[Mesa-dev] [PATCH 02/23] i965/nir: Refactor input/output lowering setup into helpers.
Kenneth Graunke
kenneth at whitecape.org
Wed Sep 30 00:58:06 PDT 2015
The code for input lowering is going to get significantly more
complicated shortly, so I wanted to pull it out. Vertex shader inputs
are handled nearly identically regardless of vec4/scalar mode, so I
opted to not split that.
I thought about having each function actually do the lowering, but one
pass through nir_lower_io that handles all types (which weren't handled
earlier) is probably more efficient.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_nir.c | 46 +++++++++++++++++++++----------------
1 file changed, 26 insertions(+), 20 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 40a8326..2812fd7 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -28,6 +28,26 @@
#include "program/prog_to_nir.h"
static void
+brw_nir_lower_inputs(nir_shader *nir,
+ const struct gl_program *prog,
+ bool is_scalar)
+{
+ nir_assign_var_locations(&nir->inputs, &nir->num_inputs,
+ is_scalar ? type_size_scalar : type_size_vec4);
+}
+
+static void
+brw_nir_lower_outputs(nir_shader *nir, bool is_scalar)
+{
+ if (is_scalar) {
+ nir_assign_var_locations(&nir->outputs, &nir->num_outputs, type_size_scalar);
+ } else {
+ foreach_list_typed(nir_variable, var, node, &nir->outputs)
+ var->data.driver_location = var->data.location;
+ }
+}
+
+static void
nir_optimize(nir_shader *nir, bool is_scalar)
{
bool progress;
@@ -122,26 +142,12 @@ brw_create_nir(struct brw_context *brw,
/* Get rid of split copies */
nir_optimize(nir, is_scalar);
- if (is_scalar) {
- nir_assign_var_locations(&nir->uniforms,
- &nir->num_uniforms,
- type_size_scalar);
- nir_assign_var_locations(&nir->inputs, &nir->num_inputs, type_size_scalar);
- nir_assign_var_locations(&nir->outputs, &nir->num_outputs, type_size_scalar);
- nir_lower_io(nir, -1, type_size_scalar);
- } else {
- nir_assign_var_locations(&nir->uniforms,
- &nir->num_uniforms,
- type_size_vec4);
-
- nir_assign_var_locations(&nir->inputs, &nir->num_inputs, type_size_vec4);
-
- foreach_list_typed(nir_variable, var, node, &nir->outputs)
- var->data.driver_location = var->data.location;
-
- nir_lower_io(nir, -1, type_size_vec4);
- }
-
+ brw_nir_lower_inputs(nir, prog, is_scalar);
+ brw_nir_lower_outputs(nir, is_scalar);
+ nir_assign_var_locations(&nir->uniforms,
+ &nir->num_uniforms,
+ is_scalar ? type_size_scalar : type_size_vec4);
+ nir_lower_io(nir, -1, is_scalar ? type_size_scalar : type_size_vec4);
nir_validate_shader(nir);
nir_remove_dead_variables(nir);
--
2.5.3
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