[Mesa-dev] [PATCH 08/23] mesa: remove some Driver.Blend* hooks
Marek Olšák
maraeo at gmail.com
Sun Sep 27 15:20:37 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
Nothing sets them.
---
src/mesa/main/blend.c | 11 -----------
src/mesa/main/dd.h | 5 -----
2 files changed, 16 deletions(-)
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 4fc3296..1638417 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -303,11 +303,6 @@ _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
ctx->Color.Blend[buf].DstA = dfactorA;
update_uses_dual_src(ctx, buf);
ctx->Color._BlendFuncPerBuffer = GL_TRUE;
-
- if (ctx->Driver.BlendFuncSeparatei) {
- ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
- sfactorA, dfactorA);
- }
}
@@ -406,9 +401,6 @@ _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
ctx->Color.Blend[buf].EquationRGB = mode;
ctx->Color.Blend[buf].EquationA = mode;
ctx->Color._BlendEquationPerBuffer = GL_TRUE;
-
- if (ctx->Driver.BlendEquationSeparatei)
- ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
}
@@ -503,9 +495,6 @@ _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
ctx->Color.Blend[buf].EquationRGB = modeRGB;
ctx->Color.Blend[buf].EquationA = modeA;
ctx->Color._BlendEquationPerBuffer = GL_TRUE;
-
- if (ctx->Driver.BlendEquationSeparatei)
- ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0066542..b14fb7d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -516,15 +516,10 @@ struct dd_function_table {
/** Set the blend equation */
void (*BlendEquationSeparate)(struct gl_context *ctx,
GLenum modeRGB, GLenum modeA);
- void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
- GLenum modeRGB, GLenum modeA);
/** Specify pixel arithmetic */
void (*BlendFuncSeparate)(struct gl_context *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA);
- void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer,
- GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA);
/** Specify a plane against which all geometry is clipped */
void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
/** Enable and disable writing of frame buffer color components */
--
2.1.4
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