers/dri2/egl_dri2.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 1740ee3..7d8977e 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -2430,7 +2430,7 @@ dri2_client_wait_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync,
/* the sync object should take a reference while waiting */
dri2_egl_ref_sync(dri2_sync);
- if (dri2_dpy->fence->client_wait_sync(dri2_ctx->dri_context,
+ if (dri2_dpy->fence->client_wait_sync(dri2_ctx ? dri2_ctx->dri_context : NULL,
dri2_sync->fence, wait_flags,
timeout))
dri2_sync->base.SyncStatus = EGL_SIGNALED_KHR;
--
2.1.4
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