[Mesa-dev] [PATCH 08/23] mesa: remove some Driver.Blend* hooks

Marek Olšák maraeo at gmail.com
Sun Sep 27 15:20:37 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

Nothing sets them.
---
 src/mesa/main/blend.c | 11 -----------
 src/mesa/main/dd.h    |  5 -----
 2 files changed, 16 deletions(-)

diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 4fc3296..1638417 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -303,11 +303,6 @@ _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
    ctx->Color.Blend[buf].DstA = dfactorA;
    update_uses_dual_src(ctx, buf);
    ctx->Color._BlendFuncPerBuffer = GL_TRUE;
-
-   if (ctx->Driver.BlendFuncSeparatei) {
-      ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
-                                     sfactorA, dfactorA);
-   }
 }
 
 
@@ -406,9 +401,6 @@ _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
    ctx->Color.Blend[buf].EquationRGB = mode;
    ctx->Color.Blend[buf].EquationA = mode;
    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
-
-   if (ctx->Driver.BlendEquationSeparatei)
-      ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
 }
 
 
@@ -503,9 +495,6 @@ _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
    ctx->Color.Blend[buf].EquationRGB = modeRGB;
    ctx->Color.Blend[buf].EquationA = modeA;
    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
-
-   if (ctx->Driver.BlendEquationSeparatei)
-      ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
 }
 
 
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0066542..b14fb7d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -516,15 +516,10 @@ struct dd_function_table {
    /** Set the blend equation */
    void (*BlendEquationSeparate)(struct gl_context *ctx,
                                  GLenum modeRGB, GLenum modeA);
-   void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
-                                  GLenum modeRGB, GLenum modeA);
    /** Specify pixel arithmetic */
    void (*BlendFuncSeparate)(struct gl_context *ctx,
                              GLenum sfactorRGB, GLenum dfactorRGB,
                              GLenum sfactorA, GLenum dfactorA);
-   void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer,
-                              GLenum sfactorRGB, GLenum dfactorRGB,
-                              GLenum sfactorA, GLenum dfactorA);
    /** Specify a plane against which all geometry is clipped */
    void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
    /** Enable and disable writing of frame buffer color components */
-- 
2.1.4



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