[Mesa-dev] [PATCH V6 10/27] i965: fix atomic buffer index for bindings other than 0
Timothy Arceri
t_arceri at yahoo.com.au
Mon Sep 28 19:42:14 PDT 2015
Since commit c0cd5b var->data.binding was being used as a replacement
for atomic buffer index, but they don't have to be the same value they
just happen to end up the same when binding is 0.
Now that we store the atomic uniform location in var->data.location
we can use this to lookup the atomic buffer index in uniform storage.
For arrays of arrays the outer arrays have separate uniform locations
however they all share the same buffer so we can get the buffer index
using the base uniform location.
Cc: Alejandro PiƱeiro <apinheiro at igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90175
---
src/glsl/nir/glsl_to_nir.cpp | 2 --
src/glsl/nir/nir.h | 4 ++--
src/glsl/nir/nir_lower_atomics.c | 18 ++++++++++++------
src/mesa/drivers/dri/i965/brw_nir.c | 6 ++++--
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 +-
5 files changed, 19 insertions(+), 13 deletions(-)
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index f03a107..30726be 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -330,8 +330,6 @@ nir_visitor::visit(ir_variable *ir)
var->data.index = ir->data.index;
var->data.binding = ir->data.binding;
- /* XXX Get rid of buffer_index */
- var->data.atomic.buffer_index = ir->data.binding;
var->data.atomic.offset = ir->data.atomic.offset;
var->data.image.read_only = ir->data.image_read_only;
var->data.image.write_only = ir->data.image_write_only;
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 4f45770..670e39e 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -308,7 +308,6 @@ typedef struct {
* Location an atomic counter is stored at.
*/
struct {
- unsigned buffer_index;
unsigned offset;
} atomic;
@@ -1880,7 +1879,8 @@ void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
void nir_lower_two_sided_color(nir_shader *shader);
-void nir_lower_atomics(nir_shader *shader);
+void nir_lower_atomics(nir_shader *shader,
+ const struct gl_shader_program *shader_program);
void nir_lower_to_source_mods(nir_shader *shader);
bool nir_lower_gs_intrinsics(nir_shader *shader);
diff --git a/src/glsl/nir/nir_lower_atomics.c b/src/glsl/nir/nir_lower_atomics.c
index 46e1376..52e7675 100644
--- a/src/glsl/nir/nir_lower_atomics.c
+++ b/src/glsl/nir/nir_lower_atomics.c
@@ -25,6 +25,7 @@
*
*/
+#include "ir_uniform.h"
#include "nir.h"
#include "main/config.h"
#include <assert.h>
@@ -35,7 +36,8 @@
*/
static void
-lower_instr(nir_intrinsic_instr *instr, nir_function_impl *impl)
+lower_instr(nir_intrinsic_instr *instr,
+ const struct gl_shader_program *shader_program)
{
nir_intrinsic_op op;
switch (instr->intrinsic) {
@@ -60,10 +62,11 @@ lower_instr(nir_intrinsic_instr *instr, nir_function_impl *impl)
return; /* atomics passed as function arguments can't be lowered */
void *mem_ctx = ralloc_parent(instr);
+ unsigned uniform_loc = instr->variables[0]->var->data.location;
nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
new_instr->const_index[0] =
- (int) instr->variables[0]->var->data.atomic.buffer_index;
+ shader_program->UniformStorage[uniform_loc].atomic_buffer_index;
nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
offset_const->value.u[0] = instr->variables[0]->var->data.atomic.offset;
@@ -128,22 +131,25 @@ lower_instr(nir_intrinsic_instr *instr, nir_function_impl *impl)
}
static bool
-lower_block(nir_block *block, void *state)
+lower_block(nir_block *block, void *prog)
{
nir_foreach_instr_safe(block, instr) {
if (instr->type == nir_instr_type_intrinsic)
- lower_instr(nir_instr_as_intrinsic(instr), state);
+ lower_instr(nir_instr_as_intrinsic(instr),
+ (const struct gl_shader_program *) prog);
}
return true;
}
void
-nir_lower_atomics(nir_shader *shader)
+nir_lower_atomics(nir_shader *shader,
+ const struct gl_shader_program *shader_program)
{
nir_foreach_overload(shader, overload) {
if (overload->impl) {
- nir_foreach_block(overload->impl, lower_block, overload->impl);
+ nir_foreach_block(overload->impl, lower_block,
+ (void *) shader_program);
nir_metadata_preserve(overload->impl, nir_metadata_block_index |
nir_metadata_dominance);
}
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 1d4f6ab..22909a1 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -155,8 +155,10 @@ brw_create_nir(struct brw_context *brw,
nir_lower_system_values(nir);
nir_validate_shader(nir);
- nir_lower_atomics(nir);
- nir_validate_shader(nir);
+ if (shader_prog) {
+ nir_lower_atomics(nir, shader_prog);
+ nir_validate_shader(nir);
+ }
nir_optimize(nir, is_scalar);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 63c40ba..a74eb86 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -2435,7 +2435,7 @@ vec4_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
ir->actual_parameters.get_head());
ir_variable *location = deref->variable_referenced();
unsigned surf_index = (prog_data->base.binding_table.abo_start +
- location->data.binding);
+ shader_prog->UniformStorage[location->data.location].atomic_buffer_index);
/* Calculate the surface offset */
src_reg offset(this, glsl_type::uint_type);
--
2.4.3
More information about the mesa-dev
mailing list