[Mesa-dev] [PATCH V6 22/27] glsl: Add AoA support when checking for non-const index
Timothy Arceri
t_arceri at yahoo.com.au
Mon Sep 28 19:42:26 PDT 2015
When checking for non-const indexing of interfaces
take into account arrays of arrays
---
src/glsl/ast_array_index.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
index 9585408..0cc68be 100644
--- a/src/glsl/ast_array_index.cpp
+++ b/src/glsl/ast_array_index.cpp
@@ -235,7 +235,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
ir_var_shader_storage) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
}
- } else if (array->type->fields.array->is_interface()
+ } else if (array->type->without_array()->is_interface()
&& array->variable_referenced()->data.mode == ir_var_uniform
&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
/* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
--
2.4.3
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